UI/UX Artist

Barcelona, ES
Posted 1 month ago

About this role

About [REDACTED]

Founded in 2013, [REDACTED] is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, [REDACTED] is the #3 mobile publisher worldwide in terms of downloads after [REDACTED] and [REDACTED]. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

Role

  • Support the Art Director in the ideation and execution of the game's vision.
  • Develop and optimize UX flows of new and existing features.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Create high-quality 2D assets (menus, HUDs, buttons, icons, etc.) and ensure optimal performance across mobile devices.
  • Design and implement UI motion and micro-interactions (transitions, feedback animations, etc) that reinforce usability and game feel.
  • Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve the user experience.

Profile

  • 4+ years experience as a UI/UX Artist on shipped mobile games.
  • You must have experience designing in Figma.
  • Experienced in designing and implementing high-quality, scalable UI systems in Unity.
  • Excellent design skills, with a keen eye for visual hierarchy, composition, and readability.
  • Strong sense of UI motion and animation principles, with experience using tools like Unity Animator, DOTween, After Effects (Lottie or animatics) to bring interfaces to life.
  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
  • Ability to design, document and execute a consistent UI visual language.
  • Experience collaborating with cross-functional remote teams.
  • Fluent in English.

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside

Recommended Skills for this Position

Game UI Design Patterns
Game UX
Mobile UI Design
Design Systems
UI Design Patterns
Visual Design
Visual Hierarchy and Composition
Interaction Design
Mobile UX Design
Accessibility Design
Cross-Functional Collaboration
Iterative Design
Data-Driven Design
Design Communication
Remote and In-Person UX Work

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