Author: Prem Kalra
Publication Overview
Publication period start: 1998
Number of co-authors: 25
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Chaudhuri,
Parag,
Kalra,
Prem,
Banerjee,
Subhashis
(2007):
Reusing view-dependent animation.
In
The Visual Computer,
23
(9)
pp. 707-719.
https://dx.doi.org/10.1007/s00371-007-0130-y
Chaudhuri,
Parag,
Kalra,
Prem,
Banerjee,
Subhashis
(2004):
A System for View-Dependent Animation.
In
Comput. Graph. Forum,
23
(3)
pp. 411-420.
https://diglib.eg.org/EG/CGF/volume23/issue3/v23i3pp411-420_abstract.html
Mathur,
Prasun,
Upadhyay,
Chhavi,
Chaudhuri,
Parag,
Kalra,
Prem
(2004):
A measure for mesh compression of time-variant geometry.
In
Journal of Visualization and Computer Animation,
15
(3)
pp. 289-296.
https://dx.doi.org/10.1002/cav.31
Wu,
Yin,
Kalra,
Prem,
Moccozet,
Laurent,
Magnenat-Thalmann,
Nadia
(1999):
Simulating wrinkles and skin aging.
In
The Visual Computer,
15
(4)
pp. 183-198.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=4&spage=183
Kalra,
Prem,
Magnenat-Thalmann,
Nadia,
Moccozet,
Laurent,
Sannier,
Gaël,
Aubel,
Amaury,
Thalmann,
Daniel
(1998):
Real-Time Animation of Realistic Virtual Humans.
In
IEEE Computer Graphics and Applications,
18
(5)
pp. 42-56.
https://doi.ieeecomputersociety.org/10.1109/38.708560
Beylot,
Pierre,
Gingins,
P.,
Kalra,
Prem,
Magnenat-Thalmann,
Nadia,
Maurel,
Walter,
Thalmann,
Daniel,
Fasel,
J.
(1996):
3D Interactive Topological Modeling using Visible Human Dataset.
In
Comput. Graph. Forum,
15
(3)
pp. 33-44.
https://www.eg.org/EG/CGF/volume15/issue3/v15i3pp33-44_abstract.html
Boulic,
Ronan,
Çapin,
Tolga K.,
Huang,
Zhiyong,
Kalra,
Prem,
Linterrnann,
B.,
Magnenat-Thalmann,
Nadia,
Moccozet,
Laurent,
Molet,
Tom,
Pandzic,
Igor S.,
Saar,
Kurt,
Schmitt,
Alfred,
Shen,
J.,
Thalmann,
Daniel
(1995):
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters.
In
Comput. Graph. Forum,
14
(3)
pp. 337-348.
Kalra,
Prem,
Mangili,
Angelo,
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1992):
Simulation of Facial Muscle Actions Based on Rational Free Form Deformations.
In
Comput. Graph. Forum,
11
(3)
pp. 59-69.
https://www.eg.org/EG/CGF/Volume11/Issue3/v12i3pp59-69_abstract.html
LeBlanc,
André,
Kalra,
Prem,
Magnenat-Thalmann,
Nadia,
Thalmann,
Daniel
(1991):
Sculpting with the ``Ball \& Mouse''; metaphor.
In:
Graphics Interface 91
June 3-7,
1991,
Calgary, Alberta, Canada.
pp. 152-159.