Time/space groupware matrix shows face-to-face, continuous-task, remote-interaction, and communication-and-coordination categories by time and place

CSCW (Computer Supported Cooperative Work) – A Quick Introduction

• 3 min read

579 Shares
Save

What is Computer Supported Cooperative Work (CSCW)? It’s a community. That consists of system builders and behavioural researchers. They examine the way that collaborative behaviour can impact technology and vice-versa. The community itself is fluid and flexible. There’s a formal academic journal that supports their role and two annual conferences in North America and Europe. They generate plenty of academic research, papers, publications, etc. too.

Why CSCW?


Author/Copyright holder: EDGE Lab. Copyright terms and licence: All rights reserved Img source

Back in 1984 Irene Greif was working with Paul Cashman; they held a workshop to try and better understand supportive and collaborative methods of working. They focused on work rather than areas of human interaction because back in 1984 – technology was still incredibly expensive. Most homes didn’t have computers and even of those that did, many didn’t have Internet or other network connectivity to enable collaborative work.

One of the many reasons for the CSCW workshop was a growing frustration with e-mail. E-mail was, in principle at least, a great idea with unlimited potential for generating better support networks and for closer project work in the office. In reality, it wasn’t very good. With no single E-mail standard; each computer vendor had invented their own system and ensured that it would not be compatible with anyone else’s system.

Then the first formal CSCW conference was held in 1986 and brought together design and technology specialists with a vested interest in CSCW. CSCW had a fully open remit to examine collaborative technologies but in general their work tends to reflect the interests of those who participate (a fairly natural consequence of human behaviour in general).

The role of CSCW has evolved over time. Today, technology is so different from back in the 1980s that it could hardly not have forced changes in CSCW’s working practices. Technology is no longer always in the back seat of collaborative work practices; quite often it can take the lead today.

The European side of CSCW has tended to be more focused on theory and academia and the North American side on commercial application.

What Does CSCW do Today?

CSCW has grown and there are many important technology related aspects to their work. The best way to discover what’s going on in the field is to read CSCW – Computer Supported Cooperative Work by Jonathan Grudin (a researcher at Microsoft’s Research – Adaptive Systems and Interaction Group) and Steven Poltrock (a former technical research at Boeing).

Header Image: Author/Copyright holder: Momo54. Copyright terms and licence: Public Domain.

Images: CSSW, Cooperation

Learn More in This Course:

Learn Design and AI From the Best

Get one powerful email each week, like 312,425 others.

Next email in:

What You Should Read Next

  • Read full article
    The Relationship Between Visual Design and User Experience Design - Article hero image

    The Relationship Between Visual Design and User Experience Design

    A common perception about UX designers is that we are artists who can create beautiful interfaces from a blank canvas. While the aesthetics of products are important, visual design is only one aspect of the design process – in which team members with different skillsets and expertise collaborate

    Social shares
    802
    Published
    Read Article
  • Read full article
    You’re Not Bad at Presenting; You Just Haven’t Mastered the Right Way (Yet) - Article hero image

    You’re Not Bad at Presenting; You Just Haven’t Mastered the Right Way (Yet)

    Ever walked out of a presentation thinking, “That could’ve gone so much better, maybe I’m just not a presenter”? You’re not alone. And you’re not the problem. You simply haven’t been shown an easy, clear, repeatable way to prepare, deliver and follow up.Presenting is not an innate talent; it’s a ski

    Social shares
    359
    Published
    Read Article
  • Read full article
    The Power of Mapping - Article hero image

    The Power of Mapping

    The map is one of the earliest and most important human inventions. It helps us to navigate our complex world. Maps simplify complex spaces, create shared understanding, reveal hidden insights and help us coordinate action. Around 25,000 B.C. a person carved the earliest known map into a mammoth tus

    Social shares
    589
    Published
    Read Article
  • Read full article
    The Past, Present, and Future of Virtual Reality - Article hero image

    The Past, Present, and Future of Virtual Reality

    Virtual Reality (VR) has come a long way since its humble beginnings—with stereoscopic images back in the 1800s—“astronomically” far, in fact! Twenty-first century VR catapults users into immersive and interactive 3D environments, ones that let them experience something far beyond what they find in

    Social shares
    647
    Published
    Read Article
  • Read full article
    Turn Your Non-Design Experience into Design Portfolio Gold - Article hero image

    Turn Your Non-Design Experience into Design Portfolio Gold

    Have you ever wondered how to transition into UX and product design from a different career background without feeling insecure? Let's uncover strategies to confidently bridge the gap and showcase your skills to prospective employers with confidence and clarity.In this video, Morgane Peng, Desi

    Social shares
    508
    Published
    Read Article
  • Read full article
    Structure First: The Inverted Pyramid and Visual Organization - Article hero image

    Structure First: The Inverted Pyramid and Visual Organization

    This clip examines two principles that work hand in hand to make web content readable: the inverted pyramid approach to information order and the use of visual structure to help users scan efficiently. William Hudson, UX Strategist and Founder of Syntagm Ltd, describes the theoretical basis and prac

    Social shares
    207
    Published
    Read Article
  • Read full article
    What Is Card Sorting? - Article hero image

    What Is Card Sorting?

    In this video, William Hudson, UX Strategist and Founder of Syntagm Ltd, introduces card sorting: what it is, where it comes from, and the broad range of problems it can help solve.Card sorting is a research technique in which participants organize a set of items into groups that make sense to them,

    Social shares
    174
    Published
    Read Article
  • Read full article
    Design Accessible Navigation for Keyboards and Screen Readers - Article hero image

    Design Accessible Navigation for Keyboards and Screen Readers

    Accessibility is often treated as a finishing touch, but for navigation, it belongs at the foundation. Menus are how users reach everything else on a site, so a menu that works only with a mouse quietly shuts out anyone who depends on a keyboard, a screen reader, or another form of assistive technol

    Social shares
    174
    Published
    Read Article
  • Read full article
    The Scent of Information: Give Users the Confidence to Click - Article hero image

    The Scent of Information: Give Users the Confidence to Click

    William Hudson, UX Strategist and Founder of Syntagm Ltd, introduces the scent of information as a model for understanding how users navigate toward their goals, and sets out the principles for writing navigation links that strengthen that scent.Information Foraging and the Scent of InformationThe s

    Social shares
    173
    Published
    Read Article
  • Read full article
    4 UI Design Tips Every Designer Needs to Know - Article hero image

    4 UI Design Tips Every Designer Needs to Know

    User interface (UI) design can make or break any digital product. A user often won’t even notice when they interact with a great UI. They feel the visual appeal and simply trust it. On the contrary, a bad UI design can prevent the user from interacting with a product intuitively or at all and lead t

    Social shares
    646
    Published
    Read Article

Top Articles

Top Topic Definitions

39% of Today's Skills Will Change by 2030

The World Economic Forum expects 39% of today's skills to be transformed or become outdated by 2030.

The good news is that jobs in UX / UI design and AI are among the fastest-growing professions globally.

Build Skills That Keep You Relevant

Privacy Settings

By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Be the One Who Inspires

People remember who shares great ideas.

Share on:

Academic Credibility — On Autopilot

Don't waste time googling citation formats. Just copy, paste and look legit in seconds.

Learn Design and AI From the Best

Get one powerful email each week, like 312,425 others.

Next email in: