Author: Bülent Özgüç
Publication Overview
Publication period start: 1998
Number of co-authors: 13
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Aras,
Rifat,
Basarankut,
Barkin,
Çapin,
Tolga K.,
Özgüç,
Bülent
(2008):
3D Hair sketching for real-time dynamic & key frame animations.
In
The Visual Computer,
24
(7)
pp. 577-585.
https://dx.doi.org/10.1007/s00371-008-0238-8
Güdükbay,
Ugur,
Arikan,
Okan,
Özgüç,
Bülent
(2002):
Visualizer: a mesh visualization system using view-dependent refinement.
In
Computers & Graphics,
26
(3)
pp. 491-503.
https://dx.doi.org/10.1016/S0097-8493(02)00091-2
Akdemir,
Ugur,
Özgüç,
Bülent,
Güdükbay,
Ugur,
Selçuk,
Alper
(1998):
Right-triangular subdivision for texture mapping ray-traced objects.
In
The Visual Computer,
14
(10)
pp. 445-454.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=14&issue=10&spage=445
Kurç,
Tahsin M.,
Aykanat,
Cevdet,
Özgüç,
Bülent
(1998):
Object-space parallel polygon rendering on hypercubes.
In
Computers & Graphics,
22
(4)
pp. 487-503.
https://dx.doi.org/10.1016/S0097-8493(98)00047-8
Kurç,
Tahsin M.,
Aykanat,
Cevdet,
Özgüç,
Bülent
(1997):
A parallel scaled conjugate-gradient algorithm for the solution phase of gathering radiosi.
In
The Visual Computer,
13
(1)
pp. 1-19.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=13&issue=1&spage=1
Güdükbay,
Ugur,
Özgüç,
Bülent,
Tokad,
Yilmaz
(1997):
A spring force formulation for elastically deformable models.
In
Computers & Graphics,
21
(3)
pp. 335-346.
https://dx.doi.org/10.1016/S0097-8493(97)00011-3
Aykanat,
Cevdet,
Çapin,
Tolga K.,
Özgüç,
Bülent
(1996):
A parallel progressive radiosity algorithm based on patch data circulation.
In
Computers & Graphics,
20
(2)
pp. 307-324.
https://dx.doi.org/10.1016/0097-8493(95)00132-8
Güdükbay,
Ugur,
Özgüç,
Bülent,
Tokad,
Yilmaz
(1993):
An animation system for rigid and deformable models.
In
Computers & Graphics,
17
(1)
pp. 71-77.
https://dx.doi.org/10.1016/0097-8493(93)90053-C
Cosar,
Ahmet,
Özgüç,
Bülent
(1991):
A text, image, and graphics editor.
In
Computers & Graphics,
15
(1)
pp. 57-66.
https://dx.doi.org/10.1016/0097-8493(91)90031-C
Isler,
Veysi,
Özgüç,
Bülent
(1991):
Fast ray tracing 3D models.
In
Computers & Graphics,
15
(2)
pp. 205-216.
https://dx.doi.org/10.1016/0097-8493(91)90074-R
Güdükbay,
Ugur,
Özgüç,
Bülent
(1990):
Free-form solid modeling using deformations.
In
Computers & Graphics,
14
(3)
pp. 491-500.
https://dx.doi.org/10.1016/0097-8493(90)90071-5
Kaya,
A.,
Özgüç,
Bülent
(1988):
Continuous Processing of Images through User Sketched Functional Blocks.
In
Comput. Graph. Forum,
7
(4)
pp. 273-280.
https://www.eg.org/EG/CGF/volume7/issue4/v07i4pp273-280_abstract.html
Cosar,
Ahmet,
Özgüç,
Bülent
(1988):
A simple animation package.
In
Computers & Graphics,
12
(3)
pp. 591-594.
https://dx.doi.org/10.1016/0097-8493(88)90090-8