Author: Djamchid Ghazanfarpour
Publication Overview
Publication period start: 2008
Number of co-authors: 15
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Bosch,
Carles,
Pueyo,
Xavier,
Merillou,
Stephane,
Ghazanfarpour,
Djamchid
(2008):
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces.
In
Comput. Graph. Forum,
27
(7)
pp. 1937-1944.
https://dx.doi.org/10.1111/j.1467-8659.2008.01342.x
Merillou,
Stephane,
Ghazanfarpour,
Djamchid
(2008):
A survey of aging and weathering phenomena in computer graphics.
In
Computers & Graphics,
32
(2)
pp. 159-174.
https://dx.doi.org/10.1016/j.cag.2008.01.003
Rousseau,
Pierre,
Jolivet,
Vincent,
Ghazanfarpour,
Djamchid
(2006):
Realistic real-time rain rendering.
In
Computers & Graphics,
30
(4)
pp. 507-518.
https://dx.doi.org/10.1016/j.cag.2006.03.013
Bosch,
Carles,
Pueyo,
Xavier,
Merillou,
Stephane,
Ghazanfarpour,
Djamchid
(2004):
A Physically-Based Model for Rendering Realistic Scratches.
In
Comput. Graph. Forum,
23
(3)
pp. 361-370.
https://diglib.eg.org/EG/CGF/volume23/issue3/EG/CGF/volume23/issue3/v23i3pp361-370_abstract.html
Dischler,
Jean-Michel,
Maritaud,
Karl,
Ghazanfarpour,
Djamchid
(2002):
Coherent Bump Map Recovery from a Single Texture Image.
In:
Graphics Interface 2002
May 27-29,
2002,
Calgary, Alberta, Canada.
pp. 201-208.
Dischler,
Jean-Michel,
Maritaud,
Karl,
Lévy,
Bruno,
Ghazanfarpour,
Djamchid
(2002):
Texture Particles.
In
Comput. Graph. Forum,
21
(3)
pp. .
https://www.eg.org/EG/CGF/volume21/issue3/abstracts/CGF600.HTML
Thon,
Sébastien,
Ghazanfarpour,
Djamchid
(2002):
Ocean waves synthesis and animation using real world information.
In
Computers & Graphics,
26
(1)
pp. 99-108.
https://dx.doi.org/10.1016/S0097-8493(01)00161-3
Merillou,
Stephane,
Dischler,
Jean-Michel,
Ghazanfarpour,
Djamchid
(2001):
Corrosion: Simulating and Rendering.
In:
Graphics Interface 2001
June 7-9,
2001,
Ottawa, Ontario, Canada.
pp. 167-174.
Merillou,
Stephane,
Dischler,
Jean-Michel,
Ghazanfarpour,
Djamchid
(2001):
Surface scratches: measuring, modeling and rendering.
In
The Visual Computer,
17
(1)
pp. 30-45.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=1&spage=30
Dischler,
Jean-Michel,
Ghazanfarpour,
Djamchid
(2001):
A survey of 3D texturing.
In
Computers & Graphics,
25
(1)
pp. 135-151.
https://dx.doi.org/10.1016/S0097-8493(00)00113-8
Dischler,
Jean-Michel,
Mostefaoui,
Lotfi,
Ghazanfarpour,
Djamchid
(1999):
Radiosity including complex surfaces and geometric textures using solid irradiance and vir.
In
Computers & Graphics,
23
(4)
pp. 507-524.
https://dx.doi.org/10.1016/S0097-8493(99)00070-9
Dischler,
Jean-Michel,
Ghazanfarpour,
Djamchid
(1999):
Interactive Image-based Modeling of Macrostructured Textures.
In
IEEE Computer Graphics and Applications,
19
(1)
pp. 66-74.
https://doi.ieeecomputersociety.org/10.1109/38.736470
Dischler,
Jean-Michel,
Ghazanfarpour,
Djamchid,
Freydier,
R.
(1998):
Anisotropic Solid Texture Synthesis Using Orthogonal 2D Views.
In
Comput. Graph. Forum,
17
(3)
pp. 87-96.
Ghazanfarpour,
Djamchid,
Dischler,
Jean-Michel
(1998):
A beam tracing method with precise antialiasing for polyhedral scenes.
In
Computers & Graphics,
22
(1)
pp. 103-115.
https://dx.doi.org/10.1016/S0097-8493(97)00086-1
Dischler,
Jean-Michel,
Ghazanfarpour,
Djamchid
(1997):
A Procedural Description of Geometric Textures by Spectral and Spatial Analysis of Profile.
In
Comput. Graph. Forum,
16
(3)
pp. 129-140.
Ghazanfarpour,
Djamchid,
Dischler,
Jean-Michel
(1996):
Generation of 3D Texture Using Multiple 2D Models Analysis.
In
Comput. Graph. Forum,
15
(3)
pp. 311-323.
https://www.eg.org/EG/CGF/volume15/issue3/v15i3pp311-323_abstract.html
Dischler,
Jean-Michel,
Ghazanfarpour,
Djamchid
(1995):
A Geometrical Based Method for Highly Complex Structured Textures Generation.
In
Comput. Graph. Forum,
14
(4)
pp. 203-216.
Ghazanfarpour,
Djamchid,
Dischler,
Jean-Michel
(1995):
Spectral analysis for automatic 3-D texture generation.
In
Computers & Graphics,
19
(3)
pp. 413-422.
https://dx.doi.org/10.1016/0097-8493(95)00011-Z
Nehlig,
Philippe,
Ghazanfarpour,
Djamchid
(1992):
Affine Texture Mapping and Antialiasing Using Integer Arithmetic.
In
Comput. Graph. Forum,
11
(3)
pp. 227-236.
https://www.eg.org/EG/CGF/Volume11/Issue3/v12i3pp227-236_abstract.html
Ghazanfarpour,
Djamchid,
Péroche,
Bernard
(1991):
A high-quality filtering using forward texture mapping.
In
Computers & Graphics,
15
(4)
pp. 569-577.
https://dx.doi.org/10.1016/0097-8493(91)90058-P
Alexandrova,
Tatiana,
Terraz,
Olivier,
Ghazanfarpour,
Djamchid
(2006):
Interaction between water and dynamic soft bodies.
In:
Braz,
José,
Jorge,
Joaquim A.,
Dias,
Miguel,
Marcos,
Adérito
(eds.)
GRAPP 2006 - Proceedings of the First International Conference on Computer Graphics Theory and Applications
February 25-28,
2006,
Setúbal, Portugal.
pp. 384-391.