Staff UX Engineer, Front-End

New York, US · Sunnyvale, US
On Site (Office)
Posted 2 months ago

About this role

Minimum qualifications:

  • Bachelor's degree or equivalent practical experience.
  • 6 years of experience in a technical, UX, or design setting, or a related field.
  • 3 years of experience acting as a technical liaison between senior product and design leadership to define implementation feasibility and frontend roadmaps.
  • 2 years of experience managing technical execution for user-facing features.
  • Portfolio demonstrating interactive prototypes or production code to solve micro-interaction and state-management problems.

Preferred qualifications:

  • Experience in established frontend frameworks (e.g., Angular, Closure, React), TypeScript/JavaScript, CSS/Sass, and HTML5.
  • Experience shipping complex, high-traffic user-facing features in a large-scale production environment with a focus on high-productivity and execution velocity.
  • Experience navigating large, complex code bases and delivering results on high-stakes projects with minimal oversight.
  • Knowledge of browser internals, rendering pipelines, and frontend performance profiling to ensure sub-second latency and smooth 60fps interactions.
  • Ability to build modular, reusable component systems and UI architectures that scale across multiple teams and product areas.

About the job

[REDACTED] Vids is Workspace's AI-powered video tool for work, education and consumers. It's built on [REDACTED]'s video models and harnesses the power of Workspace's entire product suite and integrations. Vids aims to empower everyone, regardless of their proficiency or experience, to become an exceptional video storyteller.

As a Staff User Experience Engineer specializing in delivering production-ready features you are a premier individual contributor and technical authority on front end production systems. You bridge the gap between UX outlook and high-performance implementation, taking full accountability for the delivery of sophisticated, user-facing features.

Unlike traditional UX Engineer roles focused on prototyping, your primary impact is measured by the volume, complexity, and quality of code you ship to production. You are expected to solve the most ambiguous frontend challenges, establishing architectural patterns that enable high-velocity development across the organization.

You serve as a "production beast," delivering mission-critical UI infrastructure and feature sets that define the product's quality bar, ensuring that every interaction is not only pixel-perfect, but engineered for scale, accessibility, and performance.

Individual pay is determined by factors including job-related skills, experience, and relevant education or training.

US: $188000 - $275000 (USD) + 20% bonus target + equity + benefits

Learn more about benefits at [REDACTED].

Responsibilities

  • Drive the end-to-end implementation of multi-quarter, high-complexity frontend features, consistently submitting high-quality code that sets the standard for the team.
  • Design and lead the rewrite of large-scale frontend systems or component libraries, optimizing for maintainability, runtime performance, and code base health.
  • Handle ambiguous UI/UX engineering challenges, such as advanced state management, intricate animations, or novel interaction models, where no clear precedent exists.
  • Partner with Software Engineer and UX Design leads to pressure-test technical feasibility, providing high-fidelity, production-grade solutions that resolve friction between design intent and engineering constraints.
  • Scale the team's FE skills/capacity by providing tooling, 1:1 and group support for "vibe-coding" workflows when needed, unblocking designers through technical coaching, environment setup, etc.

Salary Range

188,000 - 275,000 USD annually

Benefits & Perks

Annual bonus
Stock options
Health insurance
Dental insurance
Vision insurance
401(k) match

Recommended Skills for this Position

Interaction Design
Design Systems
Cross-Functional Collaboration
Designer-Developer Handoff
Accessibility Design
Prototyping
UI Design Patterns
Human-Centered Design
Component-Driven Information Architecture
Systems Thinking
Design Communication
Responsive and Adaptive Design

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