Human Inconsistency – Changing Someone’s Self-Viewpoint Through Design

by Rikke Friis Dam • 9 min read

477 Shares

We all like to think that we are consistent; it allows us to feel that we are always ourselves and thus dealing with the universe in a way that is fair and rational. However, under the surface, we’re not very consistent. We adapt to our circumstances, and, as we do so, we become less consistent, and then we rationalize that inconsistency into a new story that enables us to feel consistent. Why does this matter to you as a designer? You may be able to change people’s views of themselves through your designs. Let’s find out how you can show them a magic mirror, shall we? Read on and see.

Can You Change Someone’s View of Themselves?

The way we view ourselves enables us to make decisions that feel consistent. This keeps our new brains happy (the rational component of the brain; the old brain deals with instincts and the midbrain with emotions) because it’s important to be consistent for that part of the brain to feel rational (even if we’re not all that rational about our decisions).

This is useful to know because if we can tap into someone’s internal story, we can sell our products or services more easily to that person. However, it also raises a question. What if our product or service doesn’t match someone’s internal story? Can we still sell it? Or are we permanently precluded from dealing with that person?

Two Answers – Neither of which is Perfect

There are two answers to that question. Firstly, we may be able to tap into a different story. We have many different self-images, and the one we tap into could overrule other self-images that might conflict with what we want at that moment in time.

However, if none of someone’s current personal stories (self-images) match our product and our story, it’s still possible to get someone to buy from us.

Secondly, however, it’s not 100% satisfactory, because while you can get people to move outside of their current personal stories, they’ll only move a little way—at least at first.

So, if you’re trying to get people to buy a new camera, for example, despite all of their current personal stories being aligned with buying a second-hand camera, you may be able to sell them a low-cost new camera (which represents little risk). Still, it’s unlikely you’ll get them to buy a very expensive top-of-the-range model (that’s too far removed from their current stories).

Author/Copyright holder: Canon Australia. Copyright terms and licence: Fair Use.

You may change someone’s story to sell them a camera, but you’re unlikely to make a dramatic change to their story. So, such people may move from a second-hand camera to a cheap new one, but they probably won’t buy a $5,000 camera.

It Gets Better, Though

There is a silver lining here. Once people move outside of their personal stories and do something which is incongruent with their stories, something changes. These folks will begin to rewrite their stories so as to accommodate their decisions. Why? Well, it’s that new brain in action again.

We can see elsewhere how the new brain is not as rational as it might want to be. It’s better at coming up with rational explanations for why we did something than it is at forcing us to be rational. It will wait until after the fact (and after the decision gets made) before it jumps in with a rationale for it—anything, as long as it doesn’t get caught trying to justify a decision with “because I felt like it”. So, if we step outside of our comfort zones, the new brain comes to the rescue and rewrites the story until we feel consistent again.

As such, if you can make a minor change, such as selling a low-cost new camera, you may be able to effect other minor changes in the future (the next purchase might be a brand new mid-range camera) and—over time—combine those changes in order to make a major change (finally selling that top-of-the-range model to your customer).

Author/Copyright holder: Pixabay. Copyright terms and licence: CC0

The “silver lining” of change is that small changes can add up to big changes if you’re patient enough to wait for them.

It’s Been Proven

Jonathan Freeman and Scott Frazier conducted some research into the way we can change people’s perception of themselves over time. In 1966, they ran an experiment that went something like this:

They approached people and asked them if they’d mind having a “Drive Carefully!” sign mounted in the gardens of their properties so that drivers could view them from the road. The sign itself was large and, frankly, ugly, and not the kind of sign that householders are generally keen to have in their gardens.

Author/Copyright holder: Katy Warner. Copyright terms and licence: CC BY-SA 2.0

Would you be keen to have a no-speeding sign put in your garden? You might change your mind if you signed a petition against speeding or had a no-speeding sign in your car.

They split the target group into three sections:

Section A would be asked if they would have the sign in their gardens with no other activity prior to that.

Section B would be asked to display a small version of the sign in their vehicles; three weeks later, they’d be asked if they’d have the big sign in their gardens.

Section C would be asked to sign a petition to “Keep their neighborhood safe!”; three weeks later, they’d be asked if they’d have the big sign in their gardens.

The rules also required that a different person asked the second question to Sections B and C from the person who had asked the first question. This was to eliminate a possible experimental bias where the person said ‘yes’ to the second request because he or she had bonded with the person who had asked the first question.

What happened?

Well, in Section A, the majority of people said ‘no’. Only 20% agreed to display the sign. In Section B, the majority said ‘yes’ and nearly 76% agreed to display the sign after they’d been exposed to the small one. In Section C, the majority still said ‘no’, but nearly 46% said ‘yes’ to the big sign after signing the petition.

The small changes in people’s personal stories had a powerful effect in the long run. Those exposed to the most similar change made the biggest swing towards the bigger change. However, even a seemingly unrelated change brought measurable benefits.

“The man who moves a mountain, begins by carrying away small stones.”
—Confucius, Chinese philosopher.

The Take Away

Small changes in people’s personal stories can have a dramatic effect on their behaviour. If you can get people to make small changes in the short term, you can often get them to make bigger changes in the long term. Therefore, as a designer, you may be able to encourage those small changes prior to offering a large change. Knowing your target audience is key here, as is appreciating what the product or service on offer from the organization you’re designing for means to them. By edging your way carefully regarding how the items on sale speak to your users, you can use some skillful manoeuvres to bring them round as conversions.

