5 Surprising Ideas that Might Adversely Affect Your UX

• 6 min read

447 Shares

There’s a wealth of information to be found about user experience but there are some areas that aren’t as well addressed as they, perhaps, should be. We’ve though of 5 ideas that you may not have considered in your UX design process:

When and Where Matters

There’s a big difference from using a shiny new application on a desktop computer in an air-conditioned office from using the same application on a cheap smart phone, in a warm supermarket with two young children trailing you around.



Author/Copyright holder: mygraphicfriend.com. Copyright terms and licence: All rights reserved Img source


In the days of ultimate mobility; where and when your customers use your application or website can be critical to developing the right user experience. You need to look at responsive design at a minimum to ensure screen real estate is used well but there’s more to this than responsive design – think about key processes and how easy they are to conduct on a smaller screen. It can make all the difference to your user experience.

Help Create Bonds with Your Brand


Author/Copyright holder: MindTools.com. Copyright terms and licence: All rights reserved Img source


Brands are not about colour schemes or pretty logos. Those are elements of graphic design that are supposed to trigger a positive association with your brand. Your brand is who, as a company or entity, you are. You can help make it easy for people to understand your brand by making it clear what you do to users wherever they land on your site or in your application. If that message isn’t readily available; it’s likely that your users will go somewhere where it is crystal clear instead.

Go Feature Light

If you’re in a big startup with lots of cash; everyone will have awesome ideas for features. In fact, they may have so many ideas that you end up with a requirements document that resembles the Encyclopaedia Britannica.



Author/Copyright holder: James Case. Copyright terms and licence: CC BY 2.0


This is not the best way to start a project. Find out what your users really want to achieve (their Top 3-5 objectives is a good place to start) and deliver that. You can add features later – if your users actually want them. But it’s much easier to control the user experience of a simple application or website than a ridiculously complex one.

Make Access Easy

Want to send your users packing quickly? Make it hard for them to get into doing what they want to do. Don’t make login processes and registration processes so information heavy (and whatever you do don’t use CAPTCHAs) that they destroy the user experience before it even gets started. Constantly revisit your analytics and if people are bailing at the first hurdle – it’s time to change the process.

Customer Service Dictates UX


Author/Copyright holder: Gordon Ednie. Copyright terms and licence: CC BY 2.0

People want good service. It’s your customer care department’s job to deliver it. All the good work you have done is for nothing if your customer care is rude, ineffectual, time consuming, etc. learning to provide excellent CX (Customer Experience) will reflect directly in your user’s experiences too. Customer service is not an optional extra – it’s the bare minimum your users expect from you.

Header Image: Author/Copyright holder: Intel Free Press. Copyright terms and licence: CC BY 2.0

Learn More in This Course:

AI for Designers

7 days
32 % booked
View Course

What You Should Read Next

  • Read full article
    Why Care about Statistical Significance? - Article hero image
    Interaction Design Foundation logo

    Why Care about Statistical Significance?

    The categorical data depicts the success and failure rate of the low-fidelity wireframe above. There is not a large enough difference between the two to determine if the designs were successful.There is an element of error involved in measuring anything. So, when we want to compare measurements, how

    Social shares
    433
    Published
    Read Article
  • Read full article
    Web Fonts: Definition and 10 Recommendations - Article hero image
    Interaction Design Foundation logo

    Web Fonts: Definition and 10 Recommendations

    Web fonts bring digital content to life. They enhance readability, set the tone, and ensure consistency across various platforms—all vital ingredients. When you understand web fonts and their impact, it can help you with effective website creation—and greatly so. We’ll provide a comprehensive overvi

    Social shares
    782
    Published
    Read Article
  • Read full article
    How to Screen Research Participants - Article hero image
    Interaction Design Foundation logo

    How to Screen Research Participants

    Finding the right participants is crucial for gathering user research. We usually need to do research with participants having a particular set of needs or experience. In this short video, you will find out about the basic need for screening and how we make sure that we have suitably qualified parti

