Author: Philippe Bekaert
Publication Overview
Publication period start: 2008
Number of co-authors: 35
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Ancuti,
Cosmin,
Haber,
Tom,
Mertens,
Tom,
Bekaert,
Philippe
(2008):
Video enhancement using reference photographs.
In
The Visual Computer,
24
(7)
pp. 709-717.
https://dx.doi.org/10.1007/s00371-008-0251-y
Hermans,
Chris,
Vanaken,
Cedric,
Mertens,
Tom,
Reeth,
Frank Van,
Bekaert,
Philippe
(2008):
Augmented Panoramic Video.
In
Comput. Graph. Forum,
27
(2)
pp. 281-290.
https://dx.doi.org/10.1111/j.1467-8659.2008.01125.x
Eisemann,
Martin,
Decker,
Bert de,
Magnor,
Marcus A.,
Bekaert,
Philippe,
Aguiar,
Edilson de,
Ahmed,
Naveed,
Theobalt,
Christian,
Sellent,
A.
(2008):
Floating Textures.
In
Comput. Graph. Forum,
27
(2)
pp. 409-418.
https://dx.doi.org/10.1111/j.1467-8659.2008.01138.x
Hubo,
Erik,
Mertens,
Tom,
Haber,
Tom,
Bekaert,
Philippe
(2008):
Self-similarity based compression of point set surfaces with application to ray tracing.
In
Computers & Graphics,
32
(2)
pp. 221-234.
https://dx.doi.org/10.1016/j.cag.2008.01.012
Mertens,
Tom,
Kautz,
Jan,
Bekaert,
Philippe,
Reeth,
Frank Van,
Seidel,
Hans-Peter
(2005):
Efficient Rendering of Local Subsurface Scattering.
In
Comput. Graph. Forum,
24
(1)
pp. 41-49.
https://www.eg.org/EG/CGF/volume24/issue1/v24i1pp041-049.pdf
Lensch,
Hendrik P. A.,
Goesele,
Michael,
Bekaert,
Philippe,
Kautz,
Jan,
Magnor,
Marcus A.,
Lang,
Jochen,
Seidel,
Hans-Peter
(2003):
Interactive Rendering of Translucent Objects.
In
Comput. Graph. Forum,
22
(2)
pp. 195-206.
https://diglib.eg.org/EG/CGF/volume22/issue2/cgf_660.html
Brusi,
Alex,
Sbert,
Mateu,
Bekaert,
Philippe,
Tobler,
Robert F.,
Purgathofer,
Werner
(2002):
Optimal ray shooting in Monte Carlo radiosity.
In
Computers & Graphics,
26
(2)
pp. 351-354.
https://dx.doi.org/10.1016/S0097-8493(02)00061-4
Feixas,
Miquel,
Acebo,
Esteve del,
Bekaert,
Philippe,
Sbert,
Mateu
(1999):
An Information Theory Framework for the Analysis of Scene Complexity.
In
Comput. Graph. Forum,
18
(3)
pp. 95-106.
Neumann,
László,
Neumann,
Attila,
Bekaert,
Philippe
(1997):
Radiosity with Well Distributed Ray Sets.
In
Comput. Graph. Forum,
16
(3)
pp. 261-270.
Haber,
Tom,
Mertens,
Tom,
Bekaert,
Philippe,
Reeth,
Frank Van
(2005):
A computational approach to simulate subsurface light diffusion in arbitrarily shaped obje.
In:
Graphics Interface 2005
May 9-11,
2005,
Victoria, British Columbia, Canada.
pp. 79-86.
https://portal.acm.org/citation.cfm?id=1089508.1089522
Francken,
Yannick,
Huysmans,
Johan,
Bekaert,
Philippe
(2007):
Sharing visual information in virtual environments using projective texture mapping.
In:
Inakage,
Masa,
Lee,
Newton,
Tscheligi,
Manfred,
Bernhaupt,
Regina,
Natkin,
Stéphane
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2007
June 13-15,
2007,
Salzburg, Austria.
pp. 135-138.
https://doi.acm.org/10.1145/1255047.1255074
Cuypers,
Tom,
Schneider,
Jan,
Taelman,
Johannes,
Luyten,
Kris,
Bekaert,
Philippe
(2008):
Eunomia: Toward a Framework for Multi-touch Information Displays in Public Spaces.
In:
Proceedings of the HCI08 Conference on People and Computers XXII
,
2008,
.
pp. 31-34.
https://www.bcs.org/server.php?show=ConWebDoc.21395
Cuypers,
Tom,
Vanaken,
Cedric,
Francken,
Yannick,
Reeth,
Frank Van,
Bekaert,
Philippe
(2008):
A Multi-Camera Framework for Interactive Video Games.
In:
Bobbitt,
Russell,
Connell,
Jonathan H.,
Flickner,
Myron,
Haas,
Norman,
Hampapur,
Arun,
Harris,
Dick,
Kurtz,
Charles,
Lloyd,
Bill,
Otto,
Charles,
Pankanti,
Sharath,
Park,
Unsang,
Payne,
Jason
(eds.)
Retail Vision-Based Self-checkout - Exploring Real Time Real Purpose General Vision System
,
2008,
.
pp. 443-449.
Decker,
Bert de,
Mertens,
Tom,
Bekaert,
Philippe
(2007):
Interactive collision detection for free-viewpoint video.
In:
Braz,
José,
Vázquez,
Pere-Pau,
Pereira,
João Madeiras
(eds.)
GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications Volume AS-IE
March 8-11,
2007,
Barcelona, Spain.
pp. 114-120.
Cuypers,
Tom,
Frederix,
Karel,
Raymaekers,
Chris,
Bekaert,
Philippe
(2009):
A Framework for Networked Interactive Surfaces.
In:
Proceedings of Software Engineering and Architectures for Realtime Interactive Systems
March 14,
2009,
Lafayette, USA.
pp. 9-15.