Technical Artist III – UI/UX

Anywhere
Fully Remote
Posted 1 month ago

About this role

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📋 Description

  • Continuously learn and implement new and experimental features, technical art tools, and solutions for emerging visual and XR technologies
  • Develop technical art solutions for interactive visual applications using established industry practices and technology
  • Assist in developing 3D models, animations, animation rigs, UI designs, and textures using computer graphics software
  • Incorporate models, animations, VFX, graphics, audio, video clips, and other graphic assets into realtime applications
  • Develop art solutions for highly realistic renderings for VR/AR, Web, and Desktop 3D applications
  • Develop artist tools and scripts in Maya and Unreal and Unity engines
  • Collaborate with artists and developers to expand the 3D product library for realtime applications
  • Collaborate with developers to create realtime visualizations that multidisciplinary teams can programmatically manipulate and use
  • Maintain documentation of processes, workflows, and configurations
  • Report progress and status of assigned tasks timely
  • Work with medical education, developers, 3D animators, modelers, and artists in a team-driven environment
  • Participate in determining success metrics and mentor lower-level personnel

🎯 Requirements

  • 5 years of professional experience
  • Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning, and VFX with Unity and Unreal
  • Understanding of preparing Engineering models from CAD software such as SolidWorks for realtime graphics applications
  • Experience with distributed version control systems such as Git or PlasticSCM
  • Understanding of tracking artistic solution development using Jira, Trello, or Cloud CMS
  • Advanced knowledge of realtime applications and engines
  • General knowledge of the 3D realtime art pipeline
  • Knowledge of Maya, 3DS Max, ZBrush, Houdini, Adobe Substance 3D Suite, and Photoshop
  • Proficiency in scripting, automation, and at least two of: art tool development, material nodes, rigging/skinning, VFX nodes, UI design, shader creation/modification
  • Advanced knowledge of realtime graphics technologies including virtual geometry, dynamic lighting, global illumination, ray tracing, particle systems, supersampling, or custom shaders
  • Experience with VR/AR rendering features, virtual production, or profiling and optimizing graphics
  • Intermediate knowledge of automating art tasks, developing art pipelines, improving workflows, and reusing art through scripting
  • Advanced knowledge of documentation practices
  • Work under general direction and mentor lower-level personnel
  • Bachelor's degree is preferred (not required)

🏖️ Benefits

  • Medical, Dental and Vision Insurance
  • Company-Provided Life Insurance
  • Voluntary Life Insurance
  • Flexible Spending Account (FSA)
  • Supplemental Insurance Plans (Accident, Cancer, Hospital, Critical Illness)
  • Matching 401(k) Retirement Plan
  • Annual Bonus
  • Wellness Incentive Program
  • Free Onsite Medical Clinics
  • Free Onsite Lunch
  • Tuition Reimbursement Program
  • Trip of a Lifetime
  • Paid Parental Leave
  • Paid Time Off
  • Volunteer PTO
  • Employee Assistance Provider (EAP)

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Benefits & Perks

Health insurance
Dental insurance
Vision insurance
401(k) match
Paid parental leave
Annual bonus
Wellness stipend
Remote-friendly
Life insurance
Flexible spending account
Tuition reimbursement
Free onsite lunch
Trip of a Lifetime
Paid time off
Volunteer PTO
Employee assistance program
Supplemental insurance plans

Recommended Skills for this Position

Visual Design
Extended Reality (XR) UX Design
Cross-Functional Collaboration
Data and Information Visualization
Design Metrics and KPIs

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