Author: Barbara Yersin
Publication Overview
Publication period start: 2009
Number of co-authors: 6
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Maïm,
Jonathan,
Yersin,
Barbara,
Pettré,
Julien,
Thalmann,
Daniel
(2009):
YaQ: An Architecture for Real-Time Navigation and Rendering of Varied Crowds.
In
IEEE Computer Graphics and Applications,
29
(4)
pp. 44-53.
https://doi.ieeecomputersociety.org/10.1109/MCG.2009.76
Maïm,
Jonathan,
Yersin,
Barbara,
Thalmann,
Daniel
(2009):
Unique Character Instances for Crowds.
In
IEEE Computer Graphics and Applications,
29
(6)
pp. 82-90.
https://doi.ieeecomputersociety.org/10.1109/MCG.2009.129
Yersin,
Barbara,
Maïm,
Jonathan,
Morini,
Fiorenzo,
Thalmann,
Daniel
(2008):
Real-time crowd motion planning.
In
The Visual Computer,
24
(10)
pp. 859-870.
https://dx.doi.org/10.1007/s00371-008-0286-0
Pettré,
Julien,
Ciechomski,
Pablo de Heras,
Maïm,
Jonathan,
Yersin,
Barbara,
Laumond,
Jean-Paul,
Thalmann,
Daniel
(2006):
Real-time navigating crowds: scalable simulation and rendering.
In
Journal of Visualization and Computer Animation,
17
(3)
pp. 445-455.
https://dx.doi.org/10.1002/cav.147
Yersin,
Barbara,
Maïm,
Jonathan,
Pettré,
Julien,
Thalmann,
Daniel
(2009):
Crowd patches: populating large-scale virtual environments for real-time applications.
In:
Haines,
Eric,
McGuire,
Morgan,
Aliaga,
Daniel G.,
Oliveira,
Manuel M.,
Spencer,
Stephen N.
(eds.)
Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA
,
2009,
.
pp. 207-214.
https://doi.acm.org/10.1145/1507149.1507184