Author: Armin Bruderlin
Publication Overview
Publication period start: 1994
Number of co-authors: 10
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Bruderlin,
Armin
(2000):
A method to generate wet and broken-up animal fur.
In
Journal of Visualization and Computer Animation,
11
(5)
pp. 249-259.
Bruderlin,
Armin,
Calvert,
Tom W.
(1996):
Knowledge-driven interactive animation of human running.
In:
Graphics Interface 96
May 22-24,
1996,
Toronto, Ontario, Canada.
pp. 213-221.
https://www.graphicsinterface.org/proceedings/1996/BruderlinCalvert
Amaya,
Kenji,
Bruderlin,
Armin,
Calvert,
Tom W.
(1996):
Emotion from Motion.
In:
Graphics Interface 96
May 22-24,
1996,
Toronto, Ontario, Canada.
pp. 222-229.
https://www.graphicsinterface.org/proceedings/1996/ABC
Bruderlin,
Armin,
Teo,
Chor Guan,
Calvert,
Tom
(1994):
Procedural movement for articulated figure animation.
In
Computers & Graphics,
18
(4)
pp. 453-461.
https://dx.doi.org/10.1016/0097-8493(94)90057-4
Calvert,
Tom W.,
Bruderlin,
Armin,
Mah,
Sang,
Schiphorst,
Thecla,
Welman,
Chris
(1993):
The Evolution of an Interface for Choreographers.
In:
Ashlund,
Stacey,
Mullet,
Kevin,
Henderson,
Austin,
Hollnagel,
Erik,
White,
Ted
(eds.)
Proceedings of the ACM CHI 93 Human Factors in Computing Systems Conference
April 24-29,
1993,
Amsterdam, The Netherlands.
pp. 115-122.
https://www.acm.org/pubs/articles/proceedings/chi/169059/p115-calvert/p115-calvert.pdf
Bruderlin,
Armin,
Calvert,
Tom W.
(1993):
Interactive animation of personalized human locomotion.
In:
Graphics Interface 93
May 19-21,
1993,
Toronto, Ontario, Canada.
pp. 17-23.