Proceedings of the 2002 Conference on Creativity and Cognition
Part of:
CC - Creativity and Cognition
Conference Details
Year: 2002
Publisher:
ACM Press
Description
The Creativity & Cognition Conference series began in 1993 and has evolved into a lively multidisciplinary event combining research and practice. Rigorous research is expanding as theoretic foundations are emerging and goals become more well-defined. Successful practice manifests itself in a growing array of creativity support tools for discovery and composition by software and other engineers, diverse scientists, product and graphic designers, architects, new media artists, musicians, educators, students, and many others. We believe that deeper understanding of creative processes and improved support tools can make more people more creative more of the time.
Other Years in Series
Other proceedings in the CC - Creativity and Cognition series
Articles
Publications included in this conference proceedings
Shneiderman,
Ben
(2002):
Creativity support tools: a tutorial overview.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 1-2.
https://doi.acm.org/10.1145/581710.581711
Nakakoji,
Kumiyo,
Yamamoto,
Yasuhiro,
Aoki,
Atsushi
(2002):
Interaction design as a collective creative process.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 103-110.
https://doi.acm.org/10.1145/581710.581727
MacGregor,
Brent
(2002):
Cybernetic serendipity revisited.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 11-13.
https://doi.acm.org/10.1145/581710.581713
Oshima,
Chika,
Nishimoto,
Kazushi,
Miyagawa,
Yohei,
Shirosaki,
Takashi
(2002):
A concept to facilitate musical expression.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 111-117.
https://doi.acm.org/10.1145/581710.581728
Nagai,
Yukari,
Noguchi,
Hisataka
(2002):
How designers transform keywords into visual images.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 118-125.
https://doi.acm.org/10.1145/581710.581729
Gabora,
Liane
(2002):
Cognitive mechanisms underlying the creative process.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 126-133.
https://doi.acm.org/10.1145/581710.581730
Candy,
Linda,
Edmonds,
Ernest
(2002):
Modeling co-creativity in art and technology.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 134-141.
https://doi.acm.org/10.1145/581710.581731
Cross,
Nigel
(2002):
Creative cognition in design: processes of exceptional designers.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 14-19.
https://doi.acm.org/10.1145/581710.581714
Shibata,
Hirohito,
Hori,
Koichi
(2002):
A system to support long-term creative thinking in daily life and its evaluation.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 142-149.
https://doi.acm.org/10.1145/581710.581732
Anstey,
Josephine,
Pape,
Dave
(2002):
Scripting the interactor: an approach to VR drama.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 150-156.
https://doi.acm.org/10.1145/581710.581733
Abrams,
Steven,
Bellofatto,
Ralph,
Fuhrer,
Robert,
Oppenheim,
Daniel,
Wright,
James,
Boulanger,
Richard,
Leonard,
Neil,
Mash,
David,
Rendish,
Michael,
Smith,
Joe
(2002):
QSketcher: an environment for composing music for film.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 157-164.
https://doi.acm.org/10.1145/581710.581734
Amitani,
Shigeki,
Hori,
Koichi
(2002):
Supporting musical composition by externalizing the composer\'s mental space.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 165-172.
https://doi.acm.org/10.1145/581710.581735
Miranda,
Eduardo Reck
(2002):
Sounds of artificial life.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 173-177.
https://doi.acm.org/10.1145/581710.581736
Ishii,
Norio,
Miwa,
Kazuhisa
(2002):
Interactive processes between mental and external operations in creative activity: a compa.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 178-185.
https://doi.acm.org/10.1145/581710.581737
Hoorn,
Johan F.
(2002):
A model for information technologies that can be creative.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 186-191.
https://doi.acm.org/10.1145/581710.581738
Kerne,
Andruid
(2002):
Concept-context-design: a creative model for the development of interactivity.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 192-199.
https://doi.acm.org/10.1145/581710.581739
Ox,
Jack
(2002):
2 performances in the 21st century virtual color organ.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 20-24.
https://doi.acm.org/10.1145/581710.581715
Candy,
Linda,
Ferran,
Bronac,
Mottram,
Judith,
Edmonds,
Ernest,
Haworth,
John,
Pettigrew,
Jon
(2002):
Panel: research into art and technology.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 25-30.
https://doi.acm.org/10.1145/581710.581716
Gero,
John S.
(2002):
Computational models of creative designing based on situated cognition.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 3-10.
https://doi.acm.org/10.1145/581710.581712
Vass,
Marc,
Carroll,
John M.,
Shaffer,
Clifford A.
(2002):
Supporting creativity in problem solving environments.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 31-37.
https://doi.acm.org/10.1145/581710.581717
Terry,
Michael,
Mynatt,
Elizabeth D.
(2002):
Recognizing creative needs in user interface design.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 38-44.
https://doi.acm.org/10.1145/581710.581718
Cox,
Geoff
(2002):
Generator: the dialectics of orderly disorder.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 45-49.
https://doi.acm.org/10.1145/581710.581719
Pepperell,
Robert
(2002):
Computer aided creativity: practical experience and theoretical concerns.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 50-56.
https://doi.acm.org/10.1145/581710.581720
Tseng,
Winger,
Scrivener,
Stephen A. R.,
Ball,
Linden J.
(2002):
The impact of functional knowledge on sketching.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 57-64.
https://doi.acm.org/10.1145/581710.581721
Whale,
George
(2002):
Why use computers to make drawings?.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 65-71.
https://doi.acm.org/10.1145/581710.581722
Lugt,
Remko van der
(2002):
Functions of sketching in design idea generation meetings.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 72-79.
https://doi.acm.org/10.1145/581710.581723
Saunders,
Rob,
Gero,
John S.
(2002):
How to study artificial creativity.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 80-87.
https://doi.acm.org/10.1145/581710.581724
King,
Mike
(2002):
Computers and modern art: digital art museum.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 88-94.
https://doi.acm.org/10.1145/581710.581725
Kuutti,
Kari,
Iacucci,
Giulio,
Iacucci,
Carlo
(2002):
Acting to know: improving creativity in the design of mobile services by using performance.
In:
Proceedings of the 2002 Conference on Creativity and Cognition
,
2002,
.
pp. 95-102.
https://doi.acm.org/10.1145/581710.581726