UI/UX Designer

Location TBD
Full-Time
Freelance
Remote Within Region
Posted 1 week ago

About this role

๐Ÿ“‹ Description

  • Create original UI/UX designs aligned with art direction and gameplay goals
  • Create and maintain UI/UX documentation, style guides, flows, wireframes, prototypes, mock-ups, and ready-to-implement designs
  • Design menu interfaces, HUD, input controls, navigational components, informational components, and dialogue boxes
  • Design responsive UI/UX across multiple platforms, aspect ratios, and screen orientations
  • Report to game directors and collaborate with the game designer, artists, and engineers
  • Identify and troubleshoot UX challenges and opportunities based on playtesting and team feedback
  • Demonstrate ownership and autonomy while delivering project priorities on time
  • Attend and contribute to scheduled meetings
  • Use ClickUp and Microsoft Teams responsively and proactively

๐ŸŽฏ Requirements

  • Degree/diploma/certificate in Human-Computer Interaction, Game Design, Graphic Design, Information Science, or a related field; equivalent experience highly valued
  • At least 3 years of prior experience as a UI/UX Designer for games (mobile, PC and/or console) suggested
  • Strong portfolio clearly communicating skill and approach
  • Understanding and application of UX flow and accessibility best practices
  • Proficiency in Adobe Creative Suite, Miro, and Figma
  • Excellent written and oral communication skills
  • Ability to give and receive feedback and rapidly iterate based on playtest and team feedback
  • Ability to collaborate in a team-based, dynamic, cross-functional setting
  • Highly organized, self-sufficient, task-oriented
  • Residents living in North America only
  • Ability to demonstrate work, reasoning, and problem-solving without AI assistance
  • Responsive and proactive usage of ClickUp and Microsoft Teams
  • Attendance and contribution in scheduled meetings when required
  • Nice to have: experience with Unity and Unity UI Toolkit
  • Nice to have: experience with version control tools such as Git
  • Nice to have: experience designing UI/UX for mobile games
  • Nice to have: experience designing responsive interfaces accommodating localized text
  • Nice to have: experience running user testing initiatives
  • Nice to have: understanding of console certification requirements as they pertain to UI

๐Ÿ–๏ธ Benefits

  • Guaranteed 6 month, full-time, remote, work from home position
  • Contract extension may be discussed if needed for project completion
  • Work week cannot exceed 40 hours/week
  • Flexible scheduling outside company core hours
  • Fair salary in lieu of health benefits for international candidates
  • Competitive, fixed, monthly rate of payment
  • Position safe and stable for the duration of the project
  • Friendly, diverse workmates and partner companies

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Benefits & Perks

Remote-friendly
Flexible hours

Recommended Skills for this Position

Game UX
Game UI Design Patterns
Responsive and Adaptive Design
Accessibility Design
Playtesting for Games
Wireframing
Prototyping
Cross-Functional Collaboration
Iterative Design
Visual Design
Designer-Developer Handoff
Mobile UI Design
Usability Testing
Interaction Design

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