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- UI/UX Designer
UI/UX Designer
About this role
๐ Description
- Create original UI/UX designs aligned with art direction and gameplay goals
- Create and maintain UI/UX documentation, style guides, flows, wireframes, prototypes, mock-ups, and ready-to-implement designs
- Design menu interfaces, HUD, input controls, navigational components, informational components, and dialogue boxes
- Design responsive UI/UX across multiple platforms, aspect ratios, and screen orientations
- Report to game directors and collaborate with the game designer, artists, and engineers
- Identify and troubleshoot UX challenges and opportunities based on playtesting and team feedback
- Demonstrate ownership and autonomy while delivering project priorities on time
- Attend and contribute to scheduled meetings
- Use ClickUp and Microsoft Teams responsively and proactively
๐ฏ Requirements
- Degree/diploma/certificate in Human-Computer Interaction, Game Design, Graphic Design, Information Science, or a related field; equivalent experience highly valued
- At least 3 years of prior experience as a UI/UX Designer for games (mobile, PC and/or console) suggested
- Strong portfolio clearly communicating skill and approach
- Understanding and application of UX flow and accessibility best practices
- Proficiency in Adobe Creative Suite, Miro, and Figma
- Excellent written and oral communication skills
- Ability to give and receive feedback and rapidly iterate based on playtest and team feedback
- Ability to collaborate in a team-based, dynamic, cross-functional setting
- Highly organized, self-sufficient, task-oriented
- Residents living in North America only
- Ability to demonstrate work, reasoning, and problem-solving without AI assistance
- Responsive and proactive usage of ClickUp and Microsoft Teams
- Attendance and contribution in scheduled meetings when required
- Nice to have: experience with Unity and Unity UI Toolkit
- Nice to have: experience with version control tools such as Git
- Nice to have: experience designing UI/UX for mobile games
- Nice to have: experience designing responsive interfaces accommodating localized text
- Nice to have: experience running user testing initiatives
- Nice to have: understanding of console certification requirements as they pertain to UI
๐๏ธ Benefits
- Guaranteed 6 month, full-time, remote, work from home position
- Contract extension may be discussed if needed for project completion
- Work week cannot exceed 40 hours/week
- Flexible scheduling outside company core hours
- Fair salary in lieu of health benefits for international candidates
- Competitive, fixed, monthly rate of payment
- Position safe and stable for the duration of the project
- Friendly, diverse workmates and partner companies
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