Technical UI/UX Designer

Anywhere
Fully Remote
Posted 1 month ago

About this role

[REDACTED] is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

[REDACTED] is looking for an experienced Technical UI/UX Designer to support the hands-on adaptation of a large, established simulation game to new platforms and display environments. This role is strongly implementation-focused, centering on directly modifying, rebuilding, and integrating existing UI systems to support new resolutions, input methods, and platform constraints, while preserving usability, clarity, and the core player experience.

You'll work closely with design, engineering, art, and production to actively implement and refactor UI screens, flows, and interactions, ensuring they feel native to the target platform. This role sits firmly at the intersection of design and engineering, requiring practical experience working inside UI systems, strong technical fluency, and a deep understanding of how interfaces behave across different screen sizes, control schemes, and performance profiles. If you enjoy getting your hands dirty in UI tools, solving real-world platform challenges, and making complex interfaces feel intuitive and robust, this role could be a great fit for you!

Responsibilities

  • Collaborate with design, engineering, and production to adapt existing UI systems for new platforms, resolutions, and input methods while preserving established gameplay w…

Salary Range

90,000 - 110,000 CAD annually

Benefits & Perks

Remote-friendly
Flexible hours

Recommended Skills for this Position

Game UX
Interaction Design
Responsive and Adaptive Design
UI Design Patterns
Visual Hierarchy and Composition
Accessibility Design
Design–Development Handoff
Usability Testing
Human-Computer Interaction
Stakeholder Communication and Influence

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