Author: Kevin McGee
Publication Overview
Publication period start: 2012
Number of co-authors: 13
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Kindborg,
Mikael,
McGee,
Kevin
(2007):
Visual programming with analogical representations: Inspirations from a semiotic analysis .
In
J. Vis. Lang. Comput.,
18
(2)
pp. 99-125.
https://dx.doi.org/10.1016/j.jvlc.2007.01.002
McGee,
Kevin,
Skågeby,
Jorgen
(2004):
Gifting technologies.
In
First Monday,
9
(12)
pp. .
https://firstmonday.org/issues/issue9_12/mcgee/
Das,
Tapas K.,
Singh,
Gurminder,
Mitchell,
Alex,
Kumar,
P. Senthil,
McGee,
Kevin
(1997):
NetEffect: a network architecture for large-scale multi-user virtual worlds.
In:
VRST 1997
,
1997,
.
pp. 157-163.
https://doi.acm.org/10.1145/261135.261164
McGee,
Kevin,
Nilsson,
Johan
(2004):
CrawLogo: Empowering End-Users to Program the Web.
In:
VL-HCC 2004 - IEEE Symposium on Visual Languages and Human-Centric Computing
26-29 September,
2004,
Rome, Italy.
pp. 134-136.
https://doi.ieeecomputersociety.org/10.1109/VLHCC.2004.16
Mitchell,
Alex,
McGee,
Kevin
(2009):
Designing hypertext tools to facilitate authoring multiple points-of-view stories.
In:
Proceedings of the 20th ACM Conference on Hypertext and Hypermedia
,
2009,
.
pp. 309-316.
https://doi.acm.org/10.1145/1557914.1557966
Merritt,
Tim R.,
Tan,
Kian Boon,
Ong,
Christopher,
Thomas,
Aswin,
Chuah,
Teong Leong,
McGee,
Kevin
(2011):
Are artificial team-mates scapegoats in computer games.
In:
Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work
,
2011,
.
pp. 685-688.
https://dx.doi.org/10.1145/1958824.1958945
Mitchell,
Alex,
McGee,
Kevin
(2011):
Limits of rereadability in procedural interactive stories.
In:
Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems
,
2011,
.
pp. 1939-1948.
https://dx.doi.org/10.1145/1978942.1979223
McGee,
Kevin,
Merritt,
Tim,
Ong,
Christopher
(2011):
What we have here is a failure of companionship: communication in goal-oriented team-mate .
In:
Proceedings of the 2011 Australian Computer-Human Interaction Conference
,
2011,
.
pp. 198-201.
https://dx.doi.org/10.1145/2071536.2071568
Mitchell,
Alex,
McGee,
Kevin
(2012):
The paradox of rereading in hypertext fiction.
In:
Proceedings of the 23rd ACM Conference on Hypertext and Social Media
,
2012,
.
pp. 103-112.
https://dx.doi.org/10.1145/2309996.2310014