Author: James Paul Gee
Publication Overview
Publication period start: 2003
Publications
Gee,
James Paul
(2003):
What video games have to teach us about learning and literacy.
In
Computers in Entertainment,
1
(1)
pp. 20.
https://dl.acm.org/doi/10.1145/950566.950595
Gee,
James Paul
(2008):
What\'s a screen mean in a video game?.
In:
Proceedings of ACM IDC08 Interaction Design and Children
,
2008,
.
pp. 06.
https://doi.acm.org/10.1145/1463689.1463698