Author: John E. Laird

Publication Overview

Publication period start: 2008
Number of co-authors: 5

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

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Publications

Laird, John E. (2002): Research in human-level AI using computer games. In Communications of the ACM, 45 (1) pp. 32-35. https://dl.acm.org/doi/10.1145/502269.502290
Laird, John E. (2001): Using a Computer Game to Develop Advanced AI. In IEEE Computer, 34 (7) pp. 70-75. https://csdl.computer.org/computer/co2001/r7070abs.htm
Laird, John E., Jones, Randolph M., Nielsen, Paul E. (1998): Knowledge-based Multi-agent Coordination. In Presence: Teleoperators and Virtual Environments, 7 (6) pp. 547-563.
Miller, Craig S., Laird, John E. (1996): Accounting for Graded Performance within a Discrete Search Framework. In Cognitive Science, 20 (4) pp. 499-537.
Lent, Michael van, Laird, John E. (2001): Learning procedural knowledge through observation. In: K-CAP 2001 - Proceedings of the First International Conference on Knowledge Capture October 21-23, 2001, Victoria, BC, Canada. pp. 179-186. https://doi.acm.org/10.1145/500737.500765
Young, R. Michael, Laird, John E. (eds.) Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference June 1-5, 2005, Marina del Rey, California, USA.
Laird, John E. (2008): Extending the Soar Cognitive Architecture. In: Proceedings of the 2008 conference on Artificial General Intelligence 2008 Proceedings of the First AGI Conference , 2008, . pp. 224-235.
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