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Senior UI Designer
About this role
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đź“‹ Description
- Conduct design workshops with clients and turn messy inputs into clear design directions
- Create wireframes, high-fidelity mockups, and prototypes for new and existing products and features, mostly native iOS and Android apps
- Design interfaces where software meets hardware, including pairing flows, device status, and sensor data visualization
- Support projects from initial design to final production in collaboration with developers, QA, and PMs
- Help implement and develop the company’s new branding
- Push and experiment with new ideas, trends, and tools, turning successful ones into team standards
- Share knowledge through chapter sessions, tech talks, and the design community
- Use AI tools as part of the daily workflow
- Work in a UX/UI Design chapter and a project squad led by a PM alongside mobile and firmware engineers, QA, and UX designers
🎯 Requirements
- 4+ years of commercial experience in UI design
- Advanced Figma skills, including component-based design systems and auto-layouts
- Hands-on experience designing interfaces for IoT and connected devices
- Broad portfolio of visually rich work
- Solid knowledge of Apple’s Human Interface Guidelines and Android platform guidelines
- Passion for mobile technology
- Some experience with motion and animation
- Basic Photoshop and Illustrator skills
- Very good English (C1)
- Confidence presenting designs to clients and explaining design decisions
- Willingness to join pre-sales calls with potential clients
- Initiative, ownership, and clear communication
- Nice to have: experience designing for wearables, health-tech, or smart audio
- Nice to have: experience with After Effects, Rive, Lottie, or similar motion design tools
- Nice to have: experience running or co-running brand design work
- Nice to have: familiarity with design tokens, variables, and naming conventions for designer-developer handoff
- Genuine curiosity about the devices being designed for
🏖️ Benefits
- Fixed monthly salary and full benefits from day one
- 26 days of paid leave
- 10 days of paid sick leave
- [REDACTED] medical care
- Training budget
- Truly flexible hours: you organize your own day
- Buddy from the design team
- Knowledge-sharing and growth through the UX/UI Design chapter
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