    Social shares
    451
    Published
    Read Article
  • Read full article
    Pitfalls in Recruiting Participants for User Research - Article hero image
    Interaction Design Foundation logo

    Pitfalls in Recruiting Participants for User Research

    The level of participant engagement is an important part of the user research results. Our results are dependent on proper engagement with our participants. In this video we look at some of the issues around participant recruitment and hear practical examples that arose in a large online study.[[vid

    Social shares
    420
    Published
    Read Article
  • Read full article
    How to Fit Quantitative Research into the Project Lifecycle - Article hero image
    Interaction Design Foundation logo

    How to Fit Quantitative Research into the Project Lifecycle

    Quantitative research methods fit into the project lifecycle at different stages of the process.In this video, we see where different quantitative research methods fit into a typical project lifecycle. Bear in mind that even with an iterative process such as Agile, the short cycles still address dif

    Social shares
    510
    Published
    Read Article
  • Read full article
    How to Resolve Conflicts Between Design Thinking and Marketing - Article hero image
    Interaction Design Foundation logo

    How to Resolve Conflicts Between Design Thinking and Marketing

    In the past, designers often reported to marketing managers and were neither expected nor allowed to make business decisions. When traditionally-structured companies transition to a design-driven mindset, there can be friction between the marketing and design teams. Let’s take a closer look at this

    Social shares
    682
    Published
    Read Article
  • Read full article
    Stop the Generic Portfolio Trap! Design a Stand-Out Portfolio for Your UX/UI Niche: User Research - Article hero image
    Interaction Design Foundation logo

    Stop the Generic Portfolio Trap! Design a Stand-Out Portfolio for Your UX/UI Niche: User Research

    User research is indispensable—and without it, well... UX design is guesswork. When you’re a user researcher, you know this well—but it can be hard to communicate your work in a way that grabs the viewer and holds their attention. And that’s what a portfolio is all about—grabbing the attention of yo

    Social shares
    383
    Published
    Read Article
  • Read full article
    Top Service Blueprint Templates - Article hero image
    Interaction Design Foundation logo

    Top Service Blueprint Templates

    Service blueprint tools are vital for effective customer experience design—and for designers to make experiences that are exceptional. Here, we’ll discuss why these tools are so important. What’s more, we’ll explore templates and practical resources to create high-quality, efficient service blueprin

    Social shares
    638
    Published
    Read Article
  • Read full article
    How to Write Research Questions that Lead to Confident Design - Article hero image
    Interaction Design Foundation logo

    How to Write Research Questions that Lead to Confident Design

    Designing with Data provides an extensive background to A/B testing.As with all other research methods, we need to start with a research question. A/B testing concerns itself with changes in user behavior, meaning that our questions need to be centered on measurable goals. In many cases, these will

    Social shares
    450
    Published
    Read Article
  • Read full article
    Getting Started - Article hero image
    Interaction Design Foundation logo

    Getting Started

    We start our introduction to A/B and multivariate testing (MVT) by looking at their basic principles and their differences. Note that the video mentions Google Optimize, which has been withdrawn. Google Firebase can be used for mobile platforms. Third-party solutions are needed for A/B testing on th

    Social shares
    227
    Published
    Read Article

Top Articles

Top Topic Definitions

Feel Stuck?
Want Better Job Options?

AI is replacing jobs everywhere, yet design jobs are booming with a projected 45% job growth. With design skills, you can create products and services people love. More love means more impact and greater salary potential.

At IxDF, we help you from your first course to your next job, all in one place.

See How Design Skills Turn Into Job Options
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Be the One Who Inspires

People remember who shares great ideas.

Share on:

Academic Credibility — On Autopilot

Don't waste time googling citation formats. Just copy, paste and look legit in seconds.

Feel stuck? Want Freedom?

Get one powerful email each week, like 325,644 others.

Learn to design a life you love.

Next email in:
4
days
1
hrs
56
mins
51
secs