Senior Technical UI Artist

San Mateo, US
Posted 1 week ago

About this role

WE ARE GAMEMAKERS

Who we are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.

Who you Are:

We're looking for a Senior Technical UI Artist to join our team and help us craft the future of online multiplayer gaming. You'll set the standard for building the fundamental UI systems that will take us into that future. You'll own and drive the implementation of key UI materials, working closely with designers, artists, producers, engineers and more. We're a studio that values autonomy and self-drive in developers who are empowered to do the best work of their careers. If this is you, let's talk!

Responsibilities:

  • Lead the development and iteration of material functions, menus, and dynamic UI animations.
  • Recreate advanced UI VFX and animation states using Unreal Engine's material system, including different states for interactable objects.
  • Collaborate across disciplines to serve as a key bridge between UI/UX design, engineering, and art.
  • Continuously improve and optimize UI systems for scalability and performance.
  • Define, document, and advocate for best practices in UI architecture, materials, and workflows.
  • Translate UX wireframes into functional UI using Blueprint scripting with rapid iteration cycles and prototyping.

Required Qualifications:

  • Proven experience with Unreal Engine, specifically in:
  • Implementing UI animations us…

Salary Range

108,900 - 160,000 USD annually

Benefits & Perks

Annual bonus
Stock options

Recommended Skills for this Position

Interaction Design
UI Design Patterns
Prototyping
Rapid Prototyping
Design–Development Handoff
Wireframing
Visual Design
Game UX
Human-Computer Interaction
Design Systems
User-Centered Design
Stakeholder Communication and Influence

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