Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
Part of:
DIS - Designing Interactive Systems
Conference Details
Year: 2002
Publisher:
ACM Press
Description
DIS conferences are usually attended by people like; user experience designers seeking to go beyond usability; interaction designers developing interactive objects and installations; usability people who want to improve experience for ‘users’; web designers who want to create better Web sites;
information architects; user interface designers working across the board, including desktop systems, mobile devices, and interactive products; cognitive and social scientists; human factors folks; games designers involved with characters, narrative and game play; visual designers concerned with information design and the aesthetics of their systems; ethnographers and customer service and many more
Other Years in Series
Other proceedings in the DIS - Designing Interactive Systems series
Articles
Publications included in this conference proceedings
Hallnas,
Lars,
Redstrom,
Johan
(2002):
Abstract information appliances: methodological exercises in conceptual design of computat.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 105-116.
https://doi.acm.org/10.1145/778712.778730
Westerlund,
Bo
(2002):
Form is function.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 117-124.
https://doi.acm.org/10.1145/778712.778731
Atwood,
Michael E.,
McCain,
Katherine W.,
Williams,
Jodi C.
(2002):
How does the design community think about design?.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 125-132.
https://doi.acm.org/10.1145/778712.778732
Moran,
Thomas P.
(2002):
Everyday adaptive design.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 13-14.
https://doi.acm.org/10.1145/778712.778715
Frens,
J. W.,
Djajadiningrat,
J. P.,
Overbeeke,
Kees
(2002):
Cubby+: exploring interaction.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 135-140.
https://doi.acm.org/10.1145/778712.778734
Avrahami,
Daniel,
Hudson,
Scott E.
(2002):
Forming interactivity: a tool for rapid prototyping of physical interactive products.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 141-146.
https://doi.acm.org/10.1145/778712.778735
Newman,
Mark W.,
Sedivy,
Jana Z.,
Neuwirth,
Christine,
Edwards,
W. Keith,
Hong,
Jason I.,
Izadi,
Shahram,
Marcelo,
Karen,
Smith,
Trevor F.,
Sedivy,
Jana,
Newman,
Mark
(2002):
Designing for serendipity: supporting end-user configuration of ubiquitous computing envir.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 147-156.
https://doi.acm.org/10.1145/778712.778736
Maeda,
John
(2002):
Some recent thoughts on digital media.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 15-18.
https://doi.acm.org/10.1145/778712.778716
Casares,
Juan,
Long,
A. Chris,
Myers,
Brad A.,
Bhatnagar,
Rishi,
Stevens,
Scott M.,
Dabbish,
Laura,
Yocum,
Dan,
Corbett,
Albert
(2002):
Simplifying video editing using metadata.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 157-166.
https://doi.acm.org/10.1145/778712.778737
Bellotti,
Victoria,
Ducheneaut,
Nicolas,
Howard,
Mark,
Smith,
Ian,
Neuwirth,
Christine
(2002):
Innovation in extremis: evolving an application for the critical work of email and informa.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 181-192.
https://doi.acm.org/10.1145/778712.778740
Sawasdichai,
Napawan,
Poggenpohl,
Sharon
(2002):
User purposes and information-seeking behaviors in web-based media: a user-centered approa.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 201-212.
https://doi.acm.org/10.1145/778712.778742
Anderson,
Richard I.,
Crakow,
Jennifer,
Joichi,
Jay
(2002):
Improving the design of business and interactive system concepts in a digital business con.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 213-223.
https://doi.acm.org/10.1145/778712.778743
Battarbee,
Katja,
Baerten,
Nik,
Hinfelaar,
Martijn,
Irvine,
Paul,
Loeber,
Susanne,
Munro,
Alan,
Pederson,
Thomas
(2002):
Pools and satellites: intimacy in the city.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 237-245.
https://doi.acm.org/10.1145/778712.778746
Smith,
Gillian Crampton
(2002):
Who will design the cathedrals of information technology?.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 24-25.
https://doi.acm.org/10.1145/778712.778718
Brown,
Barry,
Perry,
Mark
(2002):
Of maps and guidebooks: designing geographical technologies.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 246-254.
https://doi.acm.org/10.1145/778712.778747
Woodruff,
Allison,
Szymanski,
Margaret H.,
Grinter,
Rebecca E.,
Aoki,
Paul M.
