Author: Rilla Khaled

Publication Overview

Publication period start: 2012
Number of co-authors: 10

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

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Publications

Khaled, Rilla, Barr, Pippin, Fischer, Ronald, Noble, James, Biddle, Robert (2006): Factoring culture into the design of a persuasive game. In: Kjeldskov, Jesper, Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction , 2006, . pp. 213-220. https://doi.acm.org/10.1145/1228175.1228213
Barr, Pippin, Khaled, Rilla, Noble, James, Biddle, Robert (2006): Playing the interface: a case study of Grand Theft Auto: San Andreas. In: Kjeldskov, Jesper, Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction , 2006, . pp. 317-320. https://doi.acm.org/10.1145/1228175.1228233
Khaled, Rilla, Barr, Pippin, Johnston, Hannah, Biddle, Robert (2009): Let\'s clean up this mess: exploring multi-touch collaborative play. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 4441-4446. https://doi.acm.org/10.1145/1520340.1520680
Khaled, Rilla, Noble, James, Biddle, Robert (2005): An Analysis of Persuasive Technology Tool Strategies. In: Day, Donald L., Evers, Vanessa, Galdo, Elisa del (eds.) Designing for Global Markets 7 - IWIPS 2005 - Proceedings of the Seventh International Workshop on Internationalisation of Products and Systems 7-9 July, 2005, Amsterdam, The Netherlands. pp. 167-173.
Barr, Pippin, Khaled, Rilla, Noble, James, Biddle, Robert (2006): Feeling Strangely Fine: The Well-Being Economy in Popular Games. In: IJsselsteijn, Wijnand, Kort, Yvonne de, Midden, Cees J. H., Eggen, Berry, Hoven, Elise van den (eds.) PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being May 18-19, 2006, Eindhoven, The Netherlands. pp. 60-71. https://dx.doi.org/10.1007/11755494_10
Barr, Pippin, Khaled, Rilla, Noble, James, Biddle, Robert (2006): Well-Being to \"Well Done!\": The Development Cycle in Role-Playing Games. In: IJsselsteijn, Wijnand, Kort, Yvonne de, Midden, Cees J. H., Eggen, Berry, Hoven, Elise van den (eds.) PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being May 18-19, 2006, Eindhoven, The Netherlands. pp. 96-99. https://dx.doi.org/10.1007/11755494_13
Khaled, Rilla, Barr, Pippin, Noble, James, Biddle, Robert (2006): Investigating Social Software as Persuasive Technology. In: IJsselsteijn, Wijnand, Kort, Yvonne de, Midden, Cees J. H., Eggen, Berry, Hoven, Elise van den (eds.) PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being May 18-19, 2006, Eindhoven, The Netherlands. pp. 104-107. https://dx.doi.org/10.1007/11755494_15
Khaled, Rilla, Barr, Pippin, Noble, James, Fischer, Ronald, Biddle, Robert (2006): Our Place or Mine? Exploration into Collectivism-Focused Persuasive Technology Design. In: IJsselsteijn, Wijnand, Kort, Yvonne de, Midden, Cees J. H., Eggen, Berry, Hoven, Elise van den (eds.) PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being May 18-19, 2006, Eindhoven, The Netherlands. pp. 72-83. https://dx.doi.org/10.1007/11755494_11
Khaled, Rilla, Fischer, Ronald, Noble, James, Biddle, Robert (2008): A Qualitative Study of Culture and Persuasion in a Smoking Cessation Game. In: Oinas-Kukkonen, Harri, Hasle, Per F. V., Harjumaa, Marja, Segerståhl, Katarina, Oehrstroem, Peter (eds.) PERSUASIVE 2008 - Persuasive Technology, Third International Conference June 4-6, 2008, Oulu, Finland. pp. 224-236. https://dx.doi.org/10.1007/978-3-540-68504-3_20
Khaled, Rilla, Barr, Pippin, Noble, James, Fischer, Ronald, Biddle, Robert (2007): Fine Tuning the Persuasion in Persuasive Games. In: Kort, Yvonne de, IJsselsteijn, Wijnand, Midden, Cees J. H., Eggen, Berry, Fogg, B. J. (eds.) PERSUASIVE 2007 - Persuasive Technology, Second International Conference on Persuasive Technology April 26-27, 2007, Palo Alto, CA, USA. pp. 36-47. https://dx.doi.org/10.1007/978-3-540-77006-0_5
Khaled, Rilla, Biddle, Robert, Noble, James, Barr, Pippin, Fischer, Ronald (2006): Persuasive interaction for collectivist cultures. In: Piekarski, Wayne (eds.) AUIC 2006 - User Interfaces 2006 - 7th Australasian User Interface Conference January 16-19, 2006, Hobart, Tasmania, Australia. pp. 73-80. https://doi.acm.org/10.1145/1151758.1151767
Barr, Pippin, Khaled, Rilla, Noble, James, Biddle, Robert (2005): A Taxonomic Analysis of User-Interface Metaphors in the Microsoft O ce Project Gallery. In: Billinghurst, Mark, Cockburn, Andy (eds.) AUIC 2005 - User Interfaces 2005 - Sixth Australasian User Interface Conference January-February, 2005, Newcastle, NSW, Australia. pp. 109-117. https://crpit.com/confpapers/CRPITV40Barr.pdf
Barr, Pippin, Noble, James, Biddle, Robert, Khaled, Rilla (2006): From pushing buttons to play and progress: value and interaction in fable. In: Piekarski, Wayne (eds.) AUIC 2006 - User Interfaces 2006 - 7th Australasian User Interface Conference January 16-19, 2006, Hobart, Tasmania, Australia. pp. 61-68. https://doi.acm.org/10.1145/1151758.1151765
Vasalou, Asimina, Ingram, Gordon, Khaled, Rilla (2012): User-centered research in the early stages of a learning game. In: Proceedings of DIS12 Designing Interactive Systems , 2012, . pp. 116-125. https://dx.doi.org/10.1145/2317956.2317976
Khaled, Rilla (2012): Muse-based game design. In: Proceedings of DIS12 Designing Interactive Systems , 2012, . pp. 721-730. https://dx.doi.org/10.1145/2317956.2318065
Lange-Nielsen, Filip, Lafont, Xavier Vijay, Cassar, Benjamin, Khaled, Rilla (2012): Involving players earlier in the game design process using cultural probes. In: Proceedings of the 4th International Conference Fun and Games , 2012, . pp. 45-54. https://dx.doi.org/10.1145/2367616.2367622
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