Technical Designer

Canada
Remote Within Region
Posted 1 month ago

About this role

Job Description

[REDACTED] is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

[REDACTED] is looking for a Technical Designer to join our growing studio. We have an exciting new project, and are looking for a key hire to lend a hand in the development and execution of the gameplay on a co-operative, horror based exploration game.

Do you want to build compelling game experiences having designed, prototyped and delivered high profile gameplay systems, features or tools? Do you love working with a team of talented designers, artists and programmers to create ambitious in-game content? If so, this role could be for you!

Responsibilities

  • Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing.
  • Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible.
  • Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints
  • Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully

Requirements

  • A minimum of 5 years in game development, with at least 2 years of Technical Design experience
  • Strong proficiency with Unreal Engine 5, including Blueprint scripting, gameplay implementation, debugging, and working within complex gameplay systems and technical frameworks
  • Confidence and familiarity with modern text based scripting languages
  • Shipped at least one product, ideally an exploration and/or horror game
  • Self direction and a proven ability to thrive in a highly dynamic and technical environment
  • Strong interdisciplinary collaboration skills, including verbal and written skills

Pluses

  • Experience developing or playing games with a cooperative gameplay focus
  • An innovator's heart, keen to create brand new things that haven't been done before
  • A love of contributing to high quality, rich gameplay experiences
  • Experience playing modern horror exploration games
  • Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.)

Benefits & Perks

Remote-friendly
Flexible hours

Recommended Skills for this Position

Game UX
Prototyping
Interaction Design
Cross-Functional Collaboration
Iterative Design
Game UI Design Patterns
Playtesting for Games
Rapid Prototyping
Design Communication
Stakeholder Communication and Influence

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