Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
Conference Details
Articles
Publications included in this conference proceedings
Utgoff,
Paul E.,
Cochran,
Richard P.
(2002):
A Least-Certainty Heuristic for Selective Search.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 1-18.
https://link.springer.de/link/service/series/0558/bibs/2063/20630001.htm
Levinson,
Robert,
Weber,
Ryan
(2002):
Chess Neighborhoods, Function Combination, and Reinforcement Learning.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 133-150.
https://link.springer.de/link/service/series/0558/bibs/2063/20630133.htm
Kocsis,
Levente,
Uiterwijk,
Jos W. H. M.,
Herik,
H. Jaap Van Den
(2002):
Learning Time Allocation Using Neural Networks.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 170-185.
https://link.springer.de/link/service/series/0558/bibs/2063/20630170.htm
Thomsen,
Thomas
(2002):
Lambda-Search in Game Trees - with Application to Go.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 19-38.
https://link.springer.de/link/service/series/0558/bibs/2063/20630019.htm
Fraenkel,
Aviezri S.
(2002):
Virus Versus Mankind.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 204-213.
https://link.springer.de/link/service/series/0558/bibs/2063/20630204.htm
Kiyomi,
Masashi,
Matsui,
Tomomi
(2002):
Integer Programming Based Algorithms for Peg Solitaire Problems.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 229-240.
https://link.springer.de/link/service/series/0558/bibs/2063/20630229.htm
Crâsmaru,
Marcel,
Tromp,
John
(2002):
Ladders Are PSPACE-Complete.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 241-249.
https://link.springer.de/link/service/series/0558/bibs/2063/20630241.htm
Buro,
Michael
(2002):
Simple Amazons Endgames and Their Connection to Hamilton Circuits in Cubic Subgrid Graphs.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 250-261.
https://link.springer.de/link/service/series/0558/bibs/2063/20630250.htm
Heinz,
Ernst A.
(2002):
New Self-Play Results in Computer Chess.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 262-276.
https://link.springer.de/link/service/series/0558/bibs/2063/20630262.htm
Hori,
Youhei,
Seki,
Minenobu,
Grimbergen,
Reijer,
Maruyama,
Tsutomu,
Hoshino,
Tsutomu
(2002):
A Shogi Processor with a Field Programmable Gate Array.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 297-314.
https://link.springer.de/link/service/series/0558/bibs/2063/20630297.htm
Grimbergen,
Reijer
(2002):
Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in Shogi.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 315-332.
https://link.springer.de/link/service/series/0558/bibs/2063/20630315.htm
Ando,
Takahisa,
Uehara,
Takao
(2002):
Reasoning by Agents in Computer Bridge Bidding.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 346-364.
https://link.springer.de/link/service/series/0558/bibs/2063/20630346.htm
Stilman,
Boris
(2002):
Linguistic Geometry for Solving War Games.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 365-383.
https://link.springer.de/link/service/series/0558/bibs/2063/20630365.htm
Tainaka,
Kei-ichi
(2002):
Physics and Ecology of Rock-Paper-Scissors Game.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 384-395.
https://link.springer.de/link/service/series/0558/bibs/2063/20630384.htm
Cazenave,
Tristan
(2002):
Abstract Proof Search.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 39-54.
https://link.springer.de/link/service/series/0558/bibs/2063/20630039.htm
0003,
Martin Müller
(2002):
Review: Computer Go 1984-2000.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 405-413.
https://link.springer.de/link/service/series/0558/bibs/2063/20630405.htm
Nareyek,
Alexander
(2002):
Review: Intelligent Agents for Computer Games.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 414-422.
https://link.springer.de/link/service/series/0558/bibs/2063/20630414.htm
Noda,
Itsuki,
Frank,
Ian
(2002):
Review: RoboCup through 2000.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 423-432.
https://link.springer.de/link/service/series/0558/bibs/2063/20630423.htm
Takizawa,
Takenobu,
Grimbergen,
Reijer
(2002):
Review: Computer Shogi through 2000.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 433-442.
https://link.springer.de/link/service/series/0558/bibs/2063/20630433.htm
Goot,
Roel van der
(2002):
Awari Retrograde Analysis.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 87-95.
https://link.springer.de/link/service/series/0558/bibs/2063/20630087.htm
Fang,
Haw-ren,
Hsu,
Tsan-sheng,
Hsu,
Shun-Chin
(2002):
Construction of Chinese Chess Endgame Databases by Retrograde Analysis.
In:
Marsland,
T. Anthony,
Frank,
Ian
(eds.)
Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers
,
2002,
.
pp. 96-114.
https://link.springer.de/link/service/series/0558/bibs/2063/20630096.htm