Author: Fabiana Vernero
Publication Overview
Publication period start: 2012
Number of co-authors: 14
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Vernero,
Fabiana,
Montanari,
Roberto
(2007):
Risk Management Persuasive Technologies: The case of a Technologically Advanced High-Risk .
In
Psychnology,
5
(3)
pp. 285-297.
https://www.psychnology.org/391.php
Carmagnola,
Francesca,
Cena,
Federica,
Console,
Luca,
Grillo,
Pierluigi,
Vernero,
Fabiana,
Simeoni,
Rossana,
Perrero,
Monica
(2009):
iDYNamicTV: a social adaptive television experience.
In:
Proceedings of the 20th ACM Conference on Hypertext and Hypermedia
,
2009,
.
pp. 375-376.
https://doi.acm.org/10.1145/1557914.1557996
Jameson,
Anthony,
Gabrielli,
Silvia,
Kristensson,
Per Ola,
Reinecke,
Katharina,
Cena,
Federica,
Gena,
Cristina,
Vernero,
Fabiana
(2011):
How can we support users' preferential choice?.
In:
Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems
,
2011,
.
pp. 409-418.
https://dx.doi.org/10.1145/1979742.1979620
Carmagnola,
Francesca,
Vernero,
Fabiana,
Grillo,
Pierluigi
(2009):
SoNARS: A Social Networks-Based Algorithm for Social Recommender Systems.
In:
Proceedings of the 2009 Conference on User Modeling, Adaptation and Personalization
,
2009,
.
pp. 223-234.
https://www.springerlink.com/content/T38110R647007660
Cena,
Federica,
Vernero,
Fabiana,
Gena,
Cristina
(2010):
Towards a Customization of Rating Scales in Adaptive Systems.
In:
Proceedings of the 2010 Conference on User Modeling, Adaptation and Personalization
,
2010,
.
pp. 369-374.
https://www.springerlink.com/content/R1618454KX540774
Gena,
Cristina,
Brogi,
Roberto,
Cena,
Federica,
Vernero,
Fabiana
(2011):
The Impact of Rating Scales on User's Rating Behavior.
In:
Proceedings of the 2011 Conference on User Modeling, Adaptation and Personalization
,
2011,
.
pp. 123-134.
https://www.springerlink.com/content/A030262207U85J2G
Varesano,
Fabio,
Vernero,
Fabiana
(2012):
Introducing PALLA, a novel input device for leisure activities: a case study on a tangible.
In:
Proceedings of the 4th International Conference Fun and Games
,
2012,
.
pp. 35-44.
https://dx.doi.org/10.1145/2367616.2367621