The User Experience of The Written Word

• 5 min read

390 Shares

There’s an awful lot of conflicting information about the way people read on the web. There was a time when search engines were designed to find any text with any content that had your keywords in it. Then people started to realize that that sucked. We wanted useful information and not just text.

Then the algorithms changed and text had to have at least 350 words to be useful. But that kind of sucked too; there are concepts that you can’t possibly explain in 350 words and others than need thousands of words.

Now, the advice from the content marketing world is to write long, wordy pieces that go on forever but can be perceived as “complete”. The classic “1001 resources to make cleaning your desk easier” type thing. But does anyone really need 1001 resources to clean their desk? I’m a lazy so-and-so but I have never, ever needed 1001 methods to keep my desk clean – how could anyone?

So if content marketers and search engines can’t define the user experience of text; how can we?

Let’s Look at How People Read

Slate magazine wrote an article about this; they did some research and found that basically most of us don’t read everything online. In fact most of us give up about 50-60% of the way through reading an article. (So long and thanks for all the hits to those who are giving up now on this article by the way).

The Nielsen Norman Group did a study and found that people only read 28% of what’s on a page at the most! They also said that you’re most likely to read only 20%!

In short we don’t really read web copy. We scan to find what we want and then get the heck out of dodge. We have better things to do than read every article and every word; probably because we’re busy and aren’t all that interested in the rest.

But…

But people share your text right? They send it on to their friends on social networks don’t they? Yup, but that same article in Slate says that people do this whether or not they read your content.

In fact, the image you post with your article may make it more shareable than all the content you include.



So How Can We Make the UX of the Written Word Better?

Write to be scan read. Short sentences. Bulleted lists. Lots of subheadings. If people don’t want to read everything you write; don’t make them. In fact the easier it is to scan your page; the more likely it is that people will read the text.

If you can, write about hot topics that people are genuinely interested in – Slate’s research shows that people will read things they care about in detail.

Summary

The written content of a website or a product’s instruction manual can make or break the user experience. Yet, all too often it’s a secondary consideration. It shouldn’t be; the user experience of the written word is reasonably simple to get right – if you care enough to do it. 

Header Image: Author/Copyright holder: New York Times.Copyright terms and licence: All rights reserved. Img

Images: Teacher, Share

Learn More in This Course:

AI for Designers

8 days
19 % booked
View Course

What You Should Read Next

  • Read full article
    Why Care about Statistical Significance? - Article hero image
    Interaction Design Foundation logo

    Why Care about Statistical Significance?

    The categorical data depicts the success and failure rate of the low-fidelity wireframe above. There is not a large enough difference between the two to determine if the designs were successful.There is an element of error involved in measuring anything. So, when we want to compare measurements, how

    Social shares
    432
    Published
    Read Article
  • Read full article
    Web Fonts: Definition and 10 Recommendations - Article hero image
    Interaction Design Foundation logo

    Web Fonts: Definition and 10 Recommendations

    Web fonts bring digital content to life. They enhance readability, set the tone, and ensure consistency across various platforms—all vital ingredients. When you understand web fonts and their impact, it can help you with effective website creation—and greatly so. We’ll provide a comprehensive overvi

    Social shares
    781
    Published
    Read Article
  • Read full article
    How to Screen Research Participants - Article hero image
    Interaction Design Foundation logo

    How to Screen Research Participants

    Finding the right participants is crucial for gathering user research. We usually need to do research with participants having a particular set of needs or experience. In this short video, you will find out about the basic need for screening and how we make sure that we have suitably qualified parti

    Social shares
    450
    Published
    Read Article
  • Read full article
    Pitfalls in Recruiting Participants for User Research - Article hero image
    Interaction Design Foundation logo

    Pitfalls in Recruiting Participants for User Research

    The level of participant engagement is an important part of the user research results. Our results are dependent on proper engagement with our participants. In this video we look at some of the issues around participant recruitment and hear practical examples that arose in a large online study.[[vid

    Social shares
    419
    Published
    Read Article
  • Read full article
    How to Fit Quantitative Research into the Project Lifecycle - Article hero image
    Interaction Design Foundation logo

    How to Fit Quantitative Research into the Project Lifecycle

    Quantitative research methods fit into the project lifecycle at different stages of the process.In this video, we see where different quantitative research methods fit into a typical project lifecycle. Bear in mind that even with an iterative process such as Agile, the short cycles still address dif

    Social shares
    510
    Published
    Read Article
  • Read full article
    How to Resolve Conflicts Between Design Thinking and Marketing - Article hero image
    Interaction Design Foundation logo

    How to Resolve Conflicts Between Design Thinking and Marketing

    In the past, designers often reported to marketing managers and were neither expected nor allowed to make business decisions. When traditionally-structured companies transition to a design-driven mindset, there can be friction between the marketing and design teams. Let’s take a closer look at this

    Social shares
    682
    Published
    Read Article
  • Read full article
    Stop the Generic Portfolio Trap! Design a Stand-Out Portfolio for Your UX/UI Niche: User Research - Article hero image
    Interaction Design Foundation logo

    Stop the Generic Portfolio Trap! Design a Stand-Out Portfolio for Your UX/UI Niche: User Research

    User research is indispensable—and without it, well... UX design is guesswork. When you’re a user researcher, you know this well—but it can be hard to communicate your work in a way that grabs the viewer and holds their attention. And that’s what a portfolio is all about—grabbing the attention of yo

    Social shares
    383
    Published
    Read Article
  • Read full article
    Top Service Blueprint Templates - Article hero image
    Interaction Design Foundation logo

    Top Service Blueprint Templates

    Service blueprint tools are vital for effective customer experience design—and for designers to make experiences that are exceptional. Here, we’ll discuss why these tools are so important. What’s more, we’ll explore templates and practical resources to create high-quality, efficient service blueprin

    Social shares
    638
    Published
    Read Article
  • Read full article
    How to Write Research Questions that Lead to Confident Design - Article hero image
    Interaction Design Foundation logo

    How to Write Research Questions that Lead to Confident Design

    Designing with Data provides an extensive background to A/B testing.As with all other research methods, we need to start with a research question. A/B testing concerns itself with changes in user behavior, meaning that our questions need to be centered on measurable goals. In many cases, these will

    Social shares
    450
    Published
    Read Article
  • Read full article
    Getting Started - Article hero image
    Interaction Design Foundation logo

    Getting Started

    We start our introduction to A/B and multivariate testing (MVT) by looking at their basic principles and their differences. Note that the video mentions Google Optimize, which has been withdrawn. Google Firebase can be used for mobile platforms. Third-party solutions are needed for A/B testing on th

    Social shares
    225
    Published
    Read Article

Top Articles

Top Topic Definitions

Feel Stuck?
Want Better Job Options?

AI is replacing jobs everywhere, yet design jobs are booming with a projected 45% job growth. With design skills, you can create products and services people love. More love means more impact and greater salary potential.

At IxDF, we help you from your first course to your next job, all in one place.

See How Design Skills Turn Into Job Options
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Be the One Who Inspires

People remember who shares great ideas.

Share on:

Academic Credibility — On Autopilot

Don't waste time googling citation formats. Just copy, paste and look legit in seconds.

Feel stuck? Want Freedom?

Get one powerful email each week, like 325,736 others.

Learn to design a life you love.

Next email in:
5
days
9
hrs
41
mins
22
secs