Author: Anna L. Cox
Publication Overview
Publication period start: 2008
Number of co-authors: 17
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Jennett,
Charlene,
Cox,
Anna L.,
Cairns,
Paul,
Dhoparee,
Samira,
Epps,
Andrew,
Tijs,
Tim,
Walton,
Alison
(2008):
Measuring and defining the experience of immersion in games.
In
International Journal of Human-Computer Studies,
20
(9)
pp. 641-661.
https://www.sciencedirect.com/science/article/B6WGR-4SFS0SF-1/2/b31ec78c11fcc6dc989a1225e0ccb891
Makri,
Stephann,
Blandford,
Ann,
Cox,
Anna L.
(2008):
Using Information Behaviors to Evaluate the Functionality and Usability of Electronic Reso.
In
JASIST - Journal of the American Society for Information Science and Technology,
59
(14)
pp. 2244-2267.
https://eprints.ucl.ac.uk/103915/
Jennett,
Charlene,
Cox,
Anna L.,
Cairns,
Paul
(2009):
Investigating computer game immersion and the component real world dissociation.
In:
Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems
,
2009,
.
pp. 3407-3412.
https://doi.acm.org/10.1145/1520340.1520494
Cox,
Anna L.,
Cairns,
Paul,
Thimbleby,
Harold,
Webb,
Natalie
(2008):
Research Methods for HCI.
In:
Proceedings of the HCI08 Conference on People and Computers XXII
,
2008,
.
pp. 221-222.
https://www.bcs.org/server.php?show=ConWebDoc.21545
Back,
Jonathan,
Brumby,
Duncan P.,
Cox,
Anna L.
(2010):
Locked-out: investigating the effectiveness of system lockouts to reduce errors in routine.
In:
Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems
,
2010,
.
pp. 3775-3780.
https://doi.acm.org/10.1145/1753846.1754054
Makri,
Stephann,
Blandford,
Ann,
Cox,
Anna L.
(2010):
This is what i'm doing and why: reflections on a think-aloud study of dl users' informatio.
In:
JCDL10 Proceedings of the 2010 Joint International Conference on Digital Libraries
,
2010,
.
pp. 349-352.
https://doi.acm.org/10.1145/1816123.1816177
Hassard,
Stephen T.,
Blandford,
Ann,
Cox,
Anna L.
(2009):
Analogies in design decision-making.
In:
Proceedings of the HCI09 Conference on People and Computers XXIII
,
2009,
.
pp. 140-148.
https://doi.acm.org/10.1145/1671011.1671027
Gámez,
Eduardo H. Calvillo,
Cairns,
Paul,
Cox,
Anna L.
(2009):
From the gaming experience to the wider user experience.
In:
Proceedings of the HCI09 Conference on People and Computers XXIII
,
2009,
.
pp. 520-523.
https://doi.acm.org/10.1145/1671011.1671078
Jones,
Stuart A.,
Gould,
Sandy J. J.,
Cox,
Anna L.
(2012):
Snookered by an interruption?: use a cue.
In:
Proceedings of the HCI12 Conference on People and Computers XXVI
,
2012,
.
pp. 251-256.
https://dl.acm.org/citation.cfm?id=2377947
Kamsin,
Amirrudin,
Blandford,
Ann,
Cox,
Anna L.
(2012):
Personal task management: my tools fall apart when I'm very busy!.
In:
CHI12 Extended Abstracts on Human Factors in Computing Systems
May 5-10,
2012,
Austin, USA.
pp. 1369-1374.
https://dl.acm.org/citation.cfm?id=2212457