Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
Conference Details
Articles
Publications included in this conference proceedings
Ramon,
Jan,
Croonenborghs,
Tom
(2006):
Searching for Compound Goals Using Relevancy Zones in the Game of Go.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 113-128.
https://dx.doi.org/10.1007/11674399_8
Fang,
Haw-ren
(2006):
Rule-Tolerant Verification Algorithms for Completeness of Chinese-Chess Endgame Databases.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 129-144.
https://dx.doi.org/10.1007/11674399_9
Wu,
Ping-hsun,
Liu,
Ping-Yi,
Hsu,
Tsan-sheng
(2006):
An External-Memory Retrograde Analysis Algorithm.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 145-160.
https://dx.doi.org/10.1007/11674399_10
Karapetyan,
Akop,
Lorentz,
Richard
(2006):
Generating an Opening Book for Amazons.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 161-174.
https://dx.doi.org/10.1007/11674399_11
Fotland,
David
(2006):
Building a World-Champion Arimaa Program.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 175-186.
https://dx.doi.org/10.1007/11674399_12
David-Tabibi,
Omid,
Felner,
Ariel,
Netanyahu,
Nathan S.
(2006):
Blockage Detection in Pawn Endings.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 187-201.
https://dx.doi.org/10.1007/11674399_13
Donkers,
H. H. L. M.,
Herik,
H. Jaap Van Den,
Uiterwijk,
Jos W. H. M.
(2006):
Dao: A Benchmark Game.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 202-219.
https://dx.doi.org/10.1007/11674399_14
Billings,
Darse,
Davidson,
Aaron,
Schauenberg,
Terence,
Burch,
Neil,
Bowling,
Michael H.,
Holte,
Robert C.,
Schaeffer,
Jonathan,
Szafron,
Duane
(2006):
Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 21-34.
https://dx.doi.org/10.1007/11674399_2
Helmstetter,
Bernard,
Cazenave,
Tristan
(2006):
Incremental Transpositions.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 220-231.
https://dx.doi.org/10.1007/11674399_15
Fleischer,
Rudolf,
Trippen,
Gerhard
(2006):
Kayles on the Way to the Stars.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 232-245.
https://dx.doi.org/10.1007/11674399_16
Bolognesi,
Andrea,
Ciancarini,
Paolo
(2006):
Searching over Metapositions in Kriegspiel.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 246-261.
https://dx.doi.org/10.1007/11674399_17
Winands,
Mark H. M.,
Werf,
Erik C. D. van der,
Herik,
H. Jaap Van Den,
Uiterwijk,
Jos W. H. M.
(2006):
The Relative History Heuristic.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 262-272.
https://dx.doi.org/10.1007/11674399_18
0003,
Martin Müller,
Li,
Zhichao
(2006):
Locally Informed Global Search for Sums of Combinatorial Games.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 273-284.
https://dx.doi.org/10.1007/11674399_19
Sturtevant,
Nathan R.
(2006):
Current Challenges in Multi-player Game Search.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 285-300.
https://dx.doi.org/10.1007/11674399_20
Smed,
Jouni,
Hakonen,
Harri
(2006):
Preventing Look-Ahead Cheating with Active Objects.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 301-315.
https://dx.doi.org/10.1007/11674399_21
Estelle,
Joshua,
Vorobeychik,
Yevgeniy,
Wellman,
Michael P.,
Singh,
Satinder P.,
Kiekintveld,
Christopher,
Soni,
Vishal
(2006):
Strategic Interactions in the TAC 2003 Supply Chain Tournament.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 316-331.
https://dx.doi.org/10.1007/11674399_22
Hauk,
Thomas,
Buro,
Michael,
Schaeffer,
Jonathan
(2006):
Rediscovering *-Minimax Search.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 35-50.
https://dx.doi.org/10.1007/11674399_3
Hauk,
Thomas,
Buro,
Michael,
Schaeffer,
Jonathan
(2006):
*-Minimax Performance in Backgammon.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 51-66.
https://dx.doi.org/10.1007/11674399_4
Bouzy,
Bruno
(2006):
Associating Shallow and Selective Global Tree Search with Monte Carlo for 9*9 Go.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 67-80.
https://dx.doi.org/10.1007/11674399_5
Werf,
Erik C. D. van der,
Herik,
H. Jaap Van Den,
Uiterwijk,
Jos W. H. M.
(2006):
Learning to Estimate Potential Territory in the Game of Go.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 81-96.
https://dx.doi.org/10.1007/11674399_6
Niu,
Xiaozhen,
0003,
Martin Müller
(2006):
An Improved Safety Solver for Computer Go.
In:
Herik,
H. Jaap Van Den,
Bjornsson,
Yngvi,
Netanyahu,
Nathan S.
(eds.)
Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers
,
2006,
.
pp. 97-112.
https://dx.doi.org/10.1007/11674399_7