Author: Dimitris Grammenos
Publication Overview
Publication period start: 2009
Number of co-authors: 10
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Grammenos,
Dimitris
(2009):
The ambient mirror: creating a digital self-image through pervasive technologies.
In
Interactions,
16
(2)
pp. 46-50.
https://dl.acm.org/doi/10.1145/1487632.1487643
Savidis,
Anthony,
Grammenos,
Dimitris,
Stephanidis,
Constantine
(2007):
Developing inclusive e-learning and e-entertainment to effectively accommodate learning di.
In
Universal Access in the Information Society,
5
(4)
pp. 401-419.
https://dx.doi.org/10.1007/s10209-006-0059-3
Grammenos,
Dimitris,
Mourouzis,
Alexandros,
Stephanidis,
Constantine
(2006):
Virtual prints: Augmenting virtual environments with interactive personal marks.
In
International Journal of Human-Computer Studies,
64
(3)
pp. 221-239.
https://dx.doi.org/10.1016/j.ijhcs.2005.08.011
Savidis,
Anthony,
Grammenos,
Dimitris,
Stephanidis,
Constantine
(2006):
Developing inclusive e-learning systems.
In
Universal Access in the Information Society,
5
(1)
pp. 51-72.
https://dx.doi.org/10.1007/s10209-006-0024-1
Grammenos,
Dimitris,
Savidis,
Anthony,
Georgalis,
Yannis,
Bourdenas,
Themistoklis,
Stephanidis,
Constantine
(2007):
Dual educational electronic textbooks: the starlight platform.
In:
Ninth Annual ACM Conference on Assistive Technologies
,
2007,
.
pp. 107-114.
https://doi.acm.org/10.1145/1296843.1296863
Grammenos,
Dimitris
(2008):
Game over: learning by dying.
In:
Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems
April 5-10,
2008,
.
pp. 1443-1452.
https://doi.acm.org/10.1145/1357054.1357281
Grammenos,
Dimitris,
Akoumianakis,
Demosthenes,
Stephanidis,
Constantine
(1999):
Support for Iterative User Interface Prototyping: The Sherlock Guideline Management System.
In:
Chatty,
Stephane,
Dewan,
Prasun
(eds.)
Engineering for Human-Computer Interaction, IFIP TC2/TC13 WG2.7/WG13.4 Seventh Working Conference on Engineering for Human-Computer Interaction
September 14-18,
1999,
Heraklion, Crete, Greece.
pp. 299-317.
Stephanidis,
Constantine,
Grammenos,
Dimitris,
Akoumianakis,
Demosthenes
(1999):
Embedding HCI guideline input to iterative user interface development.
In:
Bullinger,
Hans-Jorg
(eds.)
HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction
August 22-26,
1999,
Munich, Germany.
pp. 978-982.
Stephanidis,
Constantine,
Antona,
Margherita,
Grammenos,
Dimitris
(2007):
Universal Access Issues in an Ambient Intelligence Research Facility.
In:
Stephanidis,
Constantine
(eds.)
Universal Access in Human-Computer Interaction. Ambient Interaction, 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007 Held as Part of HCI International 2007 Beijing, China, July 22-27, 2007 Proceedings, Part II
July 22-27,
2007,
Beijing, China.
pp. 208-217.
https://dx.doi.org/10.1007/978-3-540-73281-5_22
Grammenos,
Dimitris,
Savidis,
Anthony,
Stephanidis,
Constantine
(2007):
Unified Design of Universally Accessible Games.
In:
Stephanidis,
Constantine
(eds.)
Universal Access in Human-Computer Interaction. Applications and Services, 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007 Held as Part of HCI International 2007 Beijing, China, July 22-27, 2007 Proceedings, Part
July 22-27,
2007,
Beijing, China.
pp. 607-616.
https://dx.doi.org/10.1007/978-3-540-73283-9_67
Grammenos,
Dimitris,
Savidis,
Anthony,
Georgalis,
Yannis,
Stephanidis,
Constantine
(2006):
Access Invaders: Developing a Universally Accessible Action Game.
In:
Miesenberger,
Klaus,
Klaus,
Joachim,
Zagler,
Wolfgang L.,
Karshmer,
Arthur I.
(eds.)
ICCHP 2006 - Computers Helping People with Special Needs, 10th International Conference
July 11-13,
2006,
Linz, Austria.
pp. 388-395.
https://dx.doi.org/10.1007/11788713_58
Grammenos,
Dimitris,
Georgalis,
Yannis,
Kazepis,
Nikolaos,
Drossis,
Giannis,
Ftylitakis,
Nikolaos
(2010):
The booTable experience: iterative design and prototyping of an alternative interactive ta.
In:
Proceedings of DIS10 Designing Interactive Systems
,
2010,
.
pp. 272-281.
https://doi.acm.org/10.1145/1858171.1858221