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UX / UI Articles

You can use design skills to make a meaningful impact on your own career, your company and the people you help. Dive into the articles and videos that millions of other people love.

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The 5 Stages in the Design Thinking Process - Article hero image

The 5 Stages in the Design Thinking Process

Design thinking is a methodology that provides a solution-based approach to solving problems. It’s extremely useful when used to tackle complex problems that are ill-defined or unknown—because it serves to understand the human needs involved, reframe the problem in human-centric ways, create numerou

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What is Design Thinking and Why Is It So Popular? - Article hero image

What is Design Thinking and Why Is It So Popular?

Design Thinking is not an exclusive property of designers—all great innovators in literature, art, music, science, engineering, and business have practiced it. So, why call it Design Thinking? What’s special about Design Thinking is that designers’ work processes can help us systematically extract,

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Personas – A Simple Introduction - Article hero image

Personas – A Simple Introduction

Personas are fictional characters, which you create based upon your research to represent the different user types that might use your service, product, site, or brand in a similar way. Creating personas will help you understand your users’ needs, experiences, behaviors and goals. Creating personas

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Bad Design vs. Good Design: 5 Examples We Can Learn From - Article hero image

Bad Design vs. Good Design: 5 Examples We Can Learn From

Looking at examples of bad design alongside counter-examples of good design is not only fun but also draws important lessons for designers. They highlight pitfalls for designers to avoid and let us understand how to translate design theories into solutions that work in the real world. Jared Spool, t

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What is Interaction Design? - Article hero image

What is Interaction Design?

Interaction design is an important component within the giant umbrella of user experience (UX) design. In this article, we’ll explain what interaction design is, some useful models of interaction design, as well as briefly describe what an interaction designer usually does.A simple and useful unders

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Apple’s Product Development Process – Inside the World’s Greatest Design Organization - Article hero image

Apple’s Product Development Process – Inside the World’s Greatest Design Organization

Apple’s Product Development Process may be one of the most successful design processes ever implemented. With a valuation that exceeds $2 trillion, there’s a lot that designers can learn from Apple and introduce into their own design environments.Apple is a notoriously secretive business. In Steve J

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Stage 2 in the Design Thinking Process: Define the Problem and Interpret the Results - Article hero image

Stage 2 in the Design Thinking Process: Define the Problem and Interpret the Results

An integral part of the Design Thinking process is the definition of a meaningful and actionable problem statement, which the design thinker will focus on solving. This is perhaps the most challenging part of the Design Thinking process, as the definition of a problem (also called a design challenge

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Latest UX / UI Design Articles

Combine AI skills with timeless skills in User Experience (UX) and User Interface (UI) design. Skills like empathy, user-centered design, and creative problem-solving are deeply human, and no technology can replace them.

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Conceptual Models: The Hidden Structure Behind Your Next Great Interface - Article hero image

Conceptual Models: The Hidden Structure Behind Your Next Great Interface

Ever wondered why some interfaces feel effortless: like they already know what you’re trying to do, while others leave you guessing? The difference often lies in how well a product’s design matches the way users think. When your interface reflects their mental model, every action feels intuitive, an

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Get to Grips with Constraints - Article hero image

Get to Grips with Constraints

Got constraints? Perfect. That’s where great design begins. Just as electrical standards define how a toaster safely works without shaping what it does, your software also lives within boundaries that quietly guide its behavior. Functional requirements describe what your system does: the stories of

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How Persona Stories Help You Design for Real People - Article hero image

How Persona Stories Help You Design for Real People

User stories caught on because they were quick and simple, but speed often came at the cost of real understanding. A “user” in a story is rarely more than a guess, shaped by the assumptions of whoever wrote it. When you shift to persona stories, you ground your work in real research and real people.

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Use Cases: The Ideal Bridge Between Requirements and Design? - Article hero image

Use Cases: The Ideal Bridge Between Requirements and Design?

Imagine trying to describe everything your product needs to do, without getting lost in technical detail or endless feature lists. That’s the problem Ivar Jacobson set out to solve in the 1980s when he introduced use cases. Instead of worrying about how a system worked internally, he described it fr

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What is Good Design? - Article hero image

What is Good Design?

Design matters. It enables us to understand, communicate and improve the world around us. When done right, design has the power to improve the everyday lives of users. When done wrong, design can disrupt and frustrate users. As a designer, you have the power to improve the everyday lives of your use

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How To Use Grid Systems - Article hero image

How To Use Grid Systems

Grids systems can help you add structure to your design, organize information and create a consistent user experience. When designing with grids, the best thing you can do is to choose the right grid for the right project. However, with so many grids to choose from, it can be hard to know where to s

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The Basics of Type: Design Interfaces Users Keep Coming Back To - Article hero image

The Basics of Type: Design Interfaces Users Keep Coming Back To

Type is everywhere. In the books you read, the products you use, and even in this very website you're on right now. But what is type? In the context of design, type is the style or appearance of text. It can also refer to the process of working with text. Typography can often be an intimidating topi

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The Encyclopedia of Human-Computer Interaction, 2nd Ed.

Free textbooks written by more than 100 leading designers, bestselling authors, and Ivy League professors. We have assembled our textbooks in a gigantic encyclopedia, whose 4,000+ pages cover the design of interactive products and services such as websites, household objects, smartphones, computer software, aircraft cockpits, and what have you. Name an item of design interest, and you'll probably find it discussed inside.

Book's cover image: The Encyclopedia of Human-Computer Interaction, 2nd Ed.
First Chapter
Don Norman

Highly recommend the Encyclopedia of Human-Computer Interaction […] the breadth and the depth of the invited contributions are quite impressive […] all with highly qualified authorities as authors.

– Don Norman

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IxDF Research Bibliography for Academia

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