Author: Rilla Khaled
Publication Overview
Publication period start: 2012
Number of co-authors: 10
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Khaled,
Rilla,
Barr,
Pippin,
Fischer,
Ronald,
Noble,
James,
Biddle,
Robert
(2006):
Factoring culture into the design of a persuasive game.
In:
Kjeldskov,
Jesper,
Paay,
Jane
(eds.)
Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction
,
2006,
.
pp. 213-220.
https://doi.acm.org/10.1145/1228175.1228213
Barr,
Pippin,
Khaled,
Rilla,
Noble,
James,
Biddle,
Robert
(2006):
Playing the interface: a case study of Grand Theft Auto: San Andreas.
In:
Kjeldskov,
Jesper,
Paay,
Jane
(eds.)
Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction
,
2006,
.
pp. 317-320.
https://doi.acm.org/10.1145/1228175.1228233
Khaled,
Rilla,
Barr,
Pippin,
Johnston,
Hannah,
Biddle,
Robert
(2009):
Let\'s clean up this mess: exploring multi-touch collaborative play.
In:
Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems
,
2009,
.
pp. 4441-4446.
https://doi.acm.org/10.1145/1520340.1520680
Khaled,
Rilla,
Noble,
James,
Biddle,
Robert
(2005):
An Analysis of Persuasive Technology Tool Strategies.
In:
Day,
Donald L.,
Evers,
Vanessa,
Galdo,
Elisa del
(eds.)
Designing for Global Markets 7 - IWIPS 2005 - Proceedings of the Seventh International Workshop on Internationalisation of Products and Systems
7-9 July,
2005,
Amsterdam, The Netherlands.
pp. 167-173.
Barr,
Pippin,
Khaled,
Rilla,
Noble,
James,
Biddle,
Robert
(2006):
Feeling Strangely Fine: The Well-Being Economy in Popular Games.
In:
IJsselsteijn,
Wijnand,
Kort,
Yvonne de,
Midden,
Cees J. H.,
Eggen,
Berry,
Hoven,
Elise van den
(eds.)
PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being
May 18-19,
2006,
Eindhoven, The Netherlands.
pp. 60-71.
https://dx.doi.org/10.1007/11755494_10
Barr,
Pippin,
Khaled,
Rilla,
Noble,
James,
Biddle,
Robert
(2006):
Well-Being to \"Well Done!\": The Development Cycle in Role-Playing Games.
In:
IJsselsteijn,
Wijnand,
Kort,
Yvonne de,
Midden,
Cees J. H.,
Eggen,
Berry,
Hoven,
Elise van den
(eds.)
PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being
May 18-19,
2006,
Eindhoven, The Netherlands.
pp. 96-99.
https://dx.doi.org/10.1007/11755494_13
Khaled,
Rilla,
Barr,
Pippin,
Noble,
James,
Biddle,
Robert
(2006):
Investigating Social Software as Persuasive Technology.
In:
IJsselsteijn,
Wijnand,
Kort,
Yvonne de,
Midden,
Cees J. H.,
Eggen,
Berry,
Hoven,
Elise van den
(eds.)
PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being
May 18-19,
2006,
Eindhoven, The Netherlands.
pp. 104-107.
https://dx.doi.org/10.1007/11755494_15
Khaled,
Rilla,
Barr,
Pippin,
Noble,
James,
Fischer,
Ronald,
Biddle,
Robert
(2006):
Our Place or Mine? Exploration into Collectivism-Focused Persuasive Technology Design.
In:
IJsselsteijn,
Wijnand,
Kort,
Yvonne de,
Midden,
Cees J. H.,
Eggen,
Berry,
Hoven,
Elise van den
(eds.)
PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being
May 18-19,
2006,
Eindhoven, The Netherlands.
pp. 72-83.
https://dx.doi.org/10.1007/11755494_11
Khaled,
Rilla,
Fischer,
Ronald,
Noble,
James,
Biddle,
Robert
(2008):
A Qualitative Study of Culture and Persuasion in a Smoking Cessation Game.
In:
Oinas-Kukkonen,
Harri,
Hasle,
Per F. V.,
Harjumaa,
Marja,
Segerståhl,
Katarina,
Oehrstroem,
Peter
(eds.)
PERSUASIVE 2008 - Persuasive Technology, Third International Conference
June 4-6,
2008,
Oulu, Finland.
pp. 224-236.
https://dx.doi.org/10.1007/978-3-540-68504-3_20
Khaled,
Rilla,
Barr,
Pippin,
Noble,
James,
Fischer,
Ronald,
Biddle,
Robert
(2007):
Fine Tuning the Persuasion in Persuasive Games.
In:
Kort,
Yvonne de,
IJsselsteijn,
Wijnand,
Midden,
Cees J. H.,
Eggen,
Berry,
Fogg,
B. J.
(eds.)
PERSUASIVE 2007 - Persuasive Technology, Second International Conference on Persuasive Technology
April 26-27,
2007,
Palo Alto, CA, USA.
pp. 36-47.
https://dx.doi.org/10.1007/978-3-540-77006-0_5
Khaled,
Rilla,
Biddle,
Robert,
Noble,
James,
Barr,
Pippin,
Fischer,
Ronald
(2006):
Persuasive interaction for collectivist cultures.
In:
Piekarski,
Wayne
(eds.)
AUIC 2006 - User Interfaces 2006 - 7th Australasian User Interface Conference
January 16-19,
2006,
Hobart, Tasmania, Australia.
pp. 73-80.
https://doi.acm.org/10.1145/1151758.1151767
Barr,
Pippin,
Khaled,
Rilla,
Noble,
James,
Biddle,
Robert
(2005):
A Taxonomic Analysis of User-Interface Metaphors in the Microsoft O ce Project Gallery.
In:
Billinghurst,
Mark,
Cockburn,
Andy
(eds.)
AUIC 2005 - User Interfaces 2005 - Sixth Australasian User Interface Conference
January-February,
2005,
Newcastle, NSW, Australia.
pp. 109-117.
https://crpit.com/confpapers/CRPITV40Barr.pdf
Barr,
Pippin,
Noble,
James,
Biddle,
Robert,
Khaled,
Rilla
(2006):
From pushing buttons to play and progress: value and interaction in fable.
In:
Piekarski,
Wayne
(eds.)
AUIC 2006 - User Interfaces 2006 - 7th Australasian User Interface Conference
January 16-19,
2006,
Hobart, Tasmania, Australia.
pp. 61-68.
https://doi.acm.org/10.1145/1151758.1151765
Vasalou,
Asimina,
Ingram,
Gordon,
Khaled,
Rilla
(2012):
User-centered research in the early stages of a learning game.
In:
Proceedings of DIS12 Designing Interactive Systems
,
2012,
.
pp. 116-125.
https://dx.doi.org/10.1145/2317956.2317976
Khaled,
Rilla
(2012):
Muse-based game design.
In:
Proceedings of DIS12 Designing Interactive Systems
,
2012,
.
pp. 721-730.
https://dx.doi.org/10.1145/2317956.2318065
Lange-Nielsen,
Filip,
Lafont,
Xavier Vijay,
Cassar,
Benjamin,
Khaled,
Rilla
(2012):
Involving players earlier in the game design process using cultural probes.
In:
Proceedings of the 4th International Conference Fun and Games
,
2012,
.
pp. 45-54.
https://dx.doi.org/10.1145/2367616.2367622