How Do I Choose the Right Design Training Approach For Me?

• 5 min read

357 Shares

There are only so many hours in the day and after working full-time it can be very difficult to squeeze in the right training courses to develop our skills and move us to the next level of our career path. So how do you go about choosing the right design training approach for your needs?

Let’s take a look at the options:

Classroom Based Training (CBT)

Classroom based training (CBT) is expensive and requires a commitment to attend on a certain date and in a certain place. It’s biggest advantage comes when you are learning a large(ish) skill set where you have no previous experience at all. This is because you can gain practical feedback immediately during classroom training to correct any mistakes you’re making.

The downside is that classroom training often doesn’t stick very well. (e.g. the skills you learn rapidly degrade outside of the classroom unless you immediately put them into real-world practice).

We recommend classroom training for highly practical new skills (such as learning Photoshop or Illustrator) when classroom training suits your own learning preferences. You should be committed to utilizing what you learn straight after the training or you should put it off until you can.

Distance Learning

Distance learning is slowly dying out and to be honest for designers… it doesn’t have too much to recommend itself any more. The idea is that you will receive course materials by post and then submit your work by post. Given that e-learning has largely occupied this territory and has the advantage of being much faster in turn around and much more secure (e-mails that get lost can be resent – packages that get lost can take much more effort to recreate) there’s not too much to recommend distance learning for now.

We’d only recommend distance learning if you have no other options that are easily (or economically) available to you. We can see that in areas with particularly poor internet or power reliability that distance learning might still have some appeal.

E-Learning

We’re somewhat biased towards e-learning because that’s what we sell but we do admit that it’s not always the right choice. E-learning is perfect for people who want to do a bit of learning here and a bit of learning there. They need the freedom to study whenever and wherever they want to. On the flip side; we strongly recommend e-learning with a built in support network (we have course forums where students can work together for example) because there’s a genuine concern that people find it harder to complete e-learning (as opposed to classroom learning) because they feel less pressure to complete the course.

E-learning is often incredibly cost-effective and can allow you to learn a vast range of design skills that would not be affordable (either financially or in terms of time commitment) in a classroom.

Summary

There’s a lot of personal preference in choosing the right learning method for your design education. There are times when we could all benefit from a hands-on classroom instructor (I’d never have mastered MS Access without classroom training) and other times when studying online is a much better idea (I gained my training certifications online – I couldn’t afford the time off work to do them in a classroom). 


Images: Header, Classroom, DL, e-learning

Learn More in This Course:

AI for Designers

Course Closed
100 % booked
View Course

What You Should Read Next

  • Read full article
    What Should a UX Design Portfolio Contain? - Article hero image
    Interaction Design Foundation logo

    What Should a UX Design Portfolio Contain?

    Your UX design portfolio is the key that gets you a job interview, and it is therefore vital that you include everything necessary in it. After all, a recruiter spends only a few minutes to form an opinion of you through your portfolio. If you’re new to UX, however, you might not know what exactly n

    Social shares
    827
    Published
    Read Article
  • Read full article
    Enter the World of Social VR - Article hero image
    Interaction Design Foundation logo

    Enter the World of Social VR

    Our metaverse is big—as in massive and expanding, to be more exact—and there’s plenty of room to trailblaze inside of all of that digital space, so if virtual reality (VR) can teleport, catapult, and integrate human users into brand-new worlds of excitement, discovery, and learning (which it can, by

    Social shares
    557
    Published
    Read Article
  • Read full article
    8 Talks by Women to Inspire UX Designers - Article hero image
    Interaction Design Foundation logo

    8 Talks by Women to Inspire UX Designers

    User Experience design, like so many other disciplines, has a lower representation of women as compared to men. Things are changing now, though. Slowly, but surely. From strategy to tactics and from ideas to actionable tips, here is a curated playlist of talks by, and stories of just some of the mos

    Social shares
    656
    Published
    Read Article
  • Read full article
    UX Storyboards: Ultimate Guide - Article hero image
    Interaction Design Foundation logo

