Author: Luiz Velho
Publication Overview
Publication period start: 2009
Number of co-authors: 34
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Siqueira,
Marcelo,
Xu,
Dianna,
Gallier,
Jean H.,
Nonato,
Luis Gustavo,
Morera,
Dimas Martínez,
Velho,
Luiz
(2009):
A new construction of smooth surfaces from triangle meshes using parametric pseudo-manifol.
In
Computers & Graphics,
33
(3)
pp. 331-340.
https://dx.doi.org/10.1016/j.cag.2009.03.017
Morera,
Dimas Martínez,
Carvalho,
Paulo Cezar Pinto,
Velho,
Luiz
(2008):
Modeling on triangulations with geodesic curves.
In
The Visual Computer,
24
(12)
pp. 1025-1037.
https://dx.doi.org/10.1007/s00371-008-0298-9
Goes,
Fernando de,
Goldenstein,
Siome,
Velho,
Luiz
(2008):
A Hierarchical Segmentation of Articulated Bodies.
In
Comput. Graph. Forum,
27
(5)
pp. 1349-1356.
https://dx.doi.org/10.1111/j.1467-8659.2008.01274.x
Goes,
Fernando de,
Goldenstein,
Siome,
Velho,
Luiz
(2008):
A simple and flexible framework to adapt dynamic meshes.
In
Computers & Graphics,
32
(2)
pp. 141-148.
https://dx.doi.org/10.1016/j.cag.2008.01.009
Romeiro,
Fabiano,
Velho,
Luiz,
Figueiredo,
Luiz Henrique de
(2008):
Scalable GPU rendering of CSG models.
In
Computers & Graphics,
32
(5)
pp. 526-539.
https://dx.doi.org/10.1016/j.cag.2008.06.002
Velho,
Luiz,
Jr.,
Jonas Sossai
(2007):
Projective texture atlas construction for 3D photography.
In
The Visual Computer,
23
(9)
pp. 621-629.
https://dx.doi.org/10.1007/s00371-007-0150-7
Lewiner,
Thomas,
Craizer,
Marcos,
Lopes,
Hélio,
Pesco,
Sinésio,
Velho,
Luiz,
Filho,
Esdras Soares de Medeiros
(2006):
GEncode: Geometry-driven compression for General Meshes.
In
Comput. Graph. Forum,
25
(4)
pp. 685-695.
https://www.eg.org/EG/CGF/volume25/issue4/v25i4pp685-695.pdf
Hu,
Yaohua,
Velho,
Luiz,
Tong,
Xin,
Guo,
Baining,
Shum,
Harry
(2006):
Realistic, real-time rendering of ocean waves.
In
Journal of Visualization and Computer Animation,
17
(1)
pp. 59-67.
https://dx.doi.org/10.1002/cav.74
Goldenstein,
Siome,
Vogler,
Christian,
Velho,
Luiz
(2005):
Adaptive Deformable Models for Graphics and Vision.
In
Comput. Graph. Forum,
24
(4)
pp. 729-741.
https://www.eg.org/EG/CGF/volume24/issue4/v24i4pp729-741.pdf
Morera,
Dimas Martínez,
Velho,
Luiz,
Carvalho,
Paulo Cezar Pinto
(2005):
Computing geodesics on triangular meshes.
In
Computers & Graphics,
29
(5)
pp. 667-675.
https://dx.doi.org/10.1016/j.cag.2005.08.003
Vieira,
Antônio Wilson,
Lewiner,
Thomas,
Velho,
Luiz,
Lopes,
Hélio,
Tavares,
Geovan
(2004):
Stellar Mesh Simplification Using Probabilistic Optimization.
In
Comput. Graph. Forum,
23
(4)
pp. 825-838.
https://www.eg.org/EG/CGF/volume23/issue4/v23i4pp825-838.pdf
Figueiredo,
Luiz Henrique de,
Stolfi,
Jorge,
Velho,
Luiz
(2003):
Approximating Parametric Curves With Strip Trees Using Affine Arithmetic.
In
Comput. Graph. Forum,
22
(2)
pp. 171-180.
https://diglib.eg.org/EG/CGF/volume22/issue2/cgf_658.html
Santos,
Manuel Próspero dos,
Pueyo,
Xavier,
Velho,
Luiz
(2003):
Ibero-American co-operation in computer graphics.
In
Computers & Graphics,
27
(1)
pp. 1-3.
https://dx.doi.org/10.1016/S0097-8493(02)00220-0
Velho,
Luiz,
Perlin,
Ken,
Biermann,
Henning,
Ying,
Lexing
(2002):
Algorithmic shape modeling with subdivision surfaces.
In
Computers & Graphics,
26
(6)
pp. 865-875.
https://dx.doi.org/10.1016/S0097-8493(02)00175-9
Velho,
Luiz,
Gomes,
Jonas
(2000):
Variable Resolution 4-k Meshes: Concepts and Applications.
In
Comput. Graph. Forum,
19
(4)
pp. 195-212.
Velho,
Luiz,
Figueiredo,
Luiz Henrique de,
Gomes,
Jonas
(1999):
Hierarchical generalized triangle strips.
In
The Visual Computer,
15
(1)
pp. 21-35.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=1&spage=21
Gomes,
Jonas,
Silva,
Bruno Costa,
Darsa,
Lucia,
Velho,
Luiz
(1996):
Graphical objects.
In
The Visual Computer,
12
(6)
pp. 269-282.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=12&issue=6&spage=269
Velho,
Luiz,
Gomes,
Jonas
(1996):
Approximate Conversion of Parametric to Implicit Surfaces.
In
Comput. Graph. Forum,
15
(5)
pp. 327-337.
https://www.eg.org/EG/CGF/volume15/issue5/v15i5pp327-337_abstract.html
Gomes,
Jonas,
Velho,
Luiz
(1995):
Abstraction paradigms for computer graphics.
In
The Visual Computer,
11
(5)
pp. 227-239.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=11&issue=5&spage=227
Figueiredo,
Luiz Henrique de,
Gomes,
Jonas de Miranda,
Terzopoulos,
Demetri,
Velho,
Luiz
(1992):
Physically--based methods for polygonization of implicit surfaces.
In:
Graphics Interface 92
May 11-15,
1992,
Vancouver, British Columbia, Canada.
pp. 250-257.