Author: Eelke Folmer
Publication Overview
Publication period start: 2012
Number of co-authors: 9
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Folmer,
Eelke
(2015):
Interaction Design Patterns.
In:
Papantoniou,
Bill,
Soegaard,
Mads,
Lupton,
Julia Reinhard,
Goktürk,
Mehmet,
Trepess,
David,
Knemeyer,
Dirk,
Svoboda,
Eric,
Memmel,
Thomas,
Folmer,
Eelke,
Gunes,
Hatice,
Harrod,
Martin,
Spillers,
Frank,
Hornecker,
Eva
(eds).
"The Glossary of Human Computer Interaction"
The Interaction Design Foundation
.
Yuan,
Bei,
Folmer,
Eelke
(2008):
Blind hero: enabling guitar hero for the visually impaired.
In:
Tenth Annual ACM SIGACCESS Conference on Assistive Technologies
,
2008,
.
pp. 169-176.
https://doi.acm.org/10.1145/1414471.1414503
Folmer,
Eelke,
Gurp,
Jilles van,
Bosch,
Jan
(2005):
Software Architecture Analysis of Usability.
In:
Bastide,
Remi,
Palanque,
Philippe A.,
Roth,
Jorg
(eds.)
Engineering Human Computer Interaction and Interactive Systems, Joint Working Conferences EHCI-DSVIS 2004
July 11-13,
2005,
Hamburg, Germany.
pp. 38-58.
https://dx.doi.org/10.1007/11431879_3
Folmer,
Eelke,
Yuan,
Bei,
Carr,
Dave,
Sapre,
Manjari
(2009):
TextSL: A Command-Based Virtual World Interface for the Visually Impaired.
In:
11th international ACM SIGACCESS conference on Computers and accessibility
October 2009,
2009,
Pittsburgh, PA.
pp. 59-66.
Oktay,
Bugra,
Folmer,
Eelke
(2010):
Synthesizing meaningful feedback for exploring virtual worlds using a screen reader.
In:
Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems
,
2010,
.
pp. 4165-4170.
https://doi.acm.org/10.1145/1753846.1754120
Oktay,
Bugra,
Folmer,
Eelke
(2010):
TextSL: a screen reader accessible interface for second life.
In:
Proceedings of the 2010 International Cross-Disciplinary Conference on Web Accessibility W4A
,
2010,
.
pp. 21.
https://doi.acm.org/10.1145/1805986.1806017
Folmer,
Eelke,
Yuan,
Bei,
Carr,
Dave,
Sapre,
Manjari
(2009):
TextSL: a command-based virtual world interface for the visually impaired.
In:
Eleventh Annual ACM SIGACCESS Conference on Assistive Technologies
,
2009,
.
pp. 59-66.
https://doi.acm.org/10.1145/1639642.1639654
Morelli,
Tony,
Foley,
John,
Folmer,
Eelke
(2010):
Vi-bowling: a tactile spatial exergame for individuals with visual impairments.
In:
Twelfth Annual ACM SIGACCESS Conference on Assistive Technologies
,
2010,
.
pp. 179-186.
https://dx.doi.org/10.1145/1878803.1878836
Yuan,
Bei,
Sapre,
Manjari,
Folmer,
Eelke
(2010):
Seek-n-Tag: a game for labeling and classifying virtual world objects.
In:
Proceedings of the 2010 Conference on Graphics Interface
,
2010,
.
pp. 201-208.
https://doi.acm.org/10.1145/4713060.1839249
Oktay,
Bugra,
Folmer,
Eelke
(2011):
Syntherella: a feedback synthesizer for efficient exploration of virtual worlds using a sc.
In:
Proceedings of the 2011 Conference on Graphics Interface
,
2011,
.
pp. 65-70.
Morelli,
Tony,
Foley,
John,
Lieberman,
Lauren,
Folmer,
Eelke
(2011):
Pet-N-Punch: upper body tactile/audio exergame to engage children with visual impairments .
In:
Proceedings of the 2011 Conference on Graphics Interface
,
2011,
.
pp. 223-230.
Folmer,
Eelke,
Morelli,
Tony
(2012):
Spatial gestures using a tactile-proprioceptive display.
In:
Proceedings of the 6th International Conference on Tangible and Embedded Interaction
,
2012,
.
pp. 139-142.
https://dx.doi.org/10.1145/2148131.2148161