    UX Storyboards: Ultimate Guide

    In user experience design, we use techniques like workshops and interviews to understand users. We turn our research into user stories and process flows. We use personas and wireframes to share our ideas with our teams.But it’s important to remember the real people we design for. We need to know wha

    Social shares
    779
    Published
    Read Article
  • Read full article
    Top 6 Tips to Make Your UX Portfolio Stand Out - Article hero image
    Interaction Design Foundation logo

    Top 6 Tips to Make Your UX Portfolio Stand Out

    Whether you’re a UX designer looking for your first UX job or a seasoned designer looking to further your career, your UX portfolio is arguably one of the most important projects you’ll work on. Your portfolio is the first touchpoint you have with the recruiters; it’s your chance to make an impactfu

    Social shares
    706
    Published
    Read Article
  • Read full article
    3 Reasons Why Accessible Design Is Good for All - Article hero image
    Interaction Design Foundation logo

    3 Reasons Why Accessible Design Is Good for All

    Most designers probably agree that accessibility matters: We want to create designs and interfaces that don’t exclude users with disabilities. There are plenty of obvious moral reasons that accessibility matters, but, unfortunately, accessibility considerations are often one of the first things to g

    Social shares
    766
    Published
    Read Article
  • Read full article
    Stop the Generic Portfolio Trap! Design a Stand-Out Portfolio for Your UX/UI Niche: UX Writing - Article hero image
    Interaction Design Foundation logo

    Stop the Generic Portfolio Trap! Design a Stand-Out Portfolio for Your UX/UI Niche: UX Writing

    A picture may be worth a thousand words, but in UX design the right words are priceless. UX writing guides users, simplifies complex concepts, encourages desired actions, and creates a sense of delight. But how do you demonstrate you can do all of these things? How do you get noticed by hiring manag

    Social shares
    421
    Published
    Read Article
  • Read full article
    Transform Your Creative Process with Design Thinking - Article hero image
    Interaction Design Foundation logo

    Transform Your Creative Process with Design Thinking

    Think about a new user experience (UX) design project at work that your team needs fresh ideas for—you want to create a winning digital product for your users, one that’s desirable, economically viable, and technologically feasible. To start with, you try to understand market trends and consumer beh

    Social shares
    528
    Published
    Read Article
  • Read full article
    Top 5 Customer Journey Mapping Tools (+ Templates) - Article hero image
    Interaction Design Foundation logo

    Top 5 Customer Journey Mapping Tools (+ Templates)

    As the digital world continues to change, you must know more about your customer's journey. Customer Journey maps help you see and analyze how customers interact with your brand. You can improve marketing strategies and customer experiences using them. Let's explore customer journey mapping tools an

    Social shares
    758
    Published
    Read Article
  • Read full article
    Rating Scales in UX Research: The Ultimate Guide - Article hero image
    Interaction Design Foundation logo

    Rating Scales in UX Research: The Ultimate Guide

    Picture this: you’re designing a new app or website and want to know how users feel about it, but you want a good way to get actionable insights from those feelings, fast. Feedback is vital—and the sooner you get it, the better—and that’s why something as direct and visual as a rating scale comes in

    Social shares
    884
    Published
    Read Article

Top Articles

Top Topic Definitions

Feel Stuck?
Want Better Job Options?

AI is replacing jobs everywhere, yet design jobs are booming with a projected 45% job growth. With design skills, you can create products and services people love. More love means more impact and greater salary potential.

At IxDF, we help you from your first course to your next job, all in one place.

See How Design Skills Turn Into Job Options
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Be the One Who Inspires

People remember who shares great ideas.

Share on:

Academic Credibility — On Autopilot

Don't waste time googling citation formats. Just copy, paste and look legit in seconds.

Feel stuck? Want Freedom?

Get one powerful email each week, like 324,038 others.

Learn to design a life you love.

Next email in: