Toy Designer

Los Angeles, US
Posted 6 days ago

About this role

WeAre[REDACTED] on a mission to unleash the power of content… you in?

Overview:

The Toy Designer has an extensive knowledge of all categories in toys (preschool, plush, action figures, dolls, outdoor sports, games, puzzle, dolls, etc.). Working side-by-side with our licensees, the Designer must take the various [REDACTED] brands and develop fun, quality toys. He/she must have a robust design and color sense, as well as finely developed cost-effective solutions for product design development, production issues, and child safety concerns.

Responsibilities:

  • Oversee product development of [REDACTED] brands (all categories) to ensure fun, quality toys from licensees.
  • Review submissions from licensees and respond in a timely manner
  • Give comprehensible 3D comments to licensees and provide fully developed control drawings of characters or products when it is needed
  • Follow a product line through from concept to development to achieve manufacturer’s development milestones
  • Attend licensees’ partner weekly meetings
  • Problem solve aesthetic and manufacturing issues, especially cost reduction solutions
  • Assist in ensuring that products are consistent with market and consumer trends
  • Brainstorm new product concepts for existing and new [REDACTED] properties
  • Implement creative strategy
  • Generate creative, innovative concepts based on the direction given by the design management team, including presentations of concepts to the design team, business and executive management
  • Schedule production ancillary meetings with EIC when needed
  • Assist in strategizing the future direction of established and new brands

Basic Qualifications

  • Bachelor’s degree (BA, BS) or equivalent experience in Industrial Design/Toy Design/Entertainment Design
  • Minimum of 1-2 years’ experience in the Toy Manufacturing industry
  • In-depth knowledge of manufacturing processes (injection molding, roto-molding, etc.) and plastic materials (polypropylene, ABS, etc.)
  • In-depth knowledge of soft goods (plush and dolls), basic knowledge of pattern making, construction (darts, slits, piping, etc.) and fabrics (tricot, rickrack, velour, etc.)
  • In-depth knowledge of games and sporting goods
  • Knowledge/awareness of manufacturing costs of a toy and cost reduction strategies
  • Proficiency in Illustrator and Photoshop, as well as an ability to do quick hand sketches
  • Ability to think creatively and conceptually, articulate his/her vision both verbally and visually, and problem solve
  • Knowledge of the toy, licensing and entertainment industry and current toy products
  • Ability to work in a pressured and constantly changing environment
  • Exemplary communication and presentation skills
  • Decisiveness, high-energy, and a sense of humor
  • A kid at heart! Reference: ECNJOBID-99-9-167-224 in the application

Recommended Skills for this Position

Visual Design
Color Theory
Ideation Techniques
Design Communication
Presentation Skills
Cross-Functional Collaboration
Stakeholder Communication and Influence

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