Author: Nico Pietroni
Publication Overview
Publication period start: 2010
Number of co-authors: 11
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Pietroni,
Nico,
Cignoni,
Paolo,
Otaduy,
Miguel A.,
Scopigno,
Roberto
(2010):
Solid-Texture Synthesis: A Survey.
In
IEEE Computer Graphics and Applications,
30
(4)
pp. 74-89.
https://dx.doi.org/10.1109/MCG.2009.153
Dellepiane,
Matteo,
Pietroni,
Nico,
Tsingos,
Tsingos,
Asselot,
M.,
Scopigno,
Roberto
(2008):
Reconstructing head models from photographs for individualized 3D-audio processing.
In
Comput. Graph. Forum,
27
(7)
pp. 1719-1727.
https://dx.doi.org/10.1111/j.1467-8659.2008.01316.x
Pietroni,
Nico,
Otaduy,
Miguel A.,
Bickel,
Bernd,
Ganovelli,
Fabio,
Gross,
Markus H.
(2007):
Texturing Internal Surfaces from a Few Cross Sections.
In
Comput. Graph. Forum,
26
(3)
pp. 637-644.
https://dx.doi.org/10.1111/j.1467-8659.2007.01087.x
Kubiak,
Blazej,
Pietroni,
Nico,
Ganovelli,
Fabio,
Fratarcangeli,
Marco
(2007):
A robust method for real-time thread simulation.
In:
Majumder,
Aditi,
Hodges,
Larry F.,
Cohen-Or,
Daniel,
Spencer,
Stephen N.
(eds.)
VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 5-7,
2007,
Newport Beach, California, USA.
pp. 85-88.
https://doi.acm.org/10.1145/1315184.1315198