Author: Hongxin Zhang
Publication Overview
Publication period start: 2010
Number of co-authors: 12
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Feng,
Wei,
Zhang,
Hongxin,
Huang,
Jin,
Wang,
Caoyu,
Bao,
Hujun
(2010):
Repairing topological inconsistency of mesh sequences.
In
Journal of Visualization and Computer Animation,
21
(3)
pp. 355-364.
https://dx.doi.org/10.1002/cav.351
Zhang,
Hongxin,
Xu,
Dong,
Bao,
Hujun
(2008):
Material-aware differential mesh deformation using sketching interface.
In
The Visual Computer,
24
(2)
pp. 85-93.
https://dx.doi.org/10.1007/s00371-007-0187-7
Xu,
Dong,
Chen,
Wei,
Zhang,
Hongxin,
Bao,
Hujun
(2006):
Multi-level differential surface representation based on local transformations.
In
The Visual Computer,
22
(7)
pp. 493-505.
https://dx.doi.org/10.1007/s00371-006-0024-4
Huang,
Jin,
Zhang,
Hongxin,
Shi,
Xiaohan,
Liu,
Xinguo,
Bao,
Hujun
(2006):
Interactive mesh deformation with pseudo material effects.
In
Journal of Visualization and Computer Animation,
17
(3)
pp. 383-392.
https://dx.doi.org/10.1002/cav.141
Tai,
Chiew-Lan,
Zhang,
Hongxin,
Fong,
Jacky Chun-Kin
(2004):
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces.
In
Comput. Graph. Forum,
23
(1)
pp. 71-84.
https://diglib.eg.org/EG/CGF/volume23/issue1/v23i1pp071-083_abstract.html
Chen,
Wei,
Wan,
Huagen,
Zhang,
Hongxin,
Bao,
Hujun,
Peng,
Qunsheng
(2004):
Interactive collision detection for complex and deformable models using programmable graph.
In:
Lau,
Rynson W. H.,
Baciu,
George
(eds.)
VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
November 10-12,
2004,
Hong Kong, China.
pp. 10-15.
https://doi.acm.org/10.1145/1077534.1077539