UI / UX Developer

United States
Freelance
Remote Within Region
Posted 2 months ago

About this role

Job Description

UI / UX Developer - [REDACTED], MN - REMOTE

United States | Remote Job

Contract Job

Start Date: 02/17/2025

End Date: 11/30/2025

[REDACTED] seeks a senior developer with user [REDACTED]/user experience (UI/UX) with developing UX architecture, including sitemaps, [REDACTED] maps, wireflows, and taxonomy designs. The emphasis of this role will be on coming up with [REDACTED] centered design with a deep understanding of UI/UX principles, accessibility, and usability.

At a high level, the resource will work closely with [REDACTED] staff / team to [REDACTED] and build a new application, [REDACTED] maintenance and support, and [REDACTED] necessary, [REDACTED] enhancement of the application.

Sample Tasks

  • Collaborate with stakeholders to gather and understand user needs, business objectives, and technical constraints, ensuring user-first designs are created.
  • Conduct user research, usability testing, and data analysis to inform design [REDACTED] and improve overall user experience.
  • [REDACTED] UX architecture including sitemaps, [REDACTED] maps, wireflows, and taxonomy designs to structure and organize the user experience.
  • Design low- and high-fidelity prototypes to validate design concepts and [REDACTED] iterative improvements based on user feedback.
  • Create reusable component libraries and design systems to ensure consistency and scalability across multiple platforms and applications.
  • [REDACTED] web components that align with modern HTML/CSS standards, ensuring compliance with WCAG accessibility guidelines for an inclusive user experience.
  • Collaborate with developers to implement pixel-perfect designs, ensuring technical feasibility and seamless integration of design with development.
  • [REDACTED] knowledge transfer to [REDACTED] staff

Requirements

Required Qualifications and Skills

  • [REDACTED] experience UI/UX design, with at least 3 years [REDACTED] in design tools such as [REDACTED], Sketch, Zeplin, Axure, [REDACTED] XD, or similar.
  • [REDACTED] experience directly creating [REDACTED]-centered designs with a deep understanding of UX/UI principles, accessibility, and usability along with expertise in building customer [REDACTED] maps, information architectures, and solving design challenges using UX patterns.
  • Ability to work seamlessly with cross-functional teams, including product managers, developers, and business stakeholders.
  • Excellent communication skills to present design [REDACTED] and rationales to both technical and non-technical audiences.
  • Experience in creating interactive, low- and high-fidelity prototypes to test [REDACTED] and concepts effectively.
  • Experience with A/B testing, behavioral analytics, and using insights to inform design [REDACTED].
  • Experience in building reusable component libraries and design systems to ensure long-term scalability and consistency across projects.
  • Strong user-first [REDACTED] with the ability to [REDACTED] for end-user needs in every design decision.
  • Critical thinking and creativity to overcome design and technical challenges.

Roles & Responsibilities

  • [REDACTED] UI/UX design experience with at least 3 years using design tools such as [REDACTED], Sketch, Zeplin, Axure, [REDACTED] XD, or similar.
  • Strong understanding of UX/UI principles, accessibility (WCAG), usability, and building customer [REDACTED] maps and information architectures.
  • Ability to collaborate with cross-functional teams (product managers, developers, stakeholders) and communicate design [REDACTED] effectively.
  • Experience creating interactive, low- and high-fidelity prototypes and building reusable component libraries or design systems.

Requirements

  • Collaborate with stakeholders to gather and understand user needs, business objectives, and technical constraints, ensuring user-first designs are created.
  • Conduct user research, usability testing, and data analysis to inform design [REDACTED] and improve overall user experience.
  • [REDACTED] UX architecture including sitemaps, [REDACTED] maps, wireflows, and taxonomy designs to structure and organize the user experience.
  • Design low- and high-fidelity prototypes to validate design concepts and [REDACTED] iterative improvements based on user feedback.

Apply tot his job

Apply To this Job Job Description

UI / UX Developer - [REDACTED], MN - REMOTE

United States | Remote Job

Contract Job

Start Date: 02/17/2025

End Date: 11/30/2025

[REDACTED] seeks a senior developer with user [REDACTED]/user experience (UI/UX) with developing UX architecture, including sitemaps, [REDACTED] maps, wireflows, and taxonomy designs. The emphasis of this role will be on coming up with [REDACTED] centered design with a deep understanding of UI/UX principles, accessibility, and usability.

At a high level, the resource will wo

Benefits & Perks

Remote-friendly

Recommended Skills for this Position

User-Centered Design
Information Architecture
Wireframing
Prototyping
Design Systems
Accessibility Design
Usability Testing
User Research
Cross-Functional Collaboration
Designer-Developer Handoff
Data-Driven Design
Iterative Design
Interaction Design
Component-Driven Information Architecture
Inclusive Design
Design Communication
Stakeholder Communication and Influence
UI Design Patterns
Customer Experience (CX) Design
Journey Mapping

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