Author: Eric Wiebe
Publication Overview
Publication period start: 2012
Number of co-authors: 6
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Wiebe,
Eric
(2000):
Deep Realities: The Fit of Usability in Business.
In
ACM SIGDOC *Journal of Computer Documentation,
24
(4)
pp. 220-226.
https://www.acm.org/pubs/articles/journals/jcd/2000-24-4/p220-wiebe/p220-wiebe.pdf
Sommerich,
Carolyn,
Sesek,
Richard,
Stone,
Nancy,
Joines,
Sharon,
Smith-Jackson,
Tonya,
Wiebe,
Eric
(2010):
VISUALIZING INNOVATIVE USES OF TECHNOLOGY AND DEVICES FOR ENGAGING COLLEGE STUDENTS IN ACT.
In:
Proceedings of the Human Factors and Ergonomics Society 54th Annual Meeting
,
2010,
.
pp. 681-683.
https://www.ingentaconnect.com/content/hfes/hfproc/2010/00000054/00000008/art00007
Sharek,
David,
Wiebe,
Eric
(2011):
Using Flow Theory to Design Video Games as Experimental Stimuli.
In:
Proceedings of the Human Factors and Ergonomics Society 55th Annual Meeting
,
2011,
.
pp. 1520-1524.
https://pro.sagepub.com/content/55/1/1520
Sharek,
David,
Wiebe,
Eric
(2012):
Embedding Secondary Tasks in Video Games to Measure Real-Time Cognitive Load: An Approach .
In:
Proceedings of the Human Factors and Ergonomics Society 2012 Annual Meeting
,
2012,
.
pp. 2147-2151.
https://pro.sagepub.com/content/56/1/2147