Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
Part of:
AM - Audio Mostly
Conference Details
Year: 2010
Publisher:
ACM Press
Description
The Audio Mostly Conference provide a venue to explore the unexploited potential of audio in computer-based environments, for example game contexts, and aim to help open up this area of thinking by bringing together game designers, audio experts, content creators, and technology and behavioral researchers. Through this forum, varied experts could discuss developments and new potentials for audio in many areas such as entertainment, health and fitness, education, industrial training, serious gaming, etc. This is also a venue to present sonic solutions to development and design challenges in low resolutions scenarios or environments where screens are unavailable.
Other Years in Series
Other proceedings in the AM - Audio Mostly series
Articles
Publications included in this conference proceedings
Monache,
Stefano Delle,
Polotti,
Pietro,
Rocchesso,
Davide
(2010):
A toolkit for explorations in sonic interaction design.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 1.
https://dx.doi.org/10.1145/1859799.1859800
Liljedahl,
Mats,
Fagerlonn,
Johan
(2010):
Methods for sound design: a review and implications for research and practice.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 2.
https://dx.doi.org/10.1145/1859799.1859801
Lundén,
Peter,
Gustin,
Marja,
Nilsson,
Mats E.,
Forssén,
Jens,
Hellstrom,
Bjorn
(2010):
Psychoacoustic evaluation as a tool for optimization in the development of an urban sounds.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 3.
https://dx.doi.org/10.1145/1859799.1859802
Grigoriou,
Nikolas,
Floros,
Andreas,
Drossos,
Konstantinos
(2010):
Binaural mixing using gestural control interaction.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 4.
https://dx.doi.org/10.1145/1859799.1859803
Pauletto,
Sandra,
Bowles,
Tristan
(2010):
Designing the emotional content of a robotic speech signal.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 5.
https://dx.doi.org/10.1145/1859799.1859804
Grill,
Thomas
(2010):
Re-texturing the sonic environment.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 6.
https://dx.doi.org/10.1145/1859799.1859805
Hug,
Daniel
(2010):
Performativity in design and evaluation of sounding interactive commodities.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 7.
https://dx.doi.org/10.1145/1859799.1859806
Cunningham,
Stuart
(2010):
Applying personal construct psychology in sound design using a repertory grid.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 8.
https://dx.doi.org/10.1145/1859799.1859807
Lopez,
Mariana J.,
Pauletto,
Sandra
(2010):
The sound machine: a study in storytelling through sound design.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 9.
https://dx.doi.org/10.1145/1859799.1859808
Garner,
Tom,
Grimshaw,
Mark,
Nabi,
Debbie Abdel
(2010):
A preliminary experiment to assess the fear value of preselected sound parameters in a sur.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 10.
https://dx.doi.org/10.1145/1859799.1859809
Papworth,
Nigel
(2010):
iSpooks: an audio focused game design.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 11.
https://dx.doi.org/10.1145/1859799.1859810
Alves,
Valter,
Roque,
Licinio
(2010):
A pattern language for sound design in games.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 12.
https://dx.doi.org/10.1145/1859799.1859811
Flexer,
Arthur,
Gasser,
Martin,
Schnitzer,
Dominik
(2010):
Limitations of interactive music recommendation based on audio content.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 13.
https://dx.doi.org/10.1145/1859799.1859812
Haro,
Martín,
Xambó,
Anna,
Fuhrmann,
Ferdinand,
Bogdanov,
Dmitry,
Gómez,
Emilia,
Herrera,
Perfecto
(2010):
The Musical Avatar: a visualization of musical preferences by means of audio content descr.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 14.
https://dx.doi.org/10.1145/1859799.1859813
Woitek,
Peter,
Bräuer,
Paul,
Grossmann,
Holger
(2010):
A novel tool for capturing conceptualized audio annotations.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 15.
https://dx.doi.org/10.1145/1859799.1859814
Volkel,
Thomas,
Abeßer,
Jakob,
Dittmar,
Christian,
Großmann,
Holger
(2010):
Automatic genre classification of Latin American music using characteristic rhythmic patte.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 16.
https://dx.doi.org/10.1145/1859799.1859815
Roma,
Gerard,
Herrera,
Perfecto
(2010):
Graph grammar representation for collaborative sample-based music creation.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 17.
https://dx.doi.org/10.1145/1859799.1859816
Berndt,
Axel,
Hähnel,
Tilo
(2010):
Modelling musical dynamics.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 18.
https://dx.doi.org/10.1145/1859799.1859817
Rubisch,
Julian,
Husinsky,
Matthias,
Doppler,
Jakob,
Raffaseder,
Hannes,
Horsak,
Brian,
Ambichl,
Beate,
Figl,
Astrid
(2010):
A mobile music concept as support for achieving target heart rate in preventive and recrea.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 19.
https://dx.doi.org/10.1145/1859799.1859818
Jylhä,
Antti,
Erkut,
Cumhur,
Pesonen,
Matti,
Ekman,
Inger
(2010):
Simulation of rhythmic learning: a case study.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 20.
https://dx.doi.org/10.1145/1859799.1859819
Picard,
Cécile,
Frisson,
Christian,
Vanderdonckt,
Jean,
Tardieu,
Damien,
Dutoit,
Thierry
(2010):
Towards user-friendly audio creation.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 21.
https://dx.doi.org/10.1145/1859799.1859820
Sanden,
Chris,
Befus,
Chad R.,
Zhang,
John Z.
(2010):
Camel: a lightweight framework for content-based audio and music analysis.
In:
Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound
,
2010,
.
pp. 22.
https://dx.doi.org/10.1145/1859799.1859821