UI Designer

Anywhere
Fully Remote
Posted 1 month ago

About this role

Job Description

Role: UI Designer

Position Type: Full-Time Contract (40hrs/week)

Contract Duration: 6 months+ (With a Possibility of Contract-To-Hire)

Work Schedule: 8 hours/day (Mon-Fri)

Location: 100% Remote (Candidates can work from anywhere in Costa Rica)

Responsibilities

  • Create high-fidelity UI designs for responsive web experiences (desktop and mobile)
  • Design component-based UI solutions that align with front-end frameworks and CMS constraints
  • Manage, update, and maintain a responsive design system across mobile, tablet, and desktop
  • Design and document UI components, patterns, states, and behaviors for reuse in a CMS
  • Create mockups for multiple breakpoints, interaction states, and content scenarios
  • Partner closely with developers to:
  • Ensure designs are technically feasible
  • Clarify behavior, spacing, and responsive behavior
  • Support accurate and efficient implementation
  • Review frontend builds and support QA by identifying visual, layout, and interaction defects
  • Contribute to and help maintain a design library and component documentation
  • Build high-fidelity prototypes to support alignment, validation, and handoff
  • Support image selection, editing, and visual asset optimization as required
  • Audit existing web properties to identify UI, consistency, and front-end quality improvements
  • Communicate design decisions effectively to stakeholders, including senior leadership
  • Serve as a steward of [REDACTED]'s online visual identity, helping refine and scale a global design system

Required Soft Skills

  • Bachelor's degree in visual design, HCI, user experience, or equivalent practical experience
  • Strong working knowledge of front-end technologies, including:
    • HTML
    • CSS (including responsive layouts) -…

Benefits & Perks

Remote-friendly

Recommended Skills for this Position

Design Systems
UI Design Patterns
Responsive and Adaptive Design
Mobile UI Design
Visual Design
Component-Driven Information Architecture
Prototyping
Design–Development Handoff
Visual Hierarchy and Composition
Grid Systems and Layout
Typography
Color Theory
Interaction Design
Stakeholder Communication and Influence
Heuristic Evaluation

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