Proceedings of the 3rd International Conference Fun and Games
Conference Details
Year: 2010
Publisher:
ACM Press
Other Years in Series
Other proceedings in the FNG - International Conference Fun and Games series
Articles
Publications included in this conference proceedings
Frederik,
De Grove,
Peter,
Mechant,
Jan,
Van Looy
(2010):
Uncharted waters?: exploring experts' opinions on the opportunities and limitations of ser.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 107-115.
https://doi.acm.org/10.1145/1823818.1823830
Neys,
J. L. D.,
Jansz,
J.,
Tan,
E. S. H.
(2010):
To persevere is to save the world: exploring expertise in gaming.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 116-125.
https://doi.acm.org/10.1145/1823818.1823831
Looy,
Jan Van,
Courtois,
Cédric,
Vocht,
Melanie De
(2010):
Player identification in online games: validation of a scale for measuring identification .
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 126-134.
https://doi.acm.org/10.1145/1823818.1823832
Potanin,
Robin
(2010):
Forces in play: the business and culture of videogame production.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 135-143.
https://doi.acm.org/10.1145/1823818.1823833
Toering,
Eric,
Soute,
Iris,
Markopoulos,
Panos
(2010):
Rule customization in head-up games.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 144-148.
https://doi.acm.org/10.1145/1823818.1823834
Paterson,
Natasa,
Naliuka,
Katsiaryna,
Jensen,
Soren Kristian,
Carrigy,
Tara,
Haahr,
Mads,
Conway,
Fionnuala
(2010):
Design, implementation and evaluation of audio for a location aware augmented reality game.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 149-156.
https://doi.acm.org/10.1145/1823818.1823835
Tiensyrjä,
Juha,
Ojala,
Timo,
Hakanen,
Toni,
Salmi,
Ossi
(2010):
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless networ.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 157-165.
https://doi.acm.org/10.1145/1823818.1823836
Coelho,
Tiago Borges,
Wesselius,
Maarten,
Papakonstantinou,
Christina
(2010):
OutRandom: addressing an underrated skill.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 166-170.
https://doi.acm.org/10.1145/1823818.1823837
Korhonen,
Hannu
(2010):
Comparison of playtesting and expert review methods in mobile game evaluation.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 18-27.
https://doi.acm.org/10.1145/1823818.1823820
Lucero,
Andres,
Arrasvuori,
Juha
(2010):
PLEX Cards: a source of inspiration when designing for playfulness.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 28-37.
https://doi.acm.org/10.1145/1823818.1823821
Bleumers,
Lizzy,
Jacobs,
An,
Lier,
Tim Van
(2010):
Criminal cities and enchanted forests: a user-centred assessment of the applicability of t.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 38-47.
https://doi.acm.org/10.1145/1823818.1823822
Martins,
Pedro,
McCann,
Julie A.
(2010):
ajME: making game engines autonomic.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 48-57.
https://doi.acm.org/10.1145/1823818.1823823
Moriguchi,
Noritaka,
Wada,
Emi,
Miura,
Masanobu
(2010):
Emotion control system for MIDI excerpts: MOR2ART.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 58-65.
https://doi.acm.org/10.1145/1823818.1823824
Mazalek,
Ali,
Nitsche,
Michael,
Chandrasekharan,
Sanjay,
Welsh,
Tim,
Clifton,
Paul,
Quitmeyer,
Andrew,
Peer,
Firaz,
Kirschner,
Friedrich
(2010):
Recognizing self in puppet controlled virtual avatars.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 66-73.
https://doi.acm.org/10.1145/1823818.1823825
Gajadhar,
Brian J.,
Nap,
Henk Herman,
Kort,
Yvonne A. W. de,
IJsselsteijn,
Wijnand A.
(2010):
Out of sight, out of mind: co-player effects on seniors' player experience.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 74-83.
https://doi.acm.org/10.1145/1823818.1823826
Craveirinha,
Rui,
Roque,
Licinio
(2010):
Looking for the heart of interactive media: reflections on video games' emotional expressi.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 8-17.
https://doi.acm.org/10.1145/1823818.1823819
Schutter,
Bob De,
Abeele,
Vero Vanden
(2010):
Designing meaningful play within the psycho-social context of older adults.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 84-93.
https://doi.acm.org/10.1145/1823818.1823827
Annema,
Jan-Henk,
Verstraete,
Mathijs,
Abeele,
Vero Vanden,
Desmet,
Stef,
Geerts,
David
(2010):
Videogames in therapy: a therapist's perspective.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 94-98.
https://doi.acm.org/10.1145/1823818.1823828
Hof,
Lisa op't,
Pee,
Jente de,
Sturm,
Janienke,
Bekker,
Tilde,
Verbeek,
Jos
(2010):
Prolonged play with the ColorFlares: how does open-ended play behavior change over time?.
In:
Proceedings of the 3rd International Conference Fun and Games
,
2010,
.
pp. 99-106.
https://doi.acm.org/10.1145/1823818.1823829