References & Where to Learn More

Freedman, J. L. & Fraser, S. C. (1966). “Compliance without pressure: The foot-in-the-door technique”. Journal of Personality and Social Psychology, 4, 195-202.

Hero Image: Author/Copyright holder: Symode09 . Copyright terms and licence: Public Domain.

Learn More in This Course:

AI for Designers

6 days
42 % booked
View Course

What You Should Read Next

  • Read full article
    Why Care about Statistical Significance? - Article hero image
    Interaction Design Foundation logo

    Why Care about Statistical Significance?

    The categorical data depicts the success and failure rate of the low-fidelity wireframe above. There is not a large enough difference between the two to determine if the designs were successful.There is an element of error involved in measuring anything. So, when we want to compare measurements, how

    Social shares
    433
    Published
    Read Article
  • Read full article
    Web Fonts: Definition and 10 Recommendations - Article hero image
    Interaction Design Foundation logo

    Web Fonts: Definition and 10 Recommendations

    Web fonts bring digital content to life. They enhance readability, set the tone, and ensure consistency across various platforms—all vital ingredients. When you understand web fonts and their impact, it can help you with effective website creation—and greatly so. We’ll provide a comprehensive overvi

    Social shares
    782
    Published
    Read Article
  • Read full article
    How to Screen Research Participants - Article hero image
    Interaction Design Foundation logo

    How to Screen Research Participants

    Finding the right participants is crucial for gathering user research. We usually need to do research with participants having a particular set of needs or experience. In this short video, you will find out about the basic need for screening and how we make sure that we have suitably qualified parti

    Social shares
    451
    Published
    Read Article
  • Read full article
    Pitfalls in Recruiting Participants for User Research - Article hero image
    Interaction Design Foundation logo

    Pitfalls in Recruiting Participants for User Research

    The level of participant engagement is an important part of the user research results. Our results are dependent on proper engagement with our participants. In this video we look at some of the issues around participant recruitment and hear practical examples that arose in a large online study.[[vid

    Social shares
    420
    Published
    Read Article
  • Read full article
    How to Fit Quantitative Research into the Project Lifecycle - Article hero image
    Interaction Design Foundation logo

    How to Fit Quantitative Research into the Project Lifecycle

    Quantitative research methods fit into the project lifecycle at different stages of the process.In this video, we see where different quantitative research methods fit into a typical project lifecycle. Bear in mind that even with an iterative process such as Agile, the short cycles still address dif

    Social shares
    511
    Published
    Read Article
  • Read full article
    How to Resolve Conflicts Between Design Thinking and Marketing - Article hero image
    Interaction Design Foundation logo

    How to Resolve Conflicts Between Design Thinking and Marketing

    In the past, designers often reported to marketing managers and were neither expected nor allowed to make business decisions. When traditionally-structured companies transition to a design-driven mindset, there can be friction between the marketing and design teams. Let’s take a closer look at this

    Social shares
    682
    Published
    Read Article
  • Read full article
    Stop the Generic Portfolio Trap! Design a Stand-Out Portfolio for Your UX/UI Niche: User Research - Article hero image
    Interaction Design Foundation logo

    Stop the Generic Portfolio Trap! Design a Stand-Out Portfolio for Your UX/UI Niche: User Research

    User research is indispensable—and without it, well... UX design is guesswork. When you’re a user researcher, you know this well—but it can be hard to communicate your work in a way that grabs the viewer and holds their attention. And that’s what a portfolio is all about—grabbing the attention of yo

    Social shares
    384
    Published
    Read Article
  • Read full article
    Top Service Blueprint Templates - Article hero image
    Interaction Design Foundation logo

    Top Service Blueprint Templates

    Service blueprint tools are vital for effective customer experience design—and for designers to make experiences that are exceptional. Here, we’ll discuss why these tools are so important. What’s more, we’ll explore templates and practical resources to create high-quality, efficient service blueprin

    Social shares
    638
    Published
    Read Article
  • Read full article
    How to Write Research Questions that Lead to Confident Design - Article hero image
    Interaction Design Foundation logo

    How to Write Research Questions that Lead to Confident Design

    Designing with Data provides an extensive background to A/B testing.As with all other research methods, we need to start with a research question. A/B testing concerns itself with changes in user behavior, meaning that our questions need to be centered on measurable goals. In many cases, these will

    Social shares
    450
    Published
    Read Article
  • Read full article
    Getting Started - Article hero image
    Interaction Design Foundation logo

    Getting Started

    We start our introduction to A/B and multivariate testing (MVT) by looking at their basic principles and their differences. Note that the video mentions Google Optimize, which has been withdrawn. Google Firebase can be used for mobile platforms. Third-party solutions are needed for A/B testing on th

    Social shares
    228
    Published
    Read Article

Top Articles

Top Topic Definitions

Feel Stuck?
Want Better Job Options?

AI is replacing jobs everywhere, yet design jobs are booming with a projected 45% job growth. With design skills, you can create products and services people love. More love means more impact and greater salary potential.

At IxDF, we help you from your first course to your next job, all in one place.

See How Design Skills Turn Into Job Options
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Be the One Who Inspires

People remember who shares great ideas.

Share on:

Academic Credibility — On Autopilot

Don't waste time googling citation formats. Just copy, paste and look legit in seconds.

Feel stuck? Want Freedom?

Get one powerful email each week, like 325,622 others.

Learn to design a life you love.

Next email in:
3
days
8
hrs
59
mins
41
secs