VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
Conference Details
Description
ACM Virtual Reality Software and Technology (VRST) is an annual conference devoted to the technical aspects of virtual reality
Other Years in Series
Other proceedings in the VRST - ACM Symposium on Virtual Reality Software and Technology series
Articles
Publications included in this conference proceedings
Terzopoulos,
Demetri
(2003):
Perceptive agents and systems in virtual reality.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 1-3.
https://doi.acm.org/10.1145/1008653.1008655
Cavazza,
Marc,
Hartley,
Simon,
Lugrin,
Jean-Luc,
Bras,
Mikael Le
(2003):
Alternative reality: a new platform for virtual reality art.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 100-107.
https://doi.acm.org/10.1145/1008653.1008672
Schaeffer,
Benjamin,
Flider,
Mark,
Kaczmarski,
Hank,
Vanier,
Luc,
Chong,
Lance,
Hasegawa-Johnson,
Yu
(2003):
Tele-sports and tele-dance: full-body network interaction.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 108-116.
https://doi.acm.org/10.1145/1008653.1008673
Green,
Mark
(2003):
Towards virtual environment authoring tools for content developers.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 117-123.
https://doi.acm.org/10.1145/1008653.1008675
Lin,
Qingping,
Wang,
Weihua,
Zhang,
Liang,
Choo,
Tian Fook
(2003):
A novel method for supporting collaborative interaction management in Web-based CVE.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 124-131.
https://doi.acm.org/10.1145/1008653.1008676
Hiwada,
Kazuhiro,
Maki,
Atsuto,
Nakashima,
Akiko
(2003):
Mimicking video: real-time morphable 3D model fitting.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 132-139.
https://doi.acm.org/10.1145/1008653.1008677
Okanda,
Paul,
Blair,
Gordon S.
(2003):
The role of structural reflection in distributed Virtual Reality.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 140-149.
https://doi.acm.org/10.1145/1008653.1008679
Joslin,
Chris,
Magnenat-Thalmann,
Nadia
(2003):
Significant facet retrieval for real-time 3D sound rendering in complex virtual environmen.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 15-21.
https://doi.acm.org/10.1145/1008653.1008659
Prasad,
R. Venkatesha,
Hurni,
Richard,
Jamadagni,
H. S.,
Shankar,
H. N.
(2003):
Deployment issues of a VoIP conferencing system in a Virtual Conferencing Environment.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 150-159.
https://doi.acm.org/10.1145/1008653.1008680
Lee,
Kyungmin,
Lee,
Dongman
(2003):
A scalable dynamic load distribution scheme for multi-server distributed virtual environme.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 160-168.
https://doi.acm.org/10.1145/1008653.1008681
Nagahara,
Hajime,
Yagi,
Yasushi,
Yachida,
Masahiko
(2003):
Super wide viewer using catadioptrical optics.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 169-175.
https://doi.acm.org/10.1145/1008653.1008683
Sugita,
Kaoru,
Naemura,
Takeshi,
Harashima,
Hiroshi
(2003):
Performance evaluation of programmable graphics hardware for image filtering and stereo ma.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 176-183.
https://doi.acm.org/10.1145/1008653.1008684
Matveyev,
Sergey V.,
Gobel,
Martin
(2003):
The optical tweezers: multiple-point interaction technique.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 184-187.
https://doi.acm.org/10.1145/1008653.1008685
Mazzone,
Andrea,
Spagno,
Christian P.,
Kunz,
Andreas M.
(2003):
A haptic feedback device based on an active mesh.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 188-195.
https://doi.acm.org/10.1145/1008653.1008687
Mazzone,
Andrea,
Zhang,
Rui,
Kunz,
Andreas M.
(2003):
Novel actuators for haptic displays based on electroactive polymers.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 196-204.
https://doi.acm.org/10.1145/1008653.1008688
Beeharee,
Ashweeni Kumar,
West,
Adrian J.,
Hubbold,
Roger J.
(2003):
Visual attention based information culling for Distributed Virtual Environments.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 213-222.
https://doi.acm.org/10.1145/1008653.1008691
Klein,
Jan,
Zachmann,
Gabriel
(2003):
Time-critical collision detection using an average-case approach.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 22-31.
https://doi.acm.org/10.1145/1008653.1008660
Ding,
Dawei,
Zhu,
Miaoling
(2003):
A model of dynamic interest management: interaction analysis in collaborative virtual envi.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 223-230.
https://doi.acm.org/10.1145/1008653.1008692
Hachet,
Martin,
Guitton,
Pascal,
Reuter,
Patrick
(2003):
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 225-112.
https://doi.acm.org/10.1145/1008653.1008689
Goebbels,
Gernot,
Lalioti,
Vali,
Gobel,
Martin
(2003):
Design and evaluation of team work in distributed collaborative virtual environments.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 231-238.
https://doi.acm.org/10.1145/1008653.1008693
Meyer,
Alexandre,
Loscos,
Celine
(2003):
Real-time reflection on moving vehicles in urban environments.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 32-40.
https://doi.acm.org/10.1145/1008653.1008662
Cavazza,
Marc
(2003):
Virtual unreality: storytelling in virtual environments.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 4-6.
https://doi.acm.org/10.1145/1008653.1008656
Adabala,
Neeharika,
Magnenat-Thalmann,
Nadia,
Fei,
Guangzheng
(2003):
Real-time rendering of woven clothes.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 41-47.
https://doi.acm.org/10.1145/1008653.1008663
Cheung,
Gary K. L.,
Lau,
Rynson W. H.,
Li,
Frederick W. B.
(2003):
Incremental rendering of deformable trimmed NURBS surfaces.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 48-55.
https://doi.acm.org/10.1145/1008653.1008664
Haller,
Michael,
Drab,
Stephan,
Hartmann,
Werner
(2003):
A real-time shadow approach for an augmented reality application using shadow volumes.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 56-65.
https://doi.acm.org/10.1145/1008653.1008665
Onishi,
Katsuhiko,
Hasuike,
Shoichi,
Kitamura,
Yoshifumi,
Kishino,
Fumio
(2003):
Interactive modeling of trees by using growth simulation.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 66-72.
https://doi.acm.org/10.1145/1008653.1008667
Steed,
Anthony,
Abou-Haidar,
Roula
(2003):
Partitioning crowded virtual environments.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 7-14.
https://doi.acm.org/10.1145/1008653.1008658
Wacker,
Markus,
Stoev,
Stanislav L.,
Keckeisen,
Michael,
Straßer,
Wolfgang
(2003):
A comparative study on user performance in the Virtual Dressmaker application.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 73-80.
https://doi.acm.org/10.1145/1008653.1008668
Bowman,
Doug A.,
North,
Chris,
Chen,
Jian,
Polys,
Nicholas F.,
Pyla,
Pardha S.,
Yilmaz,
Umur
(2003):
Information-rich virtual environments: theory, tools, and research agenda.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 81-90.
https://doi.acm.org/10.1145/1008653.1008669
Torres,
Daniel,
Boulanger,
Pierre
(2003):
The ANIMUS project: a framework for the creation of interactive creatures in immersed envi.
In:
VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
October 1-3,
2003,
Osaka, Japan.
pp. 91-99.
https://doi.acm.org/10.1145/1008653.1008671