Author: John E. Laird
Publication Overview
Publication period start: 2008
Number of co-authors: 5
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Laird,
John E.
(2002):
Research in human-level AI using computer games.
In
Communications of the ACM,
45
(1)
pp. 32-35.
https://dl.acm.org/doi/10.1145/502269.502290
Laird,
John E.
(2001):
Using a Computer Game to Develop Advanced AI.
In
IEEE Computer,
34
(7)
pp. 70-75.
https://csdl.computer.org/computer/co2001/r7070abs.htm
Laird,
John E.,
Jones,
Randolph M.,
Nielsen,
Paul E.
(1998):
Knowledge-based Multi-agent Coordination.
In
Presence: Teleoperators and Virtual Environments,
7
(6)
pp. 547-563.
Miller,
Craig S.,
Laird,
John E.
(1996):
Accounting for Graded Performance within a Discrete Search Framework.
In
Cognitive Science,
20
(4)
pp. 499-537.
Lent,
Michael van,
Laird,
John E.
(2001):
Learning procedural knowledge through observation.
In:
K-CAP 2001 - Proceedings of the First International Conference on Knowledge Capture
October 21-23,
2001,
Victoria, BC, Canada.
pp. 179-186.
https://doi.acm.org/10.1145/500737.500765
Young,
R. Michael,
Laird,
John E.
(eds.)
Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference
June 1-5,
2005,
Marina del Rey, California, USA.
Laird,
John E.
(2008):
Extending the Soar Cognitive Architecture.
In:
Proceedings of the 2008 conference on Artificial General Intelligence 2008 Proceedings of the First AGI Conference
,
2008,
.
pp. 224-235.