(2002):
Practical strategies for integrating a conversation analyst in an iterative design process.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 255-264.
https://doi.acm.org/10.1145/778712.778748
Mountford,
S. Joy
(2002):
Can we learn anything about the process of UI design?.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 26-31.
https://doi.acm.org/10.1145/778712.778719
Crabtree,
Andy,
Hemmings,
Terry,
Rodden,
Tom
(2002):
Pattern-based support for interactive design in domestic settings.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 265-276.
https://doi.acm.org/10.1145/778712.778749
Blythe,
Mark,
Monk,
Andrew
(2002):
Notes towards an ethnography of domestic technology.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 277-281.
https://doi.acm.org/10.1145/778712.778750
Djajadiningrat,
Tom,
Overbeeke,
Kees,
Wensveen,
Stephan
(2002):
But how, Donald, tell us how?: on the creation of meaning in interaction design through fe.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 285-291.
https://doi.acm.org/10.1145/778712.778752
Fallman,
D.
(2002):
Wear, point, and tilt: designing support for mobile service and maintenance in industrial .
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 293-302.
https://doi.acm.org/10.1145/778712.778753
Fass,
Adam,
Forlizzi,
Jodi,
Pausch,
Randy
(2002):
MessyDesk and MessyBoard: two designs inspired by the goal of improving human memory.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 303-311.
https://doi.acm.org/10.1145/778712.778754
Chang,
Angela,
O\'Modhrain,
Sile,
Jacob,
Robert J. K.,
Gunther,
Eric,
Ishii,
Hiroshi
(2002):
ComTouch: design of a vibrotactile communication device.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 312-320.
https://doi.acm.org/10.1145/778712.778755
DiSalvo,
Carl F.,
Gemperle,
Francine,
Forlizzi,
Jodi,
Kiesler,
Sara
(2002):
All robots are not created equal: the design and perception of humanoid robot heads.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 321-326.
https://doi.acm.org/10.1145/778712.778756
Chincholle,
Didier,
Eriksson,
Mikael,
Burden,
Alex
(2002):
Location-sensitive services: it\'s now ready for prime time on cellular phones!.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 331-334.
https://doi.acm.org/10.1145/778712.778758
Wensveen,
Stephan,
Overbeeke,
Kees,
Djajadiningrat,
Tom
(2002):
Push me, shove me and I show you how you feel: recognising mood from emotionally rich inte.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 335-340.
https://doi.acm.org/10.1145/778712.778759
Maze,
Ramia,
Bueno,
Monica
(2002):
Mixers: a participatory approach to design prototyping.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 341-344.
https://doi.acm.org/10.1145/778712.778760
Mensvoort,
Ir. Mfa Koert van
(2002):
What you see is what you feel: exploiting the dominance of the visual over the haptic doma.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 345-348.
https://doi.acm.org/10.1145/778712.778761
Andersson,
Gerd,
Hook,
Kristina,
Mourao,
Dario,
Paiva,
Ana,
Costa,
Marco
(2002):
Using a Wizard of Oz study to inform the design of SenToy.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 349-355.
https://doi.acm.org/10.1145/778712.778762
Muller,
Boris,
Voelker,
Sven
(2002):
Forest of thoughts.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 356-358.
https://doi.acm.org/10.1145/778712.778763
Donath,
Judith S.,
Viégas,
Fernanda B.
(2002):
The chat circles series: explorations in designing abstract graphical communication interf.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 359-369.
https://doi.acm.org/10.1145/778712.778764
Rath,
Matthias
(2002):
Examples and ideas in the development of sounding objects.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 370-372.
https://doi.acm.org/10.1145/778712.778765
Rogers,
Yvonne,
Scaife,
Mike,
Harris,
Eric,
Phelps,
Ted,
Price,
Sara,
Smith,
Hilary,
Muller,
Henk,
Randell,
Cliff,
Moss,
Andrew,
Taylor,
Ian,
Stanton,
Danae,
O'Malley,
Claire
(2002):
Things aren\'t what they seem to be: innovation through technology inspiration.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 373-378.
https://doi.acm.org/10.1145/778712.778766
Nichols,
Jeffrey,
Wobbrock,
Jacob O.,
Gergle,
Darren,
Forlizzi,
Jodi
(2002):
Mediator and medium: doors as interruption gateways and aesthetic displays.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 379-386.
