Author: Steve C. Maddock
Publication Overview
Publication period start: 2007
Number of co-authors: 2
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Gamito,
Manuel N.,
Maddock,
Steve C.
(2008):
Topological correction of hypertextured implicit surfaces for ray casting.
In
The Visual Computer,
24
(6)
pp. 397-409.
https://dx.doi.org/10.1007/s00371-008-0221-4
Gamito,
Manuel N.,
Maddock,
Steve C.
(2007):
Ray casting implicit fractal surfaces with reduced affine arithmetic.
In
The Visual Computer,
23
(3)
pp. 155-165.
https://dx.doi.org/10.1007/s00371-006-0090-7
Meredith,
Michael,
Maddock,
Steve C.
(2007):
Approximating character biomechanics with real-time weighted inverse kinematics.
In
Journal of Visualization and Computer Animation,
18
(4)
pp. 349-359.
https://dx.doi.org/10.1002/cav.191
Gamito,
Manuel N.,
Maddock,
Steve C.
(2007):
Progressive refinement rendering of implicit surfaces.
In
Computers & Graphics,
31
(5)
pp. 698-709.
https://dx.doi.org/10.1016/j.cag.2007.04.011
Gamito,
Manuel N.,
Maddock,
Steve C.
(2006):
Anti-aliasing with Stratified B-spline Filters of Arbitrary Degree.
In
Comput. Graph. Forum,
25
(2)
pp. 163-172.
https://www.eg.org/EG/CGF/volume25/issue2/v25i2pp163-172.pdf
Meredith,
Michael,
Maddock,
Steve C.
(2005):
Adapting motion capture data using weighted real-time inverse kinematics.
In
Computers in Entertainment,
3
(1)
pp. 5.
https://dl.acm.org/doi/10.1145/1057270.1057281
Maddock,
Steve C.
(1995):
Personal CAL workbooks: the next chapters.
In
Computers & Graphics,
19
(4)
pp. 631-635.
https://dx.doi.org/10.1016/0097-8493(95)00041-A
Maddock,
Steve C.
(1994):
A personal CAL workbook.
In
Computers & Graphics,
18
(3)
pp. 299-304.
https://dx.doi.org/10.1016/0097-8493(94)90030-2
Gamito,
Manuel N.,
Maddock,
Steve C.
(2006):
A progressive refinement approach for the visualisation of implicit surfaces.
In:
Braz,
José,
Jorge,
Joaquim A.,
Dias,
Miguel,
Marcos,
Adérito
(eds.)
GRAPP 2006 - Proceedings of the First International Conference on Computer Graphics Theory and Applications
February 25-28,
2006,
Setúbal, Portugal.
pp. 26-33.