Author: Denis Steinemann
Publication Overview
Publication period start: 2008
Number of co-authors: 15
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Harders,
Matthias,
Bachofen,
D.,
Grassi,
M.,
Bajka,
Michael,
Spaelter,
U.,
Teschner,
Matthias,
Heidelberger,
Bruno,
Sierra,
Raimundo,
Steinemann,
Denis,
Tuchschmid,
S.,
Zátonyi,
János,
Székely,
Gábor
(2008):
Virtual Reality Based Simulation of Hysteroscopic Interventions.
In
Presence: Teleoperators and Virtual Environments,
17
(5)
pp. 441-462.
https://dx.doi.org/10.1162/pres.17.5.441
Steinemann,
Denis,
Otaduy,
Miguel A.,
Gross,
Markus H.
(2008):
Tight and efficient surface bounds in meshless animation.
In
Computers & Graphics,
32
(2)
pp. 235-245.
https://dx.doi.org/10.1016/j.cag.2008.01.013
Wicke,
Martin,
Steinemann,
Denis,
Gross,
Markus H.
(2005):
Efficient Animation of Point-Sampled Thin Shells.
In
Comput. Graph. Forum,
24
(3)
pp. 667-676.
https://www.eg.org/EG/CGF/volume24/issue3/v24i3pp667-676.pdf
Otaduy,
Miguel A.,
Chassot,
Olivier,
Steinemann,
Denis,
Gross,
Markus H.
(2007):
Balanced Hierarchies for Collision Detection between Fracturing Objects.
In:
Sherman,
William R.,
Lin,
Ming C.,
Steed,
Anthony
(eds.)
IEEE Virtual Reality Conference, VR 2007
10-14 March,
2007,
Charlotte, NC, USA.
pp. 83-90.
https://doi.ieeecomputersociety.org/10.1109/VR.2007.352467