Author: Thomas A. Funkhouser

Publication Overview

Publication period start: 2009
Number of co-authors: 38

Co-Authors

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Publications

Golovinskiy, Aleksey, Funkhouser, Thomas A. (2009): Consistent segmentation of 3D models. In Computers & Graphics, 33 (3) pp. 262-269. https://dx.doi.org/10.1016/j.cag.2009.03.010
Tal, Ayellet, Funkhouser, Thomas A., Shamir, Ariel (2006): Editorial. In Computers & Graphics, 30 (6) pp. 891. https://dx.doi.org/10.1016/j.cag.2006.08.001
Funkhouser, Thomas A., Kazhdan, Michael M., Min, Patrick, Shilane, Philip (2005): Shape-based retrieval and analysis of 3d models. In Communications of the ACM, 48 (6) pp. 58-64. https://dl.acm.org/doi/10.1145/1064830.1064859
Wallace, Grant, Anshus, Otto J., Bi, Peng, Chen, Han, Chen, Yuqun, Clark, Douglas W., Cook, Perry R., Finkelstein, Adam, Funkhouser, Thomas A., Gupta, Anoop, Hibbs, Matthew A., Li, Kai, Liu, Zhiyan, Samanta, Rudrajit, Sukthankar, Rahul, Troyanskaya, Olga G. (2005): Tools and Applications for Large-Scale Display Walls. In IEEE Computer Graphics and Applications, 25 (4) pp. 24-33. https://doi.ieeecomputersociety.org/10.1109/MCG.2005.89
Aliaga, Daniel G., Funkhouser, Thomas A., Yanovsky, Dimah, Carlbom, Ingrid (2003): Sea of Images: A Dense Sampling Approach for Rendering Large Indoor Environments. In IEEE Computer Graphics and Applications, 23 (6) pp. 22-30. https://csdl.computer.org/comp/mags/cg/2003/06/g6022abs.htm
Tsingos, Nicolas, Carlbom, Ingrid, Elko, Gary, Kubli, Robert, Funkhouser, Thomas A. (2002): Validating Acoustical Simulations in Bell Labs Box. In IEEE Computer Graphics and Applications, 22 (4) pp. 28-37. https://csdl.computer.org/comp/mags/cg/2002/04/g4028abs.htm
Chen, Han, Chen, Yuqun, Finkelstein, Adam, Funkhouser, Thomas A., Li, Kai, Liu, Zhiyan, Samanta, Rudrajit, Wallace, Grant (2001): Data distribution strategies for high-resolution displays. In Computers & Graphics, 25 (5) pp. 811-818. https://dx.doi.org/10.1016/S0097-8493(01)00123-6
Min, Patrick, Funkhouser, Thomas A. (2000): Priority-Driven Acoustic Modeling for Virtual Environments. In Comput. Graph. Forum, 19 (3) pp. .
Funkhouser, Thomas A., Li, Kai (2000): Guest Editors' Introduction: Large-Format Displays. In IEEE Computer Graphics and Applications, 20 (4) pp. 20-21. https://csdl.computer.org/comp/mags/cg/2000/04/g4020abs.htm
Li, Kai, Chen, Han, Chen, Yuqun, Clark, Douglas W., Cook, Perry R., Damianakis, Stefanos N., Essl, Georg, Finkelstein, Adam, Funkhouser, Thomas A., Housel, Timothy C., Klein, Allison, Liu, Zhiyan, Praun, Emil, Samanta, Rudrajit, Shedd, Ben, Singh, Jaswinder Pal, Tzanetakis, George (2000): Building and Using A Scalable Display Wall System. In IEEE Computer Graphics and Applications, 20 (4) pp. 29-37. https://csdl.computer.org/comp/mags/cg/2000/04/g4029abs.htm
Funkhouser, Thomas A. (1999): A visibility algorithm for hybrid geometry- and image-based modeling and rendering. In Computers & Graphics, 23 (5) pp. 719-728. https://dx.doi.org/10.1016/S0097-8493(99)00094-1
Funkhouser, Thomas A., Teller, Seth J., Khorramabadi, Delnaz (1996): The UC Berkeley System for Interactive Visualization of Large Architectural Models. In Presence: Teleoperators and Virtual Environments, 5 (1) pp. 13-44.
Aliaga, Daniel G., Funkhouser, Thomas A., Yanovsky, Dimah, Carlbom, Ingrid (2002): Sea of Images. In: IEEE Visualization 2002 , 2002, .
Aliaga, Daniel G., Yanovsky, Dimah, Funkhouser, Thomas A., Carlbom, Ingrid (2003): Interactive image-based rendering using feature globalization. In: SI3D 2003 , 2003, . pp. 163-170. https://doi.acm.org/10.1145/641480.641511
Murali, T. M., Funkhouser, Thomas A. (1997): Consistent Solid and Boundary Representations from Arbitrary Polygonal Data. In: SI3D 1997 , 1997, . pp. 155-162,196. https://doi.acm.org/10.1145/253284.253326
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