Author: Arun Somasekharan
Publication Overview
Publication period start: 2006
Number of co-authors: 2
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Yang,
Xiaosong,
Somasekharan,
Arun,
Zhang,
Jian J.
(2006):
Curve skeleton skinning for human and creature characters.
In
Journal of Visualization and Computer Animation,
17
(3)
pp. 281-292.
https://dx.doi.org/10.1002/cav.132
Somasekharan,
Arun
(2008):
To grab or not to grab: a viable framework for physically based hand animation in game cha.
In:
Proceedings of the 2008 Conference on Future Play
,
2008,
.
pp. 254-255.
https://doi.acm.org/10.1145/1496984.1497039