Author: Heinrich Müller
Publication Overview
Publication period start: 1995
Number of co-authors: 9
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Ayasse,
Jorg,
Müller,
Heinrich
(2002):
Sculpturing on Discrete Displacement Fields.
In
Comput. Graph. Forum,
21
(3)
pp. .
https://www.eg.org/EG/CGF/volume21/issue3/abstracts/CGF603.HTML
Vollmer,
J.,
Mencl,
Robert,
Müller,
Heinrich
(1999):
Improved Laplacian Smoothing of Noisy Surface Meshes.
In
Comput. Graph. Forum,
18
(3)
pp. 131-138.
Ruprecht,
Detlef,
Nagel,
Ralf,
Müller,
Heinrich
(1995):
Spatial free-form deformation with scattered data interpolation methods.
In
Computers & Graphics,
19
(1)
pp. 63-71.
https://dx.doi.org/10.1016/0097-8493(94)00122-F
Müller,
Heinrich,
Stark,
Michael
(1993):
Adaptive generation of surfaces in volume data.
In
The Visual Computer,
9
(4)
pp. 182-199.
https://
Kohler,
Markus,
Schroter,
Sven,
Müller,
Heinrich
(1999):
The ARGUS-Architecture for Global Computer Vision-Based Interaction and its Application in.
In:
Bullinger,
Hans-Jorg
(eds.)
HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction
August 22-26,
1999,
Munich, Germany.
pp. 296-300.
Müller,
Heinrich
(1988):
Time Coherence in Computer Animation by Ray Tracing.
In:
Noltemeier,
Hartmut
(eds.)
Computational Geometry and its Applications, CG88, International Workshop on Computational Geometry, Würzburg, Germany, March 24-25, 1988
,
1988,
.
pp. 187-201.
Müller,
Heinrich,
Otte,
Matthias
(1991):
Solving Algebraic Systems in Bernstein-Bézier Representation.
In:
Bieri,
Hanspeter,
Noltemeier,
Hartmut
(eds.)
Computational Geometry - Methods, Algorithms and Applications, International Workshop on Computational Geometry CG91, Bern, Switzerland, March 21-22, 1991
,
1991,
.
pp. 161-169.