UX Engineer - Creative Technologist

Anywhere
Fully Remote
Posted 1 month ago

About this role

Job Description

Contract consulting opportunity - Client requirements:

  • Work authorization status: US Citizen or GC holder
  • W2 hourly only (no c2c)

Exciting opportunity for a contract UX Design Engineer / Creative Technologist who sits at the intersection of design craft and engineering execution. This is not a role for someone who only prototypes in Figma — rather for someone who can code functional prototypes, sweat the details, and bring a high level of visual polish, motion, and interaction craft to consumer-facing experiences.

You'll help shape future-facing mobile (primarily iOS) experiences for a major consumer brand, working closely with UX, Product, and Engineering partners in a fast-paced, iterative environment.


What You'll Do

Prototyping & Experience Design

  • Build end-to-end interactive prototypes for mobile (primarily iOS), including screens, flows, transitions, and high-fidelity micro-interactions

  • Create high-polish, brand-driven prototypes that showcase strong craft, motion principles, and interaction depth

  • Develop prototypes used for vision work, storytelling, UX research, and concept validation

  • Contribute to future-state journeys and conceptual interaction models through visual storytelling and code-based prototyping

Collaboration & Delivery

  • Partner closely with UX designers, product managers, and engineers to explore ideas and align on direction

  • Participate in design sprints, critiques, and co-creation workshops

  • Maintain fast, iterative cycles with frequent updates and refinements

  • Actively participate in team rituals including stand-ups, design reviews, and working sessions


Must Haves

  • 6+ years of experience as a UX Engineer, Creative Te…

Salary Range

70 - 89 USD hourly

Recommended Skills for this Position

Prototyping
Rapid Prototyping
Interaction Design
Mobile UI Design
Mobile UX Design
Visual Design
Storytelling for UX
Design Thinking
Journey Mapping
User Research
Usability Testing
Workshop Facilitation
Stakeholder Communication and Influence
Design–Development Handoff
Agile Methods for UX
Portfolio Building

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