Author: Yi Xu
Publication Overview
Publication period start: 2007
Number of co-authors: 3
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Aliaga,
Daniel G.,
Xu,
Yi,
Popescu,
Voicu
(2007):
Occlusion-Resistant Camera Design for Acquiring Active Environments.
In
IEEE Computer Graphics and Applications,
27
(5)
pp. 68-78.
https://doi.ieeecomputersociety.org/10.1109/MCG.2007.132
Xu,
Yi,
Yang,
Yee-Hong
(2004):
Object representation using 1D displacement mapping.
In:
Graphics Interface 2004
May 17-19,
2004,
London, Ontario, Canada.
pp. 33-40.
https://portal.acm.org/citation.cfm?id=1006058.1006063
Xu,
Yi,
Aliaga,
Daniel G.
(2007):
Robust pixel classification for 3D modeling with structured light.
In:
Proceedings of the 2007 Conference on Graphics Interface
,
2007,
.
pp. 233-240.
https://doi.acm.org/10.1145/1268517.1268556
Aliaga,
Daniel G.,
Xu,
Yi,
Popescu,
Voicu
(2006):
Lag camera: A moving multi-camera array for scene acquisition.
In:
Braz,
José,
Jorge,
Joaquim A.,
Dias,
Miguel,
Marcos,
Adérito
(eds.)
GRAPP 2006 - Proceedings of the First International Conference on Computer Graphics Theory and Applications
February 25-28,
2006,
Setúbal, Portugal.
pp. 98-107.
Xu,
Yi,
Aliaga,
Daniel G.
(2007):
Efficient multi-viewpoint acquisition of 3D objects undergoing repetitive motions.
In:
Gooch,
Bruce,
Sloan,
Peter-Pike J.
(eds.)
Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA
,
2007,
.
pp. 113-120.
https://doi.acm.org/10.1145/1230100.1230120