Author: Hideyuki Tamura
Publication Overview
Publication period start: 2012
Number of co-authors: 28
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Sakagawa,
Yukio,
Katayama,
Akihiro,
Kotake,
Daisuke,
Tamura,
Hideyuki
(2002):
Data Compression and Hardware Implementation of Ray-Space Rendering for Interactive Augmen.
In
Presence: Teleoperators and Virtual Environments,
11
(2)
pp. 203-219.
Tamura,
Hideyuki,
Yamamoto,
Hiroyuki,
Katayama,
Akihiro
(2001):
Mixed Reality: Future Dreams Seen at the Border between Real and Virtual Worlds.
In
IEEE Computer Graphics and Applications,
21
(6)
pp. 64-70.
https://csdl.computer.org/comp/mags/cg/2001/06/g6064abs.htm
Satoh,
Kiyohide,
Anabuki,
Mahoro,
Yamamoto,
Hiroyuki,
Tamura,
Hideyuki
(2001):
A Hybrid Registration Method for Outdoor Augmented Reality.
In:
4th International Symposium on Augmented Reality ISAR 2001
29-30 October,
2001,
New York, NY, USA.
pp. 67-76.
https://csdl.computer.org/comp/proceedings/isar/2001/1375/00/13750067abs.htm
Satoh,
Kiyohide,
Uchiyama,
Shinji,
Yamamoto,
Hiroyuki,
Tamura,
Hideyuki
(2003):
Robust Vision-Based Registration Utilizing Bird\'s-Eye View with User\'s View.
In:
2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003
7-10 October,
2003,
Tokyo, Japan.
pp. 46-55.
https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060046abs.htm
Ohshima,
Toshikazu,
Kuroki,
Tsuyoshi,
Yamamoto,
Hiroyuki,
Tamura,
Hideyuki
(2003):
A Mixed Reality System with Visual and Tangible Interaction Capability - Application to Ev.
In:
2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003
7-10 October,
2003,
Tokyo, Japan.
pp. 284-285.
https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060284abs.htm
Uchiyama,
Shinji,
Takemoto,
Kazuki,
Satoh,
Kiyohide,
Yamamoto,
Hiroyuki,
Tamura,
Hideyuki
(2002):
MR Platform: A Basic Body on Which Mixed Reality Applications Are Built.
In:
2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002
30 September-1 October,
2002,
Darmstadt, Germany.
pp. 246-.
https://csdl.computer.org/comp/proceedings/ismar/2002/1781/00/17810246abs.htm
Uchiyama,
Shinji,
Takemoto,
Kazuki,
Satoh,
Kiyohide,
Yamamoto,
Hiroyuki,
Tamura,
Hideyuki
(2002):
MR Platform: A Basic Body on Which Mixed Reality Applications are Built.
In:
2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002
30 September-1 October,
2002,
Darmstadt, Germany.
pp. 320.
https://csdl.computer.org/comp/proceedings/ismar/2002/1781/00/17810320abs.htm
Ichikari,
Ryosuke,
Kawano,
Keisuke,
Kimura,
Asako,
Shibata,
Fumihisa,
Tamura,
Hideyuki
(2006):
Mixed reality pre-visualization and camera-work authoring in filmmaking.
In:
Fifth IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR 2006
October 22-25,
2006,
Santa Barbara, CA, USA.
pp. 239-240.
https://dx.doi.org/10.1109/ISMAR.2006.297823
Endo,
Takaaki,
Katayama,
Akihiro,
Tamura,
Hideyuki,
Hirose,
Michitaka,
Tanikawa,
Tomohiro
(1999):
Cybercity walker - layered morphin method.
In:
Bullinger,
Hans-Jorg,
Ziegler,
Jürgen
(eds.)
HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction - Volume 2
August 22-26,
1999,
Munich, Germany.
pp. 1044-1048.
Uchiyama,
Shinji,
Yamamoto,
Hiroyuki,
Katayama,
Akihiro,
Tamura,
Hideyuki
(1997):
Presentation and Interaction of Virtual 3D Objects Without Geometrical Model.
In:
Smith,
Michael J.,
Salvendy,
Gavriel,
Koubek,
Richard J.
(eds.)
HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2
August 24-29,
1997,
San Francisco, California, USA.
pp. 869-872.
Otsuki,
Mai,
Kimura,
Asako,
Nishiura,
Takanobu,
Shibata,
Fumihisa,
Tamura,
Hideyuki
(2007):
RealSound Interaction: A Novel Interaction Method with Mixed Reality Space by Localizing S.
In:
Jacko,
Julie A.
(eds.)
HCI International 2007 - 12th International Conference - Part II
July 22-27,
2007,
Beijing, China.
pp. 653-662.
https://dx.doi.org/10.1007/978-3-540-73107-8_73
Otsuki,
Mai,
Sugihara,
Kenji,
Kimura,
Asako,
Shibata,
Fumihisa,
Tamura,
Hideyuki
(2010):
MAI painting brush: an interactive device that realizes the feeling of real painting.
In:
Proceedings of the 2010 ACM Symposium on User Interface Software and Technology
,
2010,
.
pp. 97-100.
https://doi.acm.org/10.1145/1866029.1866045
Iesaki,
Akiko,
Somada,
Akihiro,
Kimura,
Asako,
Shibata,
Fumihisa,
Tamura,
Hideyuki
(2008):
Psychophysical Influence on Tactual Impression by Mixed-Reality Visual Stimulation.
In:
IEEE Virtual Reality Conference 2008 VR 2008
8-12 March,
2008,
Reno, Nevada, USA.
pp. 265-266.
https://dx.doi.org/10.1109/VR.2008.4480793
Shibata,
Fumihisa,
Nakamoto,
Hiroyuki,
Sasaki,
Ryoichi,
Kimura,
Asako,
Tamura,
Hideyuki
(2008):
A View Management Method for Mobile Mixed Reality Systems.
In:
Liere,
Robert van,
Mohler,
Betty J.
(eds.)
Proceedings of the 16th Eurographics Symposium on Virtual Environments - EGVE 2008
,
2008,
Eindhoven, The Netherlands.
pp. 17-24.
https://dx.doi.org/10.2312/EGVE/EGVE08/017-024
Yoshimoto,
Yusuke,
Dang,
Thai Hoa,
Kimura,
Asako,
Shibata,
Fumihisa,
Tamura,
Hideyuki
(2011):
Interaction design of 2D/3D map navigation on wall and tabletop displays.
In:
Proceedings of the 2011 ACM International Conference on Interactive Tabletops and Surfaces
,
2011,
.
pp. 254-255.
https://dx.doi.org/10.1145/2076354.2076402
Sugihara,
Kenji,
Otsuki,
Mai,
Kimura,
Asako,
Shibata,
Fumihisa,
Tamura,
Hideyuki
(2011):
MAI painting brush++: augmenting the feeling of painting with new visual and tactile feedb.
In:
Proceedings of the 2011 ACM Symposium on User Interface Software and Technology
,
2011,
.
pp. 13-14.
https://dx.doi.org/10.1145/2046396.2046404
Arisandi,
Ryan,
Takami,
Yusuke,
Otsuki,
Mai,
Kimura,
Asako,
Shibata,
Fumihisa,
Tamura,
Hideyuki
(2012):
Enjoying virtual handcrafting with ToolDevice.
In:
Adjunct Proceedings of the 2012 ACM Symposium on User Interface Software and Technology
,
2012,
.
pp. 17-18.
https://dx.doi.org/10.1145/2380296.2380306