https://doi.acm.org/10.1145/778712.778767
Eden,
Hal,
Scharff,
Eric,
Hornecker,
Eva
(2002):
Multilevel design and role play: experiences in assessing support for neighborhood partici.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 387-392.
https://doi.acm.org/10.1145/778712.778768
Kiriyama,
Takashi,
Otake,
Mihoko,
Tanaka,
Hiroya,
Tokuda,
Junichi,
Tanji,
Haruka,
Matsushita,
Takeshi,
Arikawa,
Masatoshi,
Shibasaki,
Ryosuke
(2002):
Exploring exhibit space in a personal perspective: an interactive photo collage of a folk .
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 393-398.
https://doi.acm.org/10.1145/778712.778769
Ju,
Wendy,
Bonanni,
Leonardo,
Fletcher,
Richard,
Hurwitz,
Rebecca,
Judd,
Tilke,
Post,
Rehmi,
Reynolds,
Matthew,
Yoon,
Jennifer
(2002):
Origami Desk: integrating technological innovation and human-centric design.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 399-405.
https://doi.acm.org/10.1145/778712.778770
Rollestone,
Giles,
Morris,
Ian
(2002):
Networked information services in context sensitive environments.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 406-408.
https://doi.acm.org/10.1145/778712.778771
Ferris,
Kieran,
Bannon,
Liam
(2002):
\"...a load of ould boxology!\".
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 41-49.
https://doi.acm.org/10.1145/778712.778722
Baxter,
Kathy,
Courage,
Catherine
(2002):
Collecting and incorporating user requirements into design solutions.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 410.
https://doi.acm.org/10.1145/778712.778773
Marcus,
Aaron
(2002):
Cross-cultural UI design: for home, work, and on the way.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 411.
https://doi.acm.org/10.1145/778712.778774
Weiss,
Scott
(2002):
Handheld usability.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 412.
https://doi.acm.org/10.1145/778712.778775
Rosson,
Mary Beth,
Carroll,
John M.
(2002):
Scenario-based usability engineering.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 413.
https://doi.acm.org/10.1145/778712.778776
Hicks,
Mark,
Fitzpatrick,
Geraldine
(2002):
Co-design in practice.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 416.
https://doi.acm.org/10.1145/778712.778778
Djajadiningrat,
Tom,
Buur,
Jacob
(2002):
Look mama, with hands!: on tangible interaction, gestures and learning.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 417.
https://doi.acm.org/10.1145/778712.778779
Sugimoto,
Masanori,
Kusunoki,
Fusako,
Hashizume,
Hiromichi
(2002):
Design of an interactive system for group learning support.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 50-55.
https://doi.acm.org/10.1145/778712.778723
Stromberg,
Hanna,
Vaatanen,
Antti,
Raty,
Veli-Pekka
(2002):
A group game played in interactive virtual space: design and evaluation.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 56-63.
https://doi.acm.org/10.1145/778712.778724
Elliott,
Jason,
Bruckman,
Amy S.
(2002):
Design of a 3D interactive math learning environment.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 64-74.
https://doi.acm.org/10.1145/778712.778725
Moggridge,
Bill
(2002):
Interviews with interaction designers.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 7-8.
https://doi.acm.org/10.1145/778712.778713
Rosson,
Mary Beth,
Carroll,
John M.,
Seals,
Cheryl D.,
Lewis,
Tracy L.
(2002):
Community design of community simulations.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 75-83.
https://doi.acm.org/10.1145/778712.778726
Sengers,
Phoebe,
Liesendahi,
Rainer,
Magar,
Werner,
Seibert,
Christoph,
Muller,
Boris,
Joachims,
Thorsten,
Geng,
Weidong,
Martensson,
Pia,
Hook,
Kristina
(2002):
The enigmatics of affect.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 87-98.
https://doi.acm.org/10.1145/778712.778728
Dunne,
Anthony,
Raby,
Fiona
(2002):
The Placebo project.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 9-12.
https://doi.acm.org/10.1145/778712.778714
Nielsen,
Lene
(2002):
From user to character: an investigation into user-descriptions in scenarios.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 99-104.
https://doi.acm.org/10.1145/